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And it really is the warhammer you're throwing onto Seed's pedestal? You've checked?
What you're describing isn't actually an interface bug. If the weapon gets thrown back at you, you got the interface part right. It's either an obscure scripting bug, or you're putting a weapon on the wrong plinth.
I have ran this puzzle 4 or 5 times and it's worked flawlessly every time. Unless this is some sort of super rare bug, it's most likely a "you" problem.
Or you are just a troll trying to jester farm.
Many times.
It doesn't necessarily have to be a bug; it could be a design flaw. You know...like when you buy a product that was made by an engineer who didn't stop to think what non-engineers might try to do with it, never took it into account.
Even something as simple as, "The plinth rejects your offering," would help...if that's what's happening.
And I honestly can't tell whether the weapon gets thrown back at me. It seems like it, but the game doesn't really show it. My character makes throwing motions, falls on her ass, takes a strangely high amount of damage, and now the weapon is on the ground. But if the weapon itself has a bouncing-off-the-plinth animation, it's either hard to see or doesn't happen.
That's part of why this is so frustrating: I can't diagnose the problem.
Then what's the right way, genius?
Do you have something to contribute or are you just here to be a wankstain?
That is exactly what happens when you put an item on the wrong plinth. I just saw this 15 minutes ago.
The interface is fine. Either the scripting is glitched somehow, or you are targeting the wrong plinth.
Test something for us. Take the weapon that starts on a plinth, and then put it right back. What happens?
I suppose you could upload your save to Dropbox or some such, and we could all have a crack at it.
You most likely are just doing something wrong. So i suggest explain exact steps you are doing, maybe then you will get explanation.
No, it doesn't happen at all.
When I try to put an object on the plinth, it shows me that I can't. It absolutely won't let me.
It's not the wrong plinth; I looked up spoilers.
I did that, actually, and it goes right back to normal, the way it was before I picked it up.
But I've tried every other ceremonial weapon on every other plinth with the same no-results (or me getting hurt).
Forgive me for not taking it well when someone comes in hot and obnoxious, offering nothing but thinly veiled insults.
But sure... I'm the problem.
Which is all you've managed to say so far.
Even after I've asked you the right thing to do.
So do you have anything useful to say, little doggie, or are you just going to yap all day?
As for the game design, the pedestal tosses wrong/not matching weapons back at you. I don't know why some people in the thread are like, not clear on that. It's the cause and affect the game lines up. When you walk in the room, there should be a sword already on its matching pedestal glowing. Is it there for you and doing that?
Also, sometimes the placement is funky. Was reading another thread somewhere else about the right weapons being rejected until they got rotated the right way or something.
You're just wrong about this part. What happens is that when you succeed in placing an object on a plinth, but it's the wrong object, the plinth throws the object back at you. If you weren't getting the weapon onto the plinth, nothing would have happened at all.
The reason you're getting that result is that the interface worked fine. Maybe not the scripting, though.
Here's how to solve the stained glass window puzzle:
Warhammer: Northeast
Longsword: Northwest (already placed)
Battleaxe: southwest (broken piece)
Mace: southeast
If it helps, you can use the tactical view (press O) to help orient yourself: the minimap has the compass markers on it too. I used the Throw command to place the weapons, as I couldn't find a more elegant option.
full walkthrough
https://www.pcgamer.com/baldurs-gate-3-rosymorn-monastery-puzzle/#section-how-to-solve-the-rosymorn-monastery-puzzle
No, that's not what's happening.
It may be what happened in your game, it may even be what's supposed to happen, but it's not what's happening to me.
I get hurt when I throw the weapon.
And I can't place it. I try...the game absolutely won't let me.
The only way I can make the weapon and the plinth interact at all is by throwing it. I can't even attempt to place the weapon on board. The game clearly indicates that it's not possible.
If the interface is working fine, why is throwing to only method of getting the weapon to interact with the plinth that seems to work on my end?
I think part of the problem here is that some of you just refuse to believe me when I tell you what I'm seeing on the screen. I'm telling you that what has been described to me as What's Supposed To Happen™ does not work as advertised.
Okay, blocking you.
You're too full of yourself to listen, you're snide and obnoxious, and you're not even giving relevant advice.
Byeeee...!
Loaded it, got the same error.
Loaded an earlier one and didn't.
I don't know why that happened--I'd love to be able to prevent it in the future--but at least it's working now.