Baldur's Gate 3

Baldur's Gate 3

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aerpyljov Apr 21, 2024 @ 10:39pm
Selunite Sharran Bhaalist
BG3 completely ignores the lore related to gods being individuals with their goals, sympathies and so on. Let me demonstrate it with my unloreful Everchosen of Faerun.

For my evil playthrough I created the most fearful Durge I could only imagine. Of course, it was female Halfling, Cleric of SELUNE. This Goddess empowered my spells by her divine power through the whole game. Obviously, it means that she approved my actions.

In Act II, before I convinced my bellowed Shadowheart to kill Night Song, I killed her myself. She resurrected immediately, but I got the DARK JUSTICIAR tag. All my teammates did the same. In Act III Shadowheart killed her parents because I suggested it to her. She also invited me to participate in desecrating a Selune statue with Night Song’s blood, what I as a Cleric of Selune did willingly.

I also became the CHOSEN OF BHAAL by killing Orin and accepting my father’s offer.

But Everchosens must be blessed by four Gods. So I went to Stormshore Tabernacle and decide to pray to LOLTH. Why not? She blessed my Halfling, because money does not stink.

As you can see, Selune doesn’t mind if her Cleric is the Dark Justiciar of Shar and the Chosen of Bhaal, blessed by Lolth. All Gods put aside their differences to bring doom to Faerun!
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Showing 1-6 of 6 comments
DeciNinja Apr 21, 2024 @ 11:43pm 
Twist: Your character only thought she was being empowered by Selune when it was Bhaal all along!
aerpyljov Apr 22, 2024 @ 2:30am 
I've tried rejecting Bhaal after killing Orin.
I was killed by him and resurrected by Withers, but I didn’t loose my magical powers. No way Bhaal would pretend being Selune after my apostasy.
Fluffykeith Apr 22, 2024 @ 3:02am 
Isn’t “Everchosen” a concept from Warhammer?
Sentient_Toaster Apr 22, 2024 @ 3:10am 
I'm not entirely sure why, but D&D 5E doesn't really codify anything like codes of conduct for clerics ala paladin oaths, nor anything like per-deity anathema. Maybe it's that they expect individual groups to make the effort to decide such things on their own and choose whatever makes sense for them; maybe they decided that clerics *shouldn't* be at risk of losing their powers for reasons of conduct.
Mike Garrison Apr 22, 2024 @ 3:26am 
Originally posted by Sentient_Toaster:
I'm not entirely sure why, but D&D 5E doesn't really codify anything like codes of conduct for clerics ala paladin oaths, nor anything like per-deity anathema. Maybe it's that they expect individual groups to make the effort to decide such things on their own and choose whatever makes sense for them; maybe they decided that clerics *shouldn't* be at risk of losing their powers for reasons of conduct.
Each table is allowed to treat the game as they like. They can go heavily into role-play, in which case I would expect the DM to punish a cleric who defied their god. Or they can just be into the tactical stuff, meaning that clerics can more or less be treated like wizards but with a different spell-set.
Teskal Apr 22, 2024 @ 11:25am 
Originally posted by aerpyljov:
I've tried rejecting Bhaal after killing Orin.
I was killed by him and resurrected by Withers, but I didn’t loose my magical powers. No way Bhaal would pretend being Selune after my apostasy.

It is not unusual in Faerun that a cleric prays to one god, but get powers from another. For example Cyric had to support worshipers of Bane, Bhaal or Myrkul after their death. Even if they did not accept him as the new god of the portfolios of the Dead Three. (Was during AD&D 2nd rules)

It is good possible that Bhaal still need to give you access to the spells or has a reason why he is still doing it.

So you will never know who gave your Selunite the power. But I am pretty sure it was not Selune.
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Date Posted: Apr 21, 2024 @ 10:39pm
Posts: 6