Baldur's Gate 3

Baldur's Gate 3

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vilhiem Nov 6, 2024 @ 7:54pm
When Will CUSTOM SCENARIOS be available?
I've read that some folks have begun modding new custom scenarios with the new toolkit. Any idea when these scenarios might be available? Are we talking months or a year or so?
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Showing 1-15 of 15 comments
Dark Consort Nov 6, 2024 @ 8:32pm 
what do you mean ? Like entire new quests ?
Zeel Ara Nov 6, 2024 @ 8:48pm 
There's a very decent chance they never will. If something actually happens, it will be tiny and extremely basic.

This is not the game's future. This isn't Skyrim or Neverwinter Nights. If player made content ever happens then it will be as a minor gimmick, not as something that expands and elevates the game, so temper you expectations and stop thinking about it. If it happens then you can give it a look. But it probably won't.
Last edited by Zeel Ara; Nov 6, 2024 @ 8:49pm
Psychotic_Frog Nov 6, 2024 @ 8:55pm 
Originally posted by Moffle:
There's a very decent chance they never will. If something actually happens, it will be tiny and extremely basic.

This is not the game's future. This isn't Skyrim or Neverwinter Nights. If player made content ever happens then it will be as a minor gimmick, not as something that expands and elevates the game, so temper you expectations and stop thinking about it. If it happens then you can give it a look. But it probably won't.

Why? With the "leaked" complete dev tools you can make pretty much anything. Saw a demo of what an Avernus zone would look like something like less than a week after tools were leaked lmao. Really sounds like you underestimate the amount of people making mods and their dedication
Last edited by Psychotic_Frog; Nov 6, 2024 @ 8:56pm
NorthernDavid Nov 6, 2024 @ 9:02pm 
Most likely reason, licencing issues with WoTC. Doesn't matter if the toolkit is out there in a cracked form they probably can't give official support due to the licence.
[TG] zac Nov 6, 2024 @ 9:07pm 
New quests, maps, changes to cutscenes etc... will take a long time if they ever come at all.

The toolkit for the game didn't include them (likely due to wizards putting restrictions on it).

People have found a work around by using the toolkit for divinity original sin 2 but that adds quite a few extra hoops to jump through.

Even with the leaked version of the toolkit things like maps take a long time to do.
アンジェル Nov 6, 2024 @ 11:44pm 
Originally posted by vilhiem:
When Will CUSTOM SCENARIOS be available?
I've read that some folks have begun modding new custom scenarios with the new toolkit. Any idea when these scenarios might be available? Are we talking months or a year or so?

Ask some folks directly
Razorblade Nov 7, 2024 @ 12:37am 
Originally posted by Psychotic_Frog:
Why? With the "leaked" complete dev tools you can make pretty much anything. Saw a demo of what an Avernus zone would look like something like less than a week after tools were leaked lmao. Really sounds like you underestimate the amount of people making mods and their dedication
People had all the same power with the D:OS1 and D:OS2 mod tools, and never did anything significant with them. The Divinity Engine is a pain in the ass, limiting (even without the arbitrary limits placed on BG3's version), and making a big mod is a lot of work, regardless of engine, and takes multiple specialized skill sets. That is to say, I'll believe it when I see it.

That is also assuming Larian doesn't patch the toolkit with better tamper protection at some point. Even if the current hacked version can't be scrubbed trom the internet, you can make mods made with the full-spec toolkit hard to access for the average player by simply pushing out an update to everyone. What modder is going to stick around when their potential audience is reduced from hundreds of thousands of players to, optimistically, a few hundred people who will painstakingly freeze their game version for mods that may never come, rather than updating to the newest version?

Regardless, we know at least you and OP won't be contributing to this grand endeavor, given you've both already tasked "other people" with it, so that's two players down, at least.
Last edited by Razorblade; Nov 7, 2024 @ 12:47am
Big Dick Nov 7, 2024 @ 12:54am 
Originally posted by vilhiem:
I've read that some folks have begun modding new custom scenarios with the new toolkit. Any idea when these scenarios might be available? Are we talking months or a year or so?

As a modder for many games since 2012, I would love an ability to create custom maps and quests. But, as far as I'm concerned, Larian specifically mentioned that map editor is not coming among the mod tools.
seeker1 Nov 7, 2024 @ 4:48am 
So what do you mean? Some stuff is starting to happen with the unlocked "Moonglass" version of the Toolkit, which is easy to find.

Do you want a custom companion with custom personal quest implemented in the game? They are planning to eventually add voicing, romance possibility, and more animations. I couldn't get it to work personally, but I think it's a mod conflict, others are using it fine. The Bloodletter over at Nexus lets you recruit Veilyn as a new custom companion. But it's not really adding entirely new areas or campaigns.

A truly new custom campaign? Well, it's nothing more than proof of concept at this point,
https://www.vg247.com/baldurs-gate-3-fully-custon-quest-new-tools-clown-nose

This actually adds a clown tent to Act 1, with a short quest.

With the unlocked toolkit, interesting things are happening. Doesn't seem like Larian is taking active efforts to squelch them.
Last edited by seeker1; Nov 7, 2024 @ 4:48am
hannibal_pjv Nov 7, 2024 @ 9:53am 
Few years for good ones. Some demos much sooner.
DragynDance Nov 7, 2024 @ 10:07am 
There's a pretty good rogue-lite one thats been out for a while before the toolkit even existed.

https://www.nexusmods.com/baldursgate3/mods/9907

It's basiclaly a series of arenas that give currency and modifiers, and you can purchase equipment/perks, some of which are permanent for future runs. Mostly fun for multiplayer.
Banelord Nov 7, 2024 @ 10:09am 
Are you referring to full Total Conversions? I’ve actually been considering recreating the classic "Gold Box" series in BG3 style myself, but unfortunately, the tools for something that ambitious aren’t available yet.
Rommel Nov 7, 2024 @ 10:10am 
There are several YouTube vids on new mods coming out in the near future that
will add new content. One is pretty big so we'll see how that goes......
Zeel Ara Nov 7, 2024 @ 12:03pm 
Originally posted by Psychotic_Frog:
Originally posted by Moffle:
There's a very decent chance they never will. If something actually happens, it will be tiny and extremely basic.

This is not the game's future. This isn't Skyrim or Neverwinter Nights. If player made content ever happens then it will be as a minor gimmick, not as something that expands and elevates the game, so temper you expectations and stop thinking about it. If it happens then you can give it a look. But it probably won't.

Why? With the "leaked" complete dev tools you can make pretty much anything. Saw a demo of what an Avernus zone would look like something like less than a week after tools were leaked lmao. Really sounds like you underestimate the amount of people making mods and their dedication

Sit down with those "complete" tools for a few hours and then get back to me. They are not made for players to use. You constantly run into road blocks that needs work-arounds because you don't have access to the rest of the dev tools.

Can it theoretically be done? Absolutely. But the amount of work it takes to create even a tiny amount of content is going to stand in the way of all that magical custom content some people are fantasizing about.

I'd love for you to prove me wrong. Go make something and then come back here to show it off.
lailaamell Nov 7, 2024 @ 2:38pm 
wizards of the coast would like send a dmca and cease and desist order to any project of it
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Date Posted: Nov 6, 2024 @ 7:54pm
Posts: 15