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WIKI needs an overhaul: "As of Patch #1: You can Sneak Attack with Ranged Spell Attacks requiring an Attack Roll to determine whether you hit, e.g. Fire Bolt or Eldritch Blast. Sneak Attack damage will apply only once and you need to wield a Finesse or Ranged weapon".
Source: https://baldursgate3.wiki.fextralife.com/Sneak+Attack+(Ranged)
Last update of it was 11.02.2023, so maybe it's truly changed.
About the main issue, you're right. It was changed in Patch 4.
Source: https://bg3.wiki/wiki/Patch_Notes
Sadly if you DO go for a spell casting rogue you aren't that powerful. You can still use a main action for spell casting / cantrips and then the bonus action for sneak attack via dual wield melee / ranged.
Since Arcane Trickster doesn't get high spell slots you'd want to use the scrolls for that subclass. Maybe put a point or 2 into Wizard so you can get Shovel and get easy Sneak Attacks with the invisibility adjacency.
I might do a full Arcane Trickster run. Last time was a multiplayer go with 10 and 2 Wizard. Will wait for the next big update.
Before Patch 4:
Assassin 9 / Warlock 2 / Fighter 1
Main attack EB - 1d10 + 5d6 + 2xCha mod + knockback sounds good.
Also
AT 11/12 dex + Int sounds pretty neat to me.
You can still do that but instead use dual melee / ranged and a bonus action to get the Sneak Attack off.
Know that Critical Hits and Pierce Vulnerability multiplies your sneak attack damage so if you melee hit an enemy who is paralysed + vulnerable you could deal 18d6 at 11 Rogue.
Well, Crit + Sneak attack is way worse than Sneak Attack on EB, indeed.
If fact, from AD&D to 5e, not a single edition allowed Crit to stack with sneak attack (despite the fact the old backstab did, doing monstruous damage, but that's not the point). Probably a mistake on Larian side they never bothered to fix.
Do not use their site. It's bad. Here is an actually good and accurate source: https://bg3.wiki/
EB is 1x per turn, also. Point of Sneak attack is that each blast receive the effect (before Patch 4). So a 10+ character did 3x 5d6 or 6d6 (based on the number of rogue levels). By itself it was a max damage of 108 damage solely from Sneak Attack.
Wait....are you saying that Critical hits *don't* double sneak attack dice? If that is what you are saying, you're very wrong.
If not, then you're wording of this passage is very ... muddled.
I can confirm for sure that AD&D and 3.5ed doesn't Crit the sneak attack. I checked the 5e player's handbook and it's really stated there that sneak attack rolls (and any added roll from any source) will Crit, except ability modifiers.
Incorrect. You can EB as many times as you have actions/bonus actions and resources to make those happen. Sneak Attack will always be one activation per turn regardless of your action economy.