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Also are you intentionally applying conditions (High Ground, Wet to prep for lightning, Grease to prep for Fire, Prone, Dazed, Poisoned, etc...) to help debuff your enemies or are you just going for straight damage after buffing yourself?
Are you being generous with potions and scrolls or saving them for what you think might be a better occasion later on?
Are you leveraging items and armor to boost your AC?
You say you checked for weapon compatibility but Fighters main stat for melee weapon is STR not DEX.
DEX is for Ranged Weapons iirc.
That's how the system is designed.
You can math out the AC of your opponent for it to be 65%
Assuming 18 Base Stat +4, Bless, Bless averages out to +2, Advantage gives +5, proficiency bonus at level 5 is +3 = 4+2+5+3 = 14 bonus
65% implies you need to roll 7 or more to hit, which means your opponent has an AC of 21
I'm pretty sure you won't encounter AC 21 enemies in Act 1, that means your bonuses are out of whack. You're probably using a weapon you aren't proficient with, using a weapon that doesn't use your best stat, or are debuffed by things like "all in" or some other debuff
The boss goblins 16 AC, the rest are much lower.
Assuming you're scoring 65% against an AC13 Goblin Warrior, it means that you have +6 bonus applied to your attack roll! This means that without advantage and bless, your bonus is actually -1
To clear up the confusion, the fighter is STR build with a STR weapon. But to check and make sure I wasn't misreading the tooltips, I equipped a DEX weapon to see if the hit chance dropped. It did, from 65% to ~50%. (I can't remember the exact number.)
The 65% is without Bless (I can't afford to cast it on everyone) but I do have advantage most of the time. So the bonus is only about 12. Which should mean the AC should be 19? Still seems high to me.
I'm going to double-check proficiency rules again. Make sure I understand them properly. (They, like most things in this game, are not well-explained.)
Finesse weapons will use either Str or Dex, depending on which is the higher Stat. Only Ranged will (with some exceptions) use Dex exclusively.
Don't worry about checking the proficiencies. Fighters are proficient in every weapon.
My Fighter has a 2-handed sword in her first set, and a bow in her second set. The bow is what I used to test this.
Dude don't waste time. Just look at the base attack bonus in your character sheet
https://steamcommunity.com/sharedfiles/filedetails/?id=3226753266
What does it tell you?
At minimum you want it to be your "stat bonus" + "prof bonus"