Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is this a joke or something? How is having some mute protagonist more 'immersive' than a voiced one? lol
Literally nobody ever complained of such a thing, ever. And literally all such RPGs have only given two voices (male and female) and no one has EVER complained.
Mass Effect, Cyberpunk, Assassins Creed... no one cares. Jeez. Just have a male and female option is literally enough.
So why did Larian think it'd be better to have 7 freaking voice actors for?
Makes zero sense. They could just an option in the game to toggle Tav's voice on and off. Even now there are people who dont like hearing Tav's repetitive voice commentary so they just turned off Tav's voice completely in the game settings
Nope, because a fully voiced Tav is 'better' as long as the voice fits the voice in your head, as soon as it doesn't and this includes simple things like dialects etc, it completely ♥♥♥♥♥ you over.
Btw 'mutes' do have a voice too but I'm kind of not surprised you never thought about how 'they' might actually have internal dialogues, perfectly fits the extremely shortsighted take of "Tav without voice is immersion breaking for everyone that can speak!" xD
Because while you're reading, you voice Tav in your head, that's what people do ;)
odds are even reducing the voices to only 2 still wouldnt be enough to fully voice the entire game. 7 voice actors performing for a small part of the game is IMMENSELY cheaper than 2 voice actors performing for the entire game
They could just make a voiced Tav then give players the option to toggle the voice off. You can already do that in this game for all of Tav's voiced commentary
Pretty sure it isnt. 7 voice actors means paying each and every one of these different actors a salary/compensation package. If you only hired 2, you could probably spend less money while getting more voice lines from them only.
Also makes no sense considering the sheer amt of dialogue lines in this game to begin with anyway. Voice asset expenses clearly was never Larian's concern
it would take far more time which means far more money. 2 hours of voice acting vs what 30 hours of voice acting per person?