Baldur's Gate 3

Baldur's Gate 3

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Iron Throne
i have found this place by accident well kinda accident i was on some other quest, so of course i just decided screw it i'ma head in, 6 turns to get out of the iron throne before it falls apart, i have a question, now of course gortash is still alive, i killed orin already, just gortash is alive, if i kill gortash, then go to iron throne, since he can't intervene this, i can rescue the prisoners without any issues besides the fight ?
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Showing 1-11 of 11 comments
Dizzy Ladybug May 7, 2024 @ 9:54pm 
unless it's been changed recently, you can't do the Iron Throne at all if you kill Gortash first. so you're on the right track.
Vox Maximus May 7, 2024 @ 10:06pm 
Originally posted by Currentlyface:
i have found this place by accident well kinda accident i was on some other quest, so of course i just decided screw it i'ma head in, 6 turns to get out of the iron throne before it falls apart, i have a question, now of course gortash is still alive, i killed orin already, just gortash is alive, if i kill gortash, then go to iron throne, since he can't intervene this, i can rescue the prisoners without any issues besides the fight ?

You can rescue Duke and most prisoners in any case, but it requires illithid flight and spells to teleport and of course planning.
Mike Garrison May 7, 2024 @ 10:13pm 
I am pretty sure that if you kill Gortash, everyone in the Iron Throne dies unless you have already rescued them. Same if you disable the Steel Watch.
brendan_in_china May 8, 2024 @ 1:26am 
Originally posted by Vox Maximus:

You can rescue Duke and most prisoners in any case, but it requires illithid flight and spells to teleport and of course planning.
Potions of Flight work just the same.

If you also have Longstrider, bonus action dash (Exp. retreat / Boots of speed / Rogue2), plus 1-2 Haste spore grenades, you can release all prisoners turn 1.

It's even easier without Wyll.
lordmilier May 8, 2024 @ 1:44am 
Originally posted by brendan_in_china:
Originally posted by Vox Maximus:

You can rescue Duke and most prisoners in any case, but it requires illithid flight and spells to teleport and of course planning.
Potions of Flight work just the same.

If you also have Longstrider, bonus action dash (Exp. retreat / Boots of speed / Rogue2), plus 1-2 Haste spore grenades, you can release all prisoners turn 1.

It's even easier without Wyll.

can just skip those potions if you have that sweet sweet illihid flight instead.
brendan_in_china May 8, 2024 @ 1:46am 
Yeah, but I feel the game gets just too easy, and illithid powers take focus from class powers.
JP May 8, 2024 @ 3:27am 
Dimension Door is great if you need to get someone else out of danger quickly.
Jaeleth May 8, 2024 @ 3:54am 
Originally posted by Currentlyface:
i have found this place by accident well kinda accident i was on some other quest, so of course i just decided screw it i'ma head in, 6 turns to get out of the iron throne before it falls apart, i have a question, now of course gortash is still alive, i killed orin already, just gortash is alive, if i kill gortash, then go to iron throne, since he can't intervene this, i can rescue the prisoners without any issues besides the fight ?

You can save all prisoners. It's hard, you have to rehearse the operation in your mind, step by step before you commit your first unit to the rescue... But you can. Use every speed potion / item / trick you can get, illithid fly is a very good option, a powerful summon or 2 (Deva) to divert enemy fire. Even with all the care in the world you may lose an hostage or two but hey, it's better then leave them all there to rot or die, right?
Besides the Duke, of course, it's important to save Omellum, remember that he can teleport so, in spite of being very far from insertion point he's really quick to get back to extraction, with his rescuer...
Last edited by Jaeleth; May 8, 2024 @ 3:59am
Jaeleth May 8, 2024 @ 3:57am 
Originally posted by brendan_in_china:
Originally posted by Vox Maximus:

You can rescue Duke and most prisoners in any case, but it requires illithid flight and spells to teleport and of course planning.
Potions of Flight work just the same.

If you also have Longstrider, bonus action dash (Exp. retreat / Boots of speed / Rogue2), plus 1-2 Haste spore grenades, you can release all prisoners turn 1.

It's even easier without Wyll.

Note that release the prisoners is different from rescue them... They have to get back to the sub and one or 2 might get hit by the sahuagin, eventually. It's a matter of luck, sometimes.
AokiYakumo May 8, 2024 @ 5:08am 
Originally posted by Currentlyface:
i have found this place by accident well kinda accident i was on some other quest, so of course i just decided screw it i'ma head in, 6 turns to get out of the iron throne before it falls apart, i have a question, now of course gortash is still alive, i killed orin already, just gortash is alive, if i kill gortash, then go to iron throne, since he can't intervene this, i can rescue the prisoners without any issues besides the fight ?

If you intend to save the prisoners in the Iron Throne, you MUST do so before engaging in a fight with Gortash. Otherwise, he'll sink the place before you can get to him.

As for saving the prisoners themselves:
1) Pre-buff before the fight by putting Longstrider on ALL PARTY MEMBERS, to include your Myrmidons and other summons. That +10ft move speed is huge for repositioning throughout the map.
2) Speaking of summons, bring a Water Myrmidon, a Cambion, and some trash summons. You can use these to fight the Sahuagin spawning in the souther chamber long enough to get Omeluum and the other 3 out in time. You need at least 2 actions to Help everyone there out but once you do, it's off to the races. I prefer hitting this as soon as possible and sending at least 2 of my PCs that way for coverage.
3) Remember that you can hit the levers for the doors with ranged attacks, which will cause them to switch open the doors.
4) West Wing has like 4 guys in it to start but 10 prisoners. Crowd Control is critical here to keep the prisoners alive.
5) If you broke the contract with Mizora, be ready to send someone with Roaring Thunder arrows over to Ravengard to save him, otherwise he'll get geeked by the spiders. Alternatively, you can Dimension Door him away from the spiders and let someone else take the heat.

Hope this helps.
brendan_in_china May 8, 2024 @ 5:50am 
Originally posted by Jaeleth:

Note that release the prisoners is different from rescue them... They have to get back to the sub and one or 2 might get hit by the sahuagin, eventually. It's a matter of luck, sometimes.
Yup. That's why I took assassin Astarion with Bloodlust elixir, GWM Minthara with Cloud giant strength and suped up Gale with Chain lightning scrolls (wet sahuagin). Plus Deva and Myrmidon.

Racing south and west (killing guards) Turn 1 is key. The Duke can help others. I suppose you could heal/arm him if you wanted. Arcane gate is useful.

Be careful of throwing potions of speed on the Gondians. Last time I tried, they lost their Dash action and couldn't escape in time.
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Date Posted: May 7, 2024 @ 9:44pm
Posts: 11