Baldur's Gate 3

Baldur's Gate 3

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Critical Hit Achievement (completing the game in Tactician mode)
I was very surprised only 3% of players have this achievement. Tactician mode is more challenging but it is not insane once you understand the game mechanics. I only rage quit a few times on my play through. Why are people not playing on the harder level?
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Showing 1-15 of 39 comments
Popsicles Apr 7, 2024 @ 9:01am 
Most players are casual. 54% complete Act 3.

Most players don't care about achieves.

It wasn't there the first couple play throughs for me. I did get the achievement on my third run. It's not that much more difficult than normal difficulty.

I made it up to level 6 on an Honour mode run without save scumming, died and gave up on that achieve.

I prefer playing on normal difficulty because I like to experiment with non-optimized builds and party composition.
Fried Noodles Apr 7, 2024 @ 9:12am 
Having to spend 80 Camp Supplies per Long Rest, vs 40 Camp Supplies is in direct conflict with my stupid random desire to accumulate 20,000 Camp Supplies by the end of the game to feed everyone in Baldur's Gate.

Or something.
-{AU}-Piracy Apr 7, 2024 @ 9:25am 
Originally posted by Fried Noodles:
Having to spend 80 Camp Supplies per Long Rest, vs 40 Camp Supplies is in direct conflict with my stupid random desire to accumulate 20,000 Camp Supplies by the end of the game to feed everyone in Baldur's Gate.

Or something.

It funny. I always feared i would run out. I was nervous at one point because i only had 900 supplies. In reality, i never ran out.
-{AU}-Piracy Apr 7, 2024 @ 9:28am 
Originally posted by Popsicles:
Most players are casual. 54% complete Act 3.

Most players don't care about achieves.

It wasn't there the first couple play throughs for me. I did get the achievement on my third run. It's not that much more difficult than normal difficulty.

I made it up to level 6 on an Honour mode run without save scumming, died and gave up on that achieve.

I prefer playing on normal difficulty because I like to experiment with non-optimized builds and party composition.
I usually do not care about achievements. I only noticed this when i completed my play through and won the critical hit achievement. That when i noticed only 3% of completed the game on tactician mode. This was only my second full play through and frankly many fights were easier because i understand the mechanics. In the early times i was getting my butt whipped because i just did not understand the mechanics.
Calculus Apr 7, 2024 @ 9:45am 
It's around 20% of people who completed the game... so it sounds about right
Ghost Apr 7, 2024 @ 10:20am 
It's a fairly long time commitment if actually playing and not deliberately speedrunning. Those numbers are also going to be a bit off due to mods.
Metallicus Apr 7, 2024 @ 10:24am 
If you use mods you don’t get credit for achievements so I would suppose there are people that have finished the game that haven’t gotten credit. Also, as someone else said most people don’t care about achievements (me included).
Tanner_Lindberg Apr 7, 2024 @ 10:29am 
Originally posted by Metallicus:
If you use mods you don’t get credit for achievements so I would suppose there are people that have finished the game that haven’t gotten credit. Also, as someone else said most people don’t care about achievements (me included).
its not even about the achievements. its more how can people play for hundreds of hours on brain dead easy mode? anything lower than tactician can be face rolled even with grey items. Its like watching mind numbing reality tv after awhile.
Jarsonne Apr 7, 2024 @ 10:42am 
I used/use Tactician during first parts of chapter 1 because they butchered most involved combats compared to Early Access. But sooner or later switch to Normal, and now to Custom based on Normal with Tactician AI and Tactician special combats.

I'll see at replay, but for first full play, I never ended in auto push wood combats after have switch back to Normal, and trash combats was very rare, but I also never tried spam rests.

For this replay I intend spam more rests for my sorcerer so I'll see if I need Tactician to not have push wood auto combats, which is bearable with RT but ultra boredom with TB.

If combats aren't auto done trash combats I see no reason to switch to Tactician.
Last edited by Jarsonne; Apr 7, 2024 @ 10:43am
lordmilier Apr 7, 2024 @ 10:43am 
Originally posted by Popsicles:
Most players are casual. 54% complete Act 3.

Most players don't care about achieves.

It wasn't there the first couple play throughs for me. I did get the achievement on my third run. It's not that much more difficult than normal difficulty.

I made it up to level 6 on an Honour mode run without save scumming, died and gave up on that achieve.

I prefer playing on normal difficulty because I like to experiment with non-optimized builds and party composition.
What? 54% of people complete act 3 how? not even 40% of players make to the act itself I am sort of puzzled by were your stats are coming from.



Originally posted by Fried Noodles:
Having to spend 80 Camp Supplies per Long Rest, vs 40 Camp Supplies is in direct conflict with my stupid random desire to accumulate 20,000 Camp Supplies by the end of the game to feed everyone in Baldur's Gate.

Or something.
The least unfounded "worry" in this game period if anything game FORCES you to take more resets if you want to trigger story moments for characters, There are even some quests that will not complete until a long reset has been taken.

Also you can just start pickpocketing vendors if you somehow run out the supplies are cheap to buy at 100g with no attitude with target vendor. So just re-lvl a hireling a few times and you will have enough supplies for a whole act even if you want to long reset non-stop. Ofc I prefer the bag deal method to save on time since the pickpocketing is pretty bad in this game.

Originally posted by Metallicus:
If you use mods you don’t get credit for achievements so I would suppose there are people that have finished the game that haven’t gotten credit. Also, as someone else said most people don’t care about achievements (me included).
The game is already full of bugs and has very poor optimization I can not even start to fathom doing it with mods that have no official support "yet".
Jarsonne Apr 7, 2024 @ 10:46am 
Originally posted by Tanner_Lindberg:
Originally posted by Metallicus:
If you use mods you don’t get credit for achievements so I would suppose there are people that have finished the game that haven’t gotten credit. Also, as someone else said most people don’t care about achievements (me included).
its not even about the achievements. its more how can people play for hundreds of hours on brain dead easy mode? anything lower than tactician can be face rolled even with grey items. Its like watching mind numbing reality tv after awhile.
You try brag of what?

What's your party? You sneak position before each combat? What's all those OP items? You pretend use same tactics and actions chains at each combat?

There's a funny video showing Larian experts crushed in Tactician and not even trying and give up. The problem of Tactician is be based too much on slow ultra cautious prepare and stealth abuse, rather exact pre kowldge to pre memorize the right spells, find all best items, more.
Last edited by Jarsonne; Apr 7, 2024 @ 10:49am
lordmilier Apr 7, 2024 @ 10:51am 
Originally posted by Jarsonne:
Originally posted by Tanner_Lindberg:
its not even about the achievements. its more how can people play for hundreds of hours on brain dead easy mode? anything lower than tactician can be face rolled even with grey items. Its like watching mind numbing reality tv after awhile.
You try brag of what?

What's your party? You sneak position before each combat? What's all those OP items? You pretend use same tactics and actions chains at each combat?
There is not a single fight in the game you need to cheese the only reason anyone should have to sneak and hide before combat is if they are playing a class that requires you to hide and sneak to make use of their class benefits.

Also the point of a HIGHER difficulty is that you understand the basic game mechanics of the game you are playing. The core aspect of any proper RPG as well is stats and gear progression there is nothing overly demanding in needing a player to know having 10 AC wont cut it for the rest of the game.
Last edited by lordmilier; Apr 7, 2024 @ 11:00am
Fried Noodles Apr 7, 2024 @ 10:53am 
I wish there was some kind of a counter for how many times I had Karlach throw her Returning Pike (and later Nyrulna) in a single playthrough.

That was one of my solutions to most combats in the game.

I don't think poor Cazador even got a turn.
Nauct Apr 7, 2024 @ 11:07am 
My first playthrough was on Tactician. Even on Honour mode it's pretty easy after the early levels. I'm on ACT III and haven't had a close call since level 2.
I'm sure a lot of people who played aren't used to DnD, let alone turn based games. Must be a lot to take in.
Metallicus Apr 7, 2024 @ 11:19am 
Originally posted by Nauct:
My first playthrough was on Tactician. Even on Honour mode it's pretty easy after the early levels. I'm on ACT III and haven't had a close call since level 2.
I'm sure a lot of people who played aren't used to DnD, let alone turn based games. Must be a lot to take in.

I was afraid to try Honour mode for awhile, but not that I am playing it I am having a blast. The game really pretty easy on Honour mode, but I am always worried I will get a bug that I can’t resolve. So I guess the biggest challenge of Honour mode is if you can complete the entire game without a bug that requires a reload.
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Date Posted: Apr 7, 2024 @ 8:54am
Posts: 39