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I do not think you can flee. The apostle appears because of Ketheric. Do not worry about the Nightsong. Those divine beings do not die that easily and will return
The latter just skips the first phase of the encounter.
Should I persuade Ketheric, and then try to kill the Apostle, if he's alone at that point?
I'm just wondering, how can I possibly get through the battle, as I cannot cross into Baldur's Gate without killing Ketheric?
Is 7th level just too low at this point? I should add I play on Tactician.
Level seven sounds like normal for that point. Tactician is not easy, so you need to excersise full potential of your party. If the battle remains too hard, it might be a build issue where you should respec for better chances.
The battle is not that hard, as long as you are able to make the first strike, especially against the apostle's minions. From there on it is mostly to endure the battle.
In doubt, share your character sheets for tips
I'm Level 9 at this point. I use a Monk with Step of wind Dash to get to Nightsong and free her. Tav Swords BArd / Fighter with Smokepower Arrows to kill teh grouped Intellect Devourers and then another for the Necrites on the other side. Stealth Archer (Ranger / Rogue) to Nuke Kethric, another Swords Bard to kill the Mindflayer and finish Ketheric.
Apostle appears, Nightsong batters it. I unload with all ranged attack and Action Surge, and sometimes if its not quite dead, send the Monk in with Topple attack. Dead apostle.
Wow, that sounds like some extreme strategy!
So where do you find the rules for multi classing, to plan... do you use the BG3 Wiki? I don't know of any rules guide that comes with the game.
So do you like run through the game repeatedly, to develop strategies?
Since I'm on my first run-through, should I play balanced at least? I've had success on tactician up until now.
Oh btw, don't you need to pass into Baldur's gate to find smoke powder arrows?
depending on how you treated ketheric in your previous encounter you can try to convince him to surrender and skip the first part of the fight, it will save you resources.
I usually have my priest just use Calm emotion and sanctuary for that part so nobody can get frightened. if you can keep him bone chilled with either the doom hammer or bone chill he will not be able to heal. Doom hammer is doubly efficient in that sense since myrkul is weak to bludgeoning damage.
If you can't chill myrkul make sure you have someone dedicated to clearing all the adds.
Start here for the basics
https://steamcommunity.com/sharedfiles/filedetails/?id=3114624793
https://steamcommunity.com/sharedfiles/filedetails/?id=3124459563