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The Shadowrun games from Harebrained Schemes are similar in terms of gameplay style, though the environments are not quite as dynamic. First game is a bit rough, but the other two are better.
Wasteland 3 is quite good and they do have a small handful of fully mocapped dialogue sequences, though not nearly as widespread as BG3.
Underrail is also a possibility, though I have heard it's much more niche in terms of accessibility.
Rogue trader
The equivalent of tutorial rats killed my first character. Repeatedly. Until I gave up and tried a different build.
Post-apocalyptic IS sci-fi.
Fallout 1 and 2
Warhammer 40000 Rogue Trader
KOTOR 1 and 2
Stellar Tactics
Only if it has fictional science on it XD
Not knocking the game to be clear, that kind of thing can be fun if that's what you enjoy, but it's a very different style of game than BG3.
But it's definitely more combat heavy - with the notable twist that sneaking past most of the combat also works very well if you can pull it off since the default XP system isn't tied to kills.
I guess I wouldnt say it's really any more combat focused than something like WotR (in terms of amount of the game that is combat - by nature of having a better combat system it kinda is). It's just BG3 is pretty heavy on the non-combat options side.
It would be amazing to play the captain of a starship, and pick a crew of 3-5 for away missions, beam down ... pick your team as always based on skills, do you want your medical officer, science officer, engineer, red security crewshirt who dies right away (LOL).
I know there's the temptation to make the available crew from the cast of all the various shows and movies, but they'd probably save money just by making your available crew generic Starfleet (saves a lot on VA). Of course, they could do quick cameos of such folks.
Not saying Larian should or would do it - I just would love to see it.
BTW, Wasteland is set in the near future (2087), Fallout a bit more distant 2296. Though the tech of Fallout is retro-futuristic. The thing about post-apocalyptic sci-fi is the nuclear apocalypse has often set technology back or made existing tech no longer functional. Like lack of electricity.
If not Trek, I would love just a great generic space exploration CRPG. What I hope somebody would do that Bethesda didn't (again whether or not it's Larian) is --
a) make it a TRUE CRPG (less Mass Effect, more Rogue Trader like)
b) have the player have companions and interactions with alien civilizations (a la Mass Effect, that was good)
c) feature robots and androids that are more interesting than the ones in Starfield (like the droids in KOTOR)
d) yes have customizable spaceships and good space combat (the space combat in Starfield DOES look good)
e) most importantly, make planets with interesting stuff on them to explore (alien ruins, etc.) not just procedural generated blankscapes