Baldur's Gate 3

Baldur's Gate 3

View Stats:
This topic has been locked
DarkSydePhil Apr 8, 2024 @ 11:34pm
9
1
How did this even win GOTY?
I'm 130 hours into this game and the more I play it the more glaring the flaws are with this game, and I'm baffled this even won Game of the Year. An example is how badly designed the character Astarion is. He's been a disagreeable and spoiled character the moment he joined.

Throughout the game I'm making decisions that help the other companions in my party and Astarion constantly dislikes everything I do, like what am I doing wrong? Catering to my companions? To make it worse, later on when I do get around to helping him defeat the vampire lord who has been controlling him from the start, Astarion wants to flip it around and make himself the vampire lord. Like what? We never ever discussed this so how did this become part of the deal? So no I didn't allow him to go through with the ritual, sacrifice others for him to become the new vampire lord. There's no way he can be trusted with all that power, even my other party members agree. Then what happens? He dramatically flips out like a spoiled brat and snaps the staff, trapping all the other vampire spawn locked by because he didn't get his way. Seriously what the hell?

He wants to leave the party now? Okay fine. When I get back to camp to respec another character for my party to replace Astarion, I find out all the items I gave to Astarion, went away with him. How could Larian screw up this part? A party member can leave and take away rare items I took time and effort to acquire? Now I can't rebuild this particular type of build for another character because these items are gone. Here's the thing, I understand Larian wants there to be consequences in their game. But this is a stupid mechanic to introduce mid-game allowing a party member to rob you like that. How the hell does this even work? This is like breaking up with someone in a relationship and the other person just robbing the other of everything and running out in the middle of the night. NO! You're supposed to hash out who gets what. That stuff doesn't belong to him, it belongs to the party. This is a huge design flaw by Larion and I'm never going to forgive them for ruining this experience.
Last edited by DarkSydePhil; Apr 8, 2024 @ 11:45pm
< >
Showing 61-75 of 254 comments
BOT_BAJlEPA Apr 10, 2024 @ 7:17am 
This represents the current state of the industry.:steamthumbsup:
Orion Invictus Apr 10, 2024 @ 7:22am 
Originally posted by BOT_BAJlEPA:
This represents the current state of the industry.:steamthumbsup:
The fact that the game most people preferred won the awards that are supposed to represent the game most people preferred?
lordmilier Apr 10, 2024 @ 7:27am 
I solved this issue since my FIRST playthrough of the game by killing Astrion as soon as he shows up I even bring his corpse to keep in my camp chest :steamhappy:
Orion Invictus Apr 10, 2024 @ 7:28am 
Originally posted by lordmilier:
I solved this issue since my FIRST playthrough of the game by killing Astrion as soon as he shows up I even bring his corpse to keep in my camp chest :steamhappy:
The game still won multiple GOTY awards, so it clearly didn't work.
balls Apr 10, 2024 @ 8:18am 
Astarion, i believe, has very little to do with the very sad state of videogame industry that allowed BG3 to recieve all the rewards. Trust me, on release questionable character development was probably the least concrning issue.
Core Apr 10, 2024 @ 8:31am 
It's because they need to make the companions and endings trash. New age junk... Why would anyone focus on adventuring and lore where there is this much drama available much easier? Who needs RPG anyway?
I used to behead shadowheart at gamestart. The idiot who designed the characters must feel that it is a fancy thing to have such conflicts in party and this BS is more important than books and lore found in the game; probably the same idiot with who wrote the story, ending it like 2077 - no actual good endings.
Bleh... They call this "Difficult choices". BS and very distasteful and furthered even more with impossiblity of level design catering every ♥♥♥♥ the storywriter was coming up with.
On the other hand OP, nobody cares about what possession is rightfully yours if they are moving on, and if you don't want them to, build the party as LLC and make the party members sign contracts "All members will leave their commissioned items back to traveler's chest". Also if you are concerned about this, consider prenup... Very carefully.
Orion Invictus Apr 10, 2024 @ 8:34am 
Originally posted by Core:
It's because they need to make the companions and endings trash. New age junk... Why would anyone focus on adventuring and lore where there is this much drama available much easier? Who needs RPG anyway?
I used to behead shadowheart at gamestart. The idiot who designed the characters must feel that it is a fancy thing to have such conflicts in party and this BS is more important than books and lore found in the game; probably the same idiot with who wrote the story, ending it like 2077 - no actual good endings.
Bleh... They call this "Difficult choices". BS and very distasteful and furthered even more with impossiblity of level design catering every ♥♥♥♥ the storywriter was coming up with.
On the other hand OP, nobody cares about what possession is rightfully yours if they are moving on, and if you don't want them to, build the party as LLC and make the party members sign contracts "All members will leave their commissioned items back to traveler's chest". Also if you are concerned about this, consider prenup... Very carefully.
Are you actually claiming that conflict and sad endings didn't exist in RPGs before the "new age" (whatever the hell that means)?

How old are you, exactly?
Sonic Titan Apr 10, 2024 @ 8:41am 
Originally posted by Core:
On the other hand OP, nobody cares about what possession is rightfully yours if they are moving on, and if you don't want them to, build the party as LLC and make the party members sign contracts "All members will leave their commissioned items back to traveler's chest". Also if you are concerned about this, consider prenup... Very carefully.
https://www.youtube.com/watch?v=_nTpsv9PNqo
Tacticowl Apr 10, 2024 @ 8:50am 
What else could it have gone to? Starfield? LOL.
Quillithe Apr 10, 2024 @ 8:58am 
Originally posted by Orion Invictus:
Originally posted by Core:
It's because they need to make the companions and endings trash. New age junk... Why would anyone focus on adventuring and lore where there is this much drama available much easier? Who needs RPG anyway?
I used to behead shadowheart at gamestart. The idiot who designed the characters must feel that it is a fancy thing to have such conflicts in party and this BS is more important than books and lore found in the game; probably the same idiot with who wrote the story, ending it like 2077 - no actual good endings.
Bleh... They call this "Difficult choices". BS and very distasteful and furthered even more with impossiblity of level design catering every ♥♥♥♥ the storywriter was coming up with.
On the other hand OP, nobody cares about what possession is rightfully yours if they are moving on, and if you don't want them to, build the party as LLC and make the party members sign contracts "All members will leave their commissioned items back to traveler's chest". Also if you are concerned about this, consider prenup... Very carefully.
Are you actually claiming that conflict and sad endings didn't exist in RPGs before the "new age" (whatever the hell that means)?

How old are you, exactly?
PS:T has a very happy ending and no characters ever had disagreements.

Fallout 1 also had a very happy ending and nothing ever went wrong

But the happiest ending of all was NWN 2. Made only more cheerful by its expansion
Last edited by Quillithe; Apr 10, 2024 @ 9:00am
Big Black Apr 10, 2024 @ 10:10am 
Imagine not killing Astarion on sight
Orion Invictus Apr 10, 2024 @ 10:18am 
Originally posted by Big Black:
Imagine not killing Astarion on sight
So... imagine being normal?
Jean-Maurice Nya Apr 10, 2024 @ 10:31am 
People aren't playing evil for most of them, vampires are evil in D&D even in the 5e ruleset. Normal people kill evil creatures, including vampires. Those who aren't playing evil and have Astarion as a companion are RP inconsistent.
Orion Invictus Apr 10, 2024 @ 10:34am 
Originally posted by Jean-Maurice Nya:
People aren't playing evil for most of them, vampires are evil in D&D even in the 5e ruleset. Normal people kill evil creatures, including vampires. Those who aren't playing evil and have Astarion as a companion are RP inconsistent.
Chaotic Good isn't a thing to you?
Quillithe Apr 10, 2024 @ 10:43am 
Originally posted by Jean-Maurice Nya:
People aren't playing evil for most of them, vampires are evil in D&D even in the 5e ruleset. Normal people kill evil creatures, including vampires. Those who aren't playing evil and have Astarion as a companion are RP inconsistent.
You aren't supposed to know he's a vampire right then as a character.

And by the time you learn that you can find out he's clearly not morally incompatible with a non evil character
< >
Showing 61-75 of 254 comments
Per page: 1530 50

Date Posted: Apr 8, 2024 @ 11:34pm
Posts: 254