Baldur's Gate 3

Baldur's Gate 3

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Kamuizin Aug 10, 2024 @ 10:11am
About necromancy - Undead Thrall feature
I asked this question a long time ago, but so many patches happened, thus here i am again:

Undead Thrall has 3 features: (i) Animate Dead, (ii) Additional Undead and (iii) better summons.

I already confirmed that Animate Dead and Additional Undead, the first for obvious reasons, affect only the 3th spell circle Animate Dead.

But better summons have a contradictory text, between 5e and BG3:

5e Text
Whenever you create an undead using a necromancy spell, it has additional benefits:
The creature's hit point maximum is increased by an amount equal to your wizard level.
The creature adds your proficiency bonus to its weapon damage rolls.
Source: http://dnd5e.wikidot.com/wizard:necromancy

BG3 Text
Creatures created with Animate Dead have additional hit points equal to your Wizard level, and your Proficiency Bonus is added to their damage.
Source: https://bg3.wiki/wiki/Necromancy_School

So, did this is just a mispelled text and the feature work as intended in 5e? Or for BG3 Undead Thrall - Better Summons only affect Animated Dead Spell?

At 13 sep 2023 a comment in Fextralife confirmed that Better Summons only worked to Animate Dead, it's still this way nowdays?
Source: https://baldursgate3.wiki.fextralife.com/Undead+Thralls:+Better+Summons
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Kamuizin Aug 11, 2024 @ 7:38am 
Bump.

By the way, a new question: Is hit/roll chance of summons based on the summoner proficiency be default? Or it's entirely based on the creature data?
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Date Posted: Aug 10, 2024 @ 10:11am
Posts: 1