Baldur's Gate 3

Baldur's Gate 3

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Metallicus Jul 5, 2024 @ 5:25pm
Barbarian and Druid Multiclass Ideas
I am starting a Half-Orc Barbarian and a Wood Elf Druid. Any ideas what the best multi-class options are for these two classes. If I didn't make it clear these are two separate characters and I am not looking to combine the Barbarian and Druid.

Probably a Berserker-Barbarian and a Circle of the Land-Druid.
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[TG] zac Jul 5, 2024 @ 6:04pm 
Sadly most of the multi class stuff doesn't work for druid nearly as well as it does in table top due to how shapeshifting is coded and the fact it locks off all your other abilities not from the wild shape.

About the only one that seems to work well is monk + druid because wildshape doesn't change your wisdom.
Even then your AC will be a decent amount lower then someone in heavy armor with a shield and fighting style.


A number of equipment pieces also don't seem to work with it for some reason.


As for barbarian multi class thief rogue or monk works wonderfully with it.
If you go thief rogue 5 you get 3d6 sneak attack, the ability to half yet again any damage you would take (on top of rage reduction) and an extra bonus action which can be great for duel wielding.

Conversely if you go 6 tiger barbarian + monk tiger barbarian gets an AOE attack that can hit 3 people & applies a bleed.
It also gets double strength bonus to damage vs bleeding targets.
That combined with monk & tavern brawler nets amazing damage output.

Edit: Druid + a couple levels in ranger can work if you go the caster route as that nets access to ensnaring strike & with bounty hunter ranger the foe always has disadvantage.
Druid + a few levels in cleric can also be good as a caster.
Last edited by [TG] zac; Jul 5, 2024 @ 6:11pm
Brian_the_Brute Jul 5, 2024 @ 6:07pm 
You could add thief to the barbarian for sneak attacks and lock/trap utility. You could add 1 in wizard to the druid to give them extra magic spells, you probably would want to get the headband off of the ogre so you could dump stat INT to 8 and then boost to 17 with the warped headband of intellect which would give you 5 wizard spells.
[TG] zac Jul 5, 2024 @ 6:09pm 
Originally posted by Brian_the_Brute:
You could add thief to the barbarian for sneak attacks and lock/trap utility. You could add 1 in wizard to the druid to give them extra magic spells, you probably would want to get the headband off of the ogre so you could dump stat INT to 8 and then boost to 17 with the warped headband of intellect which would give you 5 wizard spells.


Cant cast while raging, wizard pairs good with eldritch knight but is kind of a dud with barbarian.
Honestly I wish wild magic barbarian was less of a joke and more akin to Blood rager barbarian from pathfinder.
That one not only is good but also pairs well with sorcerer if you want to multiclass.
Last edited by [TG] zac; Jul 5, 2024 @ 6:13pm
Brian_the_Brute Jul 5, 2024 @ 7:45pm 
Originally posted by TG zac:
Originally posted by Brian_the_Brute:
You could add thief to the barbarian for sneak attacks and lock/trap utility. You could add 1 in wizard to the druid to give them extra magic spells, you probably would want to get the headband off of the ogre so you could dump stat INT to 8 and then boost to 17 with the warped headband of intellect which would give you 5 wizard spells.


Cant cast while raging, wizard pairs good with eldritch knight but is kind of a dud with barbarian.
Honestly I wish wild magic barbarian was less of a joke and more akin to Blood rager barbarian from pathfinder.
That one not only is good but also pairs well with sorcerer if you want to multiclass.

You misunderstood, I said 1 in wizard with the druid, not the barbarian.

The barbarian could gain some utility with adding thief, but honestly I don't like barbarians at all past 6th level as paladin and fighter become better classes at that point. Maybe add 1 in war cleric with the barbarian to give you some extra attacks (?)
[TG] zac Jul 5, 2024 @ 7:59pm 
Originally posted by Brian_the_Brute:
Originally posted by TG zac:


Cant cast while raging, wizard pairs good with eldritch knight but is kind of a dud with barbarian.
Honestly I wish wild magic barbarian was less of a joke and more akin to Blood rager barbarian from pathfinder.
That one not only is good but also pairs well with sorcerer if you want to multiclass.

You misunderstood, I said 1 in wizard with the druid, not the barbarian.

The barbarian could gain some utility with adding thief, but honestly I don't like barbarians at all past 6th level as paladin and fighter become better classes at that point. Maybe add 1 in war cleric with the barbarian to give you some extra attacks (?)

Ah ya 1 wizard could work with druid to get a few things like shield, possibly even others like grease since you could dump the non mental stats completely.
(in which case you would open with casting grease, or cloud then shift)
That being said it would have to be a more caster build since you cant cast in animal form.

As for barbarian + war cleric, eh if you could rage in heavy armor it may be worth it but as is since it consumes resources to get that extra attack its not really worth it.

Monk or thief rogue tend to work the best for duel wielding or going unarmed when multi classed as barbarian.


Edit: 3 level dip into eldritch knight could also work in combo with beserker cause it will bind your weapon to you letting you throw it non stop (also second wind and fighting style) which pairs well with the heavier 2 handed weapons and tavern brawler.
Last edited by [TG] zac; Jul 5, 2024 @ 8:03pm
Metallicus Jul 5, 2024 @ 8:01pm 
I like the War Cleric idea as well as the Rogue for the Barbarian.

I usually multi-class Jaheria as a Circle of the Land Druid (or Spores) with Ranger to make her a really nice archer with the ability to Haste herself and also lots of spell utility including a 4th level spell slot. It usually works really well.
Metallicus Jul 5, 2024 @ 8:04pm 
I will likely take the Barbarian to 5th level with a dip into War Cleric (1), Rogue-Thief (3) and Fighter (3). It would be really interesting and I haven't tried anything like that before.
Brian_the_Brute Jul 5, 2024 @ 8:30pm 
Also note taking 1 in wizard doesn't limit you to 1st level wizard spells, you can select wizard spells up to your total magic user levels (druid+wizard levels) and you can learn wizard spells from scrolls.
Metallicus Jul 5, 2024 @ 9:36pm 
Originally posted by Brian_the_Brute:
Also note taking 1 in wizard doesn't limit you to 1st level wizard spells, you can select wizard spells up to your total magic user levels (druid+wizard levels) and you can learn wizard spells from scrolls.

That is actually cool because you could take Shield and Counterspell and never need to worry about INT and still be super useful.
[TG] zac Jul 6, 2024 @ 10:21am 
Originally posted by Metallicus:
Originally posted by Brian_the_Brute:
Also note taking 1 in wizard doesn't limit you to 1st level wizard spells, you can select wizard spells up to your total magic user levels (druid+wizard levels) and you can learn wizard spells from scrolls.

That is actually cool because you could take Shield and Counterspell and never need to worry about INT and still be super useful.


Just be sure you take spells that don't rely on a saving throw or attack roll because your total int likely won't be the best compared to a person built around being a wizard.
jonnin Jul 6, 2024 @ 10:46am 
wildshape makes MC druid weird, but you can do like a spore-monk who gets extra damage from the druid spore gimmick.
Pimpin Pippin Jul 6, 2024 @ 1:24pm 
Wild shape is so bad that it does not work well even with the druid class itself, and it screws over dialogues and other non-combat mechanics.
Multi-classing for druid in a practical non-griefing sense does not exist.

Berserker barbarian can go thief for the bonus action, so you toss twice per round.
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Date Posted: Jul 5, 2024 @ 5:25pm
Posts: 12