Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Which characters, specifically, are you talking about?
As it stands, Act 3 is awfully big, and we spend something like half of it at max level. Wouldn't a boatload more content have made the Act even less focused than it is?
The engine was never meant to be repaired. It's not unfinished, it just has an ending you don't like.
The TIEFlings just wanted to reach Baldur's Gate. They did, and they're now throughout the city. They just wanted to make it to safety.
The real question is that if you didn't know about that cut content, does the game as presented feel massively incomplete, and my answer for BG3 would be no.
KOTOR2 on the other hand...
Let's be even MORE honest: 40% of the players finished act 2, meaning 40% of the players reached act 3.
Let's be even MORE more honest: 20% completion is huge for a cRPG, especially one this long. Other cRPGs don't have that high of a completion rate.
And even MORE more more honest: Just because people have the same feelings as you doesn't mean they're objectively right. That's not how reality works.