Baldur's Gate 3

Baldur's Gate 3

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rcBob Apr 18, 2024 @ 9:50pm
65% Hit Chance, am I missing something?
Every member of my party has 17+ in their primary stat, plus advantage (sometimes multiple sources of advantage, but sadly, they do NOT stack), plus buffs like Bless... and I can't get my hit chance higher than 75%. On average, my hit chance is at a consistent 65%, which sucks.

And before anyone asks: Yes, I doubled-checked that the weapons/spells were based off the correct stats. I even equipped my fighter with a Dex weapon and watched her hit chance drop like a rock. Karmic Dice is off, too.

So... what am I missing? ...Besides the level 5 goblins that wiped my entire party with a flawless victory?
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Showing 1-15 of 24 comments
alanc9 Apr 18, 2024 @ 10:25pm 
Specifics would be really useful. What level is your party, and exactly who are you fighting?
vincenzo Apr 18, 2024 @ 10:43pm 
What the first guy asked, specifics.

Also are you intentionally applying conditions (High Ground, Wet to prep for lightning, Grease to prep for Fire, Prone, Dazed, Poisoned, etc...) to help debuff your enemies or are you just going for straight damage after buffing yourself?

Are you being generous with potions and scrolls or saving them for what you think might be a better occasion later on?

Are you leveraging items and armor to boost your AC?

You say you checked for weapon compatibility but Fighters main stat for melee weapon is STR not DEX.

DEX is for Ranged Weapons iirc.
Cosgar Apr 18, 2024 @ 10:46pm 
65% chance to hit in D&D is 35% chance to fail
TheMasterBlaster Apr 18, 2024 @ 10:46pm 
is this all the time or is OP complaining about a specific encounter? which Act?
brendan_in_china Apr 18, 2024 @ 10:54pm 
It all depends on the enemy AC. A 65% hit chance is pretty good if you're fighting animated armours or Absolute zealots. It's pretty poor against yellow oozes.
kth Apr 18, 2024 @ 11:42pm 
Just savescum
dulany67 Apr 18, 2024 @ 11:54pm 
Originally posted by rcBob:

And before anyone asks: Yes, I doubled-checked that the weapons/spells were based off the correct stats. I even equipped my fighter with a Dex weapon and watched her hit chance drop like a rock. Karmic Dice is off, too.

So... what am I missing? ...Besides the level 5 goblins that wiped my entire party with a flawless victory?
So you built a Dex fighter? What weapon is she using?
BaconHer0 Apr 19, 2024 @ 2:13am 
Seems like your build is off, a properly optimised fighter should have between 85%-99% with advantage even against death knights

You can math out the AC of your opponent for it to be 65%

Assuming 18 Base Stat +4, Bless, Bless averages out to +2, Advantage gives +5, proficiency bonus at level 5 is +3 = 4+2+5+3 = 14 bonus

65% implies you need to roll 7 or more to hit, which means your opponent has an AC of 21

I'm pretty sure you won't encounter AC 21 enemies in Act 1, that means your bonuses are out of whack. You're probably using a weapon you aren't proficient with, using a weapon that doesn't use your best stat, or are debuffed by things like "all in" or some other debuff

The boss goblins 16 AC, the rest are much lower.

Assuming you're scoring 65% against an AC13 Goblin Warrior, it means that you have +6 bonus applied to your attack roll! This means that without advantage and bless, your bonus is actually -1
Last edited by BaconHer0; Apr 19, 2024 @ 2:20am
rcBob Apr 19, 2024 @ 7:54am 
Originally posted by TheMasterBlaster:
is this all the time or is OP complaining about a specific encounter? which Act?
More or less all the time. There are occasional deviations. (Buffs/Debuffs) It's not a specfic fight, I just mentioned the goblins because that was the beginning of the... let's call it a 'salt trip'. I don't think I've left Act 1 yet.

Originally posted by dulany67:
So you built a Dex fighter? What weapon is she using?
To clear up the confusion, the fighter is STR build with a STR weapon. But to check and make sure I wasn't misreading the tooltips, I equipped a DEX weapon to see if the hit chance dropped. It did, from 65% to ~50%. (I can't remember the exact number.)

Originally posted by BaconHer0:
Assuming 18 Base Stat +4, Bless, Bless averages out to +2, Advantage gives +5, proficiency bonus at level 5 is +3 = 4+2+5+3 = 14 bonus

65% implies you need to roll 7 or more to hit, which means your opponent has an AC of 21
The 65% is without Bless (I can't afford to cast it on everyone) but I do have advantage most of the time. So the bonus is only about 12. Which should mean the AC should be 19? Still seems high to me.

I'm going to double-check proficiency rules again. Make sure I understand them properly. (They, like most things in this game, are not well-explained.)
Ozius Apr 19, 2024 @ 7:56am 
What type of attacks as some of them allow for a saving throw by the target. If the target is high in the stat of the saving throw, they are more likely to avoid the attack.
Ozius Apr 19, 2024 @ 7:59am 
Originally posted by rcBob:
To clear up the confusion, the fighter is STR build with a STR weapon. But to check and make sure I wasn't misreading the tooltips, I equipped a DEX weapon to see if the hit chance dropped. It did, from 65% to ~50%. (I can't remember the exact number.)

Finesse weapons will use either Str or Dex, depending on which is the higher Stat. Only Ranged will (with some exceptions) use Dex exclusively.

Don't worry about checking the proficiencies. Fighters are proficient in every weapon.
Last edited by Ozius; Apr 19, 2024 @ 8:12am
rcBob Apr 19, 2024 @ 8:27am 
Originally posted by Ozius:
What type of attacks as some of them allow for a saving throw by the target. If the target is high in the stat of the saving throw, they are more likely to avoid the attack.
These examples are from basic attacks. Some special attacks change the hit chance by +/- ~5%. Spells have similar hit chances. Scorching Ray, for example had 70% on each shot with height advantage.

Originally posted by Ozius:
Finesse weapons will use either Str or Dex, depending on which is the higher Stat. Only Ranged will (with some exceptions) use Dex exclusively.
My Fighter has a 2-handed sword in her first set, and a bow in her second set. The bow is what I used to test this.
BaconHer0 Apr 19, 2024 @ 8:27am 
Originally posted by rcBob:
I'm going to double-check proficiency rules again. Make sure I understand them properly. (They, like most things in this game, are not well-explained.)

Dude don't waste time. Just look at the base attack bonus in your character sheet

https://steamcommunity.com/sharedfiles/filedetails/?id=3226753266

What does it tell you?

At minimum you want it to be your "stat bonus" + "prof bonus"
rcBob Apr 19, 2024 @ 8:42am 
Originally posted by BaconHer0:
What does it tell you?
+7 on Fighter. STR + 4, prof + 2, weapon enchant + 1.
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Date Posted: Apr 18, 2024 @ 9:50pm
Posts: 24