Baldur's Gate 3

Baldur's Gate 3

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Will my hardware be fine?
So I wanted to see if my PC could run this game, and I thought y'all could help me out.

According to the site https://www.systemrequirementslab.com/cyri/requirements/baldur-s-gate-3/, my PC has all the minimal requirements nailed and most of the Recommended ones, too, with the exception of the dedicated video RAM. The site says you must have 8GB+ of dedicated video RAM (8192MB to be precise), and my humble HP Victus 15.6 PC has about 6GB.

Will my PC do alright despite being two gigs short, and if so, how do I make sure that it does okay (what settings should I use to make sure the software and hardware do okay)?

P.S. Btw, here are the stats I pulled from the site

Video Card
Recommended: Nvidia GeForce RTX 2060 Super / RX 5700 XT (8GB+ of VRAM)
I have: NVIDIA GeForce RTX 2050

Dedicated Video RAM
-Recommended: 8192 MB
-I have: 6.0 GB

Pixel Shader
-Recommended: 5.1
-I have: 6.0

-Vertex Shader
-Recommended: 5.1
-I have: 6.0

CPU
Recommended: Intel Core i7 8700K / AMD Ryzen 5 3600
I have: AMD Ryzen 5 7535HS with Radeon Graphics

RAM
Recommended: 16 GB
I have: 32 GB
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Showing 1-15 of 18 comments
Le'vita Nov 10, 2024 @ 8:50pm 
It does depend on your tolerance. Setting everything to low can work wonders for playability and framerate, but there is a BIG jump between the quality of medium to high textures/lighting, and being blunt the game looks quite bad for almost everything if you set it below high.
BG3 wants you to make it pretty, and it wants your PC fans spinning fast, haha.
But if you REALLY want to play it with your current system and you're fine with meh fps, then maybe give it a go. The story is so good.
アンジェル Nov 10, 2024 @ 10:47pm 
Originally posted by The_Irreverend:
Will my hardware be fine?
So I wanted to see if my PC could run this game, and I thought y'all could help me out.

According to the site https://www.systemrequirementslab.com/cyri/requirements/baldur-s-gate-3/, my PC has all the minimal requirements nailed and most of the Recommended ones, too, with the exception of the dedicated video RAM. The site says you must have 8GB+ of dedicated video RAM (8192MB to be precise), and my humble HP Victus 15.6 PC has about 6GB.

Will my PC do alright despite being two gigs short, and if so, how do I make sure that it does okay (what settings should I use to make sure the software and hardware do okay)?

P.S. Btw, here are the stats I pulled from the site

Video Card
Recommended: Nvidia GeForce RTX 2060 Super / RX 5700 XT (8GB+ of VRAM)
I have: NVIDIA GeForce RTX 2050

Dedicated Video RAM
-Recommended: 8192 MB
-I have: 6.0 GB

Pixel Shader
-Recommended: 5.1
-I have: 6.0

-Vertex Shader
-Recommended: 5.1
-I have: 6.0

CPU
Recommended: Intel Core i7 8700K / AMD Ryzen 5 3600
I have: AMD Ryzen 5 7535HS with Radeon Graphics

RAM
Recommended: 16 GB
I have: 32 GB

Yes. It runs fine for me with less. (GTX1060)
Caboose Nov 11, 2024 @ 1:42am 
an rtx2050? is that a mobile chip?
Jaeleth Nov 11, 2024 @ 2:00am 
Originally posted by The_Irreverend:
So I wanted to see if my PC could run this game, and I thought y'all could help me out.

According to the site https://www.systemrequirementslab.com/cyri/requirements/baldur-s-gate-3/, my PC has all the minimal requirements nailed and most of the Recommended ones, too, with the exception of the dedicated video RAM. The site says you must have 8GB+ of dedicated video RAM (8192MB to be precise), and my humble HP Victus 15.6 PC has about 6GB.

Will my PC do alright despite being two gigs short, and if so, how do I make sure that it does okay (what settings should I use to make sure the software and hardware do okay)?

P.S. Btw, here are the stats I pulled from the site

Video Card
Recommended: Nvidia GeForce RTX 2060 Super / RX 5700 XT (8GB+ of VRAM)
I have: NVIDIA GeForce RTX 2050

Dedicated Video RAM
-Recommended: 8192 MB
-I have: 6.0 GB

Pixel Shader
-Recommended: 5.1
-I have: 6.0

-Vertex Shader
-Recommended: 5.1
-I have: 6.0

CPU
Recommended: Intel Core i7 8700K / AMD Ryzen 5 3600
I have: AMD Ryzen 5 7535HS with Radeon Graphics

RAM
Recommended: 16 GB
I have: 32 GB

I once ran this game on a 15 year old PC (although I upgraded it to the limit) so you should be fine with your rig. You may have to play with less than best resolution, I'd try 1920x1080. This is the single most important factor when less than optimal video RAM to speed up the game, but 1920x1080 is just fine unless you have a gigantic monitor.
Keijo Nov 11, 2024 @ 2:19am 
I have an old system with 1060 3GB and the video memory is not any issue. 1060 is more powerful than 2050 though, but I guess you can propably run it on medium-high settings still, might dip to <20-30fps sometimes.

Can't remember but I think the game needs an ssd? So that might be the only issue on older pcs.
Thomas D. Nov 11, 2024 @ 2:29am 
Originally posted by Jaeleth:
You may have to play with less than best resolution, I'd try 1920x1080. This is the single most important factor when less than optimal video RAM to speed up the game, but 1920x1080 is just fine unless you have a gigantic monitor.
No, resolution is by far not the single most important factor with low video RAM (at least not if the GPU already has several GB)...

It is primarily (by magnitudes) Texture Quality / Resolution and then somewhen resolution (except if we are just talking about a few MB).

@OP
But yes, I think the game will run, but you might have to decrease the graphics quality here and there.

Because its not just the video RAM but also a slower chip than recommend, you might have to decrease Shader Quality, Lighting and Shadows, too.

Just try around a little bit, but in general it should run, because everything else is fine and the only limiting factor is your GPU. On the other side the game (games in general) allow you to alter the graphic details which are primarily affecting the GPU.
Originally posted by Keijo:
Can't remember but I think the game needs an ssd? So that might be the only issue on older pcs.
No the game doesnt need an SSD to run. But its highly recommend. This is primarily because the loading times could be long otherwise plus you might see how everything loads in (and is missing while doing so in the first seconds / minutes).

But once loaded it has barely an effect if you play it on SSD or HDD. Also there is a slow disk options (that might improve stuff, especially because OP has plenty of RAM).
Last edited by Thomas D.; Nov 11, 2024 @ 2:33am
Jaeleth Nov 11, 2024 @ 2:35am 
Originally posted by Thomas D.:
No, resolution is by far not the single most important factor with low video RAM (at least not if the GPU already has several GB)...

It is primarily (by magnitudes) Texture Quality / Resolution and then somewhen resolution (except if we are just talking about a few MB).

But yes, I think the game will run, but you might have to decrease the graphics quality here and there.

Because its not just the video RAM but also a slower chip than recommend, you might have to decrease Shader Quality, Lighting and Shadows, too.

Just try around a little bit, but in general it should run, because everything else is fine and the only limiting factor is your GPU. On the other side the game (games in general) allow you to alter the graphic details which are primarily affecting the GPU.

Well... When I was running the game on my old toaster, whenever I changed other items, individually, frame rate wasn't impacted that much, but when I change resolution, the frame rate change was immediate and palpable, besides, it makes sense... The number of pixels and, thus, the video ram usage, increases dramatically when you increase resolution. But yes, I was talking about 2GB video ram so, maybe it was as you say. Even now, that I play in on a more recent computer, but it's a laptop with 4GB Video RAM, and it STILL complains when I go above 1920x1080...
Last edited by Jaeleth; Nov 11, 2024 @ 2:38am
アンジェル Nov 11, 2024 @ 3:05am 
Originally posted by Jaeleth:
Originally posted by Thomas D.:
No, resolution is by far not the single most important factor with low video RAM (at least not if the GPU already has several GB)...

It is primarily (by magnitudes) Texture Quality / Resolution and then somewhen resolution (except if we are just talking about a few MB).

But yes, I think the game will run, but you might have to decrease the graphics quality here and there.

Because its not just the video RAM but also a slower chip than recommend, you might have to decrease Shader Quality, Lighting and Shadows, too.

Just try around a little bit, but in general it should run, because everything else is fine and the only limiting factor is your GPU. On the other side the game (games in general) allow you to alter the graphic details which are primarily affecting the GPU.

Well... When I was running the game on my old toaster, whenever I changed other items, individually, frame rate wasn't impacted that much, but when I change resolution, the frame rate change was immediate and palpable, besides, it makes sense... The number of pixels and, thus, the video ram usage, increases dramatically when you increase resolution. But yes, I was talking about 2GB video ram so, maybe it was as you say. Even now, that I play in on a more recent computer, but it's a laptop with 4GB Video RAM, and it STILL complains when I go above 1920x1080...

That is surprising. Assuming a laptop with a screen which manages more than 1080p by size should come along hardware to support that feature.
Thomas D. Nov 11, 2024 @ 3:22am 
Originally posted by Jaeleth:
Well... When I was running the game on my old toaster, whenever I changed other items, individually, frame rate wasn't impacted that much, but when I change resolution, the frame rate change was immediate and palpable, besides, it makes sense... The number of pixels and, thus, the video ram usage, increases dramatically when you increase resolution. But yes, I was talking about 2GB video ram so, maybe it was as you say. Even now, that I play in on a more recent computer, but it's a laptop with 4GB Video RAM, and it STILL complains when I go above 1920x1080...
Yes increasing / decreasing resolution has a big impact, no doubt. But its not necessarily because of the VRAM. It has a VRAM hit but its absolutely minor compared to Texture Resolution.

Lets assume Full HD and lets assume 32 Bits per Pixel (it might be more in reality):
Thats: 1920 x 1080 x 32 = 66 MB. Even if we take this x8 (for whatever, like depth buffer, stencil buffer, backbuffer, third buffer in triple buffering, and so on). Its just 530 MB. If anything it wont be much more, probably in practice far lower for most games. Good on a 2 GB GPU thats definetly a hit but its still not a make or break thing and on 6 GB+ its minor. 4k is another beast because its basically 4x and might really reach the GB era just for the resolution.

On the other side textures are often 1024x1024 or even 4096x4096 (especially on high settings) if not even bigger (texture streaming, Megatexture and stuff like that). Plus those textures arent just bigger but there are plenty of them! A single character / object could have dozens of textures. And I even dont account stuff like Mip Mapping in which would increase the Texture Size even further. And there are plenty of objects which might all use different textures so you end up easily with 100th if not more (some might even be bigger than your resolution). Its a completely different scale.

Its even as big that probably the GPU cant even store all the textures at the same time and has to reload / resend them every single frame (which tackles the PCIe bandwith). But thats another factor and if you stay actual with the PCIe gen thats usually not an issue.

But on the other side a higher resolution causes your GPU to draw more pixel every frame. From Full HD to 4k thats a factor of 4! That means your GPU has to calculate EVERYTHING (drawing pixels of triangles, filling with texture data, adding shadow / lighting, doing shader processing on them) 4x as often. No matter if VRAM is sufficient or not, thats a huge impact on the Chip / Processing itself! And even if you would add 100 GB of VRAM the GPU wont do this calculations any faster.

So if low VRAM: decrease primarily texture quality / resolution, second reduce resolution (if several GB VRAM and playing on Full HD or lower this might have almost 0 impact if VRAM is the issue, with very little VRAM and / or 4k resolution it can become a factor).

If weak GPU: resolution, shader quality, lighting, shadows, geometry (object details) and so on. Resolution will always have a big impact here. The rest depends on the game / engine and usually newer games have high impact on those other things, too, especially the more realistic they look like / the more advanced the stuff is they use.

In OPs case: he might end up needing to do both.

But some games force also lower resolution textures if you lower your resolution even if you set the quality of textures on high. (Not sure if Baldurs Gate 3 does this)

Btw. instead of reduceing resolution you can also activate DLSS (newer NVidia Graphics cards only) or AMD FSR (allmost all graphics cards, except ancient ones, almost the same quality with minor differences). This way the game is rendered in a lower resolution then set (benefits of haveing a lower resolution) and then just uses an upscaler (which yields better results than simple early linear upscalers) which gives you better results than haveing just the lower resolution.

Especially when the 2D user interface is still rendered at full resolution (depends on the game).
Last edited by Thomas D.; Nov 11, 2024 @ 3:46am
Jaeleth Nov 11, 2024 @ 3:54am 
Originally posted by アンジェル:
Originally posted by Jaeleth:

Well... When I was running the game on my old toaster, whenever I changed other items, individually, frame rate wasn't impacted that much, but when I change resolution, the frame rate change was immediate and palpable, besides, it makes sense... The number of pixels and, thus, the video ram usage, increases dramatically when you increase resolution. But yes, I was talking about 2GB video ram so, maybe it was as you say. Even now, that I play in on a more recent computer, but it's a laptop with 4GB Video RAM, and it STILL complains when I go above 1920x1080...

That is surprising. Assuming a laptop with a screen which manages more than 1080p by size should come along hardware to support that feature.

It works... But the framerate drops to a point where you notice it.
But now that you mention it... I connect it to an exterior monitor to play it, and the laptop resolution is 1920x1080 BUT the monitor is 2560x1440 so, when I try to go above 1920 I am using MORE res than the laptop's optimal capabilities... That must be the reason, yes.
For static or almost static imagery, there are no noticeable issues, but gaming...
Last edited by Jaeleth; Nov 11, 2024 @ 4:01am
♠.brT Nov 11, 2024 @ 4:36am 
Should be fine with some tweaking of the graphics options, maybe using a bit of FSR as well.

The game can definitely be made playable in your computer.
Levianne Nov 11, 2024 @ 5:01am 
I say this, OP: if you're not the "I need fancy graphics in my life, or I'll die" guy, then you should be fine. I am with even slightly lower specs, than you. The game works on most settings at medium, some still fancy (like character models), some turned off. So yea. That's all I say.
Olga 1987 Nov 11, 2024 @ 6:42am 
I currently play on a 10-year-old PC (!) with AMD A10-6800K 4.1 GHz, GeForce GTX 750 Ti 2 Gb, 1280x960 AFAIR, 16 GB RAM DDR3 with mostly Low settings, of course, so you should be fine indeed.
therebedargons Nov 11, 2024 @ 7:00am 
I play on a laptop with an i7 and a 1660ti. I run on mostly high/ultra settings except for a few things. I found the game seems to actually look and run better for me upscaled to 4k and played on my TV with a controller. I have the occasional frame drop, but I'm shocked at how well this laptop performs.
Reeva! Nov 11, 2024 @ 10:15am 
If you're short on VRAM, your system will use regular RAM to try and compensate for the shortage. It'll cause performance drops, stuttering, and slow loading times, with possible crashes if your system can't manage the shortage properly, since regular RAM is slower overall. There's no way for me to predict how severe it'll be, you'll have to check ingame.

2 hour refund rule, the starting cinematic in the game as well as the tutorial area is graphically demanding, so it's great for testing your hardware very early on. If it's completely borked, refund it.

You should be fine though, just adjust the settings and find the right balance. If you have no limits with sacrificing graphics for performance, you shouldn't have any major issues.

edit: Don't take too long in the character creator, if you're unsure, cuz that can take a ton of time :) just do a test run to be safe.
Last edited by Reeva!; Nov 11, 2024 @ 10:16am
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Date Posted: Nov 10, 2024 @ 6:58pm
Posts: 18