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*small disclaimer with item mods as updates CAN break your saves if the mod isn't also updated* Use at own risk
Try different combo with classes and choices you never make you will be surprised how much changing.
specially in act 1 and 2.
The difference between a good game and a middling game is often the developer knowing their limits. Most people don't want to start NG+, only to, for example, realize nothing changes; they're just OP now, but the enemies are no stronger than before (*cough cough* Dragon's Dogma 2). That would be a sour note to end one's experience on.
i hated the NG+ thing after trying it in elden ring it totally ruined my save and character and the world is so boring and you barely do anything different aside from the "endings" for achievements
Essentially a NG+ you'd have a fight with level 12 goblins, capable of casting massive spells and using broken maneuvers, and it still wouldn't be enough to take you because of how massivelly overpowered you can get by that level.
It wouldn't make much sense thematically to have everyone at some busted level.
The issue is - how? The game would be ridiculous with all items you can grab and there would be 0 reward if you got them already.
would be nice if we were able to save character customization as presets that can be applied
also would be nice to have a difficulty mode that starts the game at a higher level(like, idk, 5) with enemies also tweaked to have stats and abilities that match PCs starting at level 5, changes starting gear to +1 stuff and what not
the very early game of cRPGs can get very stale even after just a couple runs