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What matters is the spell DC you can see in the spellbook ( you can try targeting different NPC or characters to see their save/hit chances and make some calculations ).
^This^.
The *target* of Sacred Flame gets a Dex saving throw that negates it. So it's not just Shadowheart's spellsave DC, it is Shadowheart's spellsave DC - the *target's* Dex saving throw adjustment. If Shadowheart targets it at something that has poor Dex, she has a good chance to hit with it. But if she targets it at something that has good Dex, the chance of her getting a hit is a lot lower.
Similarly, Grease depends on the *target's* Dex, not the spellcaster's Dex.
Bud, what they are referring to is the tooltip DC being bugged, not what the DC is. I'm pretty sure they know how Save DCs work.
No, it's not, because they know to check their spell modifier to calc their DC:
So, what's bugging them is the fact that the UI's stroking out for them and showing them faulty DCs.
It is showing the casters chance to slip and fall on the surface type it creates.
In base 5e (since there are no surfaces) the DC to slip on the grease summoned with Grease is a spell save DC.
I assume the same is true for the initial slipping Check AS the grease is summoned.
Aka:
Caster casts grease, everyone in the area saves against the spell DC whether they slip, if they then move across the surface they make the generic DC 12 Dex Save for slipping.
I think the difference between Spellbook DC and the DC in Spell Tooltips, is that when looking at the tooltip, the spell shows the DC the spell would have if it used the Ability of the character that has the spell available.
In your example:
Grease demands a Dex Save.
When Gale casts it, it requires a Dex Save against his Spell-Save DC which is based on
Intelligence (8 + proficicency + Int Mod)
When Astarion Casts it (as an Arcane Trickster I presume) it is also based on Intelligence
(8 + proficiency + Int mod)
But when you look at the tooltip, it calculates the DC not based on your Casters Spellcasting ability (int) but on the ability you need to save for.
So it shows (8+Proficiency+Dex Mod)
So, as many others have stated, the tooltip is simply bugged and shows you a wrong DC.
Just cast Ice Storm creating an Ice Surface, that Surface used my Wizards Spellcasting DC for the Prone Condition