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Or, y'know, if you can deal enough damage to the sleeping character.
Ever heard of other places, like GOG for example?
He's ♥♥♥♥♥♥♥ sleeping! It shouldn't matter what weapon with how many damage I'm using, it should be a 1 hit kill.
Well, yeah, if they can get that close :P
I thought this is role playing... so when you decide to play some assassin for a bit, you should be able to do some stealth kills.
And stats shouldn't matter when a guy is standing above the unconscious target with a big ass sword ready to pierce its skull.
It sounds like you lack the skills to do the thing, is all.
::pays respects::
::eats a dorito chip::
I think some people have the "regular game" mind when it comes to this game. Thinking "I can one shot a sleeping dude like in Assassins Creed or etc" but this game is not like others.
You can't just button smash, press on things without thought and what not. Everything and many things play a part in the action. I had to go into a cave, oh it's blocked, what do I do...
*sees a barrel of oil in front of some wood pieces, I shoot the barrel with an arrow, it breaks and oils spills onto the floor, I shoot a fire arrow onto the oil covered floor, boom, fire and bye bye wood blockage*
Read all the info and use your brain. This game is deep, very deep (that's what shadowheart said) nothing is ever too simple, while some others can be. Everything is a piece, and you need to put them together.
I'll sleep-assassinate dudes in AC or some other stealth focused games.
I'm thinking about normal RPGs where when you encounter sleeping NPCs you can murder them without a fight, like "Fallout", or "Kingdom Come".
It's common sense.
Go to the GoG forums