Baldur's Gate 3

Baldur's Gate 3

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BionicDance 4 abr. 2024 às 5:39
Rosymoon Moon Monastery plinths???
I don't get this puzzle. Not what to do...but how to do it.

I know you're supposed to put the ceremonial weapons on the plinths but I don't see how the game expects me to do it.
I can't seem to use the plinths. Dropping the items on top of them doesn't work. And even more annoying, trying to throw the items will knock my character down and cost me a crazy number of hit points!

I'm not having trouble with the puzzle, I'm having trouble with the interface.
I've encountered too many games where the obvious method of doing what needs to be done isn't the right way, where the devs decided that something as loopy as, "You can't put A on top of X...you have to put X underneath A," or some nonsense like that. How do I put those items where they need to go? **boggle**
Última alteração por BionicDance; 4 abr. 2024 às 5:40
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A mostrar 46-60 de 61 comentários
alanc9 4 abr. 2024 às 12:03 
Originalmente postado por BionicDance:
Originalmente postado por Pusha Man:
Either your game is bugged or there's like, a key detail being left out that makes this make sense, and that's not a knock at you or anything. I've just ran through this puzzle like 5 times times without a problem.
Just to be clear, when you take the ceremonial warhammer and walk over to Dawnmaster Seed's pedestal, either throwing the weapon or clicking and dragging it out of your inventory so it rests on top of the plinth does nothing? or you cannot drag or thrown the weapon on the pedestal?
Literally nothing. I've tried dragging-and-dropping. I've tried right-clicking the weapon. I've tried right-clicking the plinth. I'd tried the "Drop" command, both standing in front of and even on top of the plinth (I'd have to try it again, but I believe dropping the weapon hurt me the same way throwing did).

I can't do a darned thing without wounding myself.

And it really is the warhammer you're throwing onto Seed's pedestal? You've checked?

What you're describing isn't actually an interface bug. If the weapon gets thrown back at you, you got the interface part right. It's either an obscure scripting bug, or you're putting a weapon on the wrong plinth.
Última alteração por alanc9; 4 abr. 2024 às 12:04
Necrosian 4 abr. 2024 às 12:04 
Originalmente postado por BionicDance:
Originalmente postado por Pusha Man:
Either your game is bugged or there's like, a key detail being left out that makes this make sense, and that's not a knock at you or anything. I've just ran through this puzzle like 5 times times without a problem.
Just to be clear, when you take the ceremonial warhammer and walk over to Dawnmaster Seed's pedestal, either throwing the weapon or clicking and dragging it out of your inventory so it rests on top of the plinth does nothing? or you cannot drag or thrown the weapon on the pedestal?
Literally nothing. I've tried dragging-and-dropping. I've tried right-clicking the weapon. I've tried right-clicking the plinth. I'd tried the "Drop" command, both standing in front of and even on top of the plinth (I'd have to try it again, but I believe dropping the weapon hurt me the same way throwing did).

I can't do a darned thing without wounding myself.
Are you putting correct weapons on correct plinth? That's the only reason it should be throwing weapons back at you.
I have ran this puzzle 4 or 5 times and it's worked flawlessly every time. Unless this is some sort of super rare bug, it's most likely a "you" problem.
Or you are just a troll trying to jester farm.
Necrosian 4 abr. 2024 às 12:05 
Originalmente postado por BionicDance:
Originalmente postado por alanc9:
I thought the problem was that the weapon is being thrown back, which would mean that the game thinks it's the wrong weapon.
That's part of the problem: the game doesn't make it very clear what the problem is.

Could be the wrong weapon...could be bouncing off the plinth and hitting me on the way back; nobody seems able to agree on that point.

Honestly, I think whomever designed this puzzle just didn't really think through the various ways players might try to do what needs doing, ways which seem quite obvious to a player.
This feels like one of those, "Whaddaya mean I can't climb over an object that's a half-inch higher than my jump height?" kinda things, where what you totally ought to be able to do in the real world just plain Doesn't Work That Way™ in the game.
Nah puzzle is easy, putting or throwing weapons onto plinth is easy. It seems you are just doing it wrong.
BionicDance 4 abr. 2024 às 12:07 
Originalmente postado por alanc9:
Originalmente postado por BionicDance:
Literally nothing. I've tried dragging-and-dropping. I've tried right-clicking the weapon. I've tried right-clicking the plinth. I'd tried the "Drop" command, both standing in front of and even on top of the plinth (I'd have to try it again, but I believe dropping the weapon hurt me the same way throwing did).

I can't do a darned thing without wounding myself.

And it really is the warhammer you're throwing onto Seed's pedestal? You've checked?

Many times.

What you're describing isn't actually an interface bug. If the weapon gets thrown back at you, you got the interface part right.

It doesn't necessarily have to be a bug; it could be a design flaw. You know...like when you buy a product that was made by an engineer who didn't stop to think what non-engineers might try to do with it, never took it into account.
Even something as simple as, "The plinth rejects your offering," would help...if that's what's happening.

And I honestly can't tell whether the weapon gets thrown back at me. It seems like it, but the game doesn't really show it. My character makes throwing motions, falls on her ass, takes a strangely high amount of damage, and now the weapon is on the ground. But if the weapon itself has a bouncing-off-the-plinth animation, it's either hard to see or doesn't happen.
That's part of why this is so frustrating: I can't diagnose the problem.
BionicDance 4 abr. 2024 às 12:08 
Originalmente postado por Necrosian:
Originalmente postado por BionicDance:
That's part of the problem: the game doesn't make it very clear what the problem is.

Could be the wrong weapon...could be bouncing off the plinth and hitting me on the way back; nobody seems able to agree on that point.

Honestly, I think whomever designed this puzzle just didn't really think through the various ways players might try to do what needs doing, ways which seem quite obvious to a player.
This feels like one of those, "Whaddaya mean I can't climb over an object that's a half-inch higher than my jump height?" kinda things, where what you totally ought to be able to do in the real world just plain Doesn't Work That Way™ in the game.
Nah puzzle is easy, putting or throwing weapons onto plinth is easy. It seems you are just doing it wrong.

Then what's the right way, genius?

Do you have something to contribute or are you just here to be a wankstain?
alanc9 4 abr. 2024 às 12:11 
Originalmente postado por BionicDance:
It doesn't necessarily have to be a bug; it could be a design flaw. You know...like when you buy a product that was made by an engineer who didn't stop to think what non-engineers might try to do with it, never took it into account.
Even something as simple as, "The plinth rejects your offering," would help...if that's what's happening.

And I honestly can't tell whether the weapon gets thrown back at me. It seems like it, but the game doesn't really show it. My character makes throwing motions, falls on her ass, takes a strangely high amount of damage, and now the weapon is on the ground. But if the weapon itself has a bouncing-off-the-plinth animation, it's either hard to see or doesn't happen.
That's part of why this is so frustrating: I can't diagnose the problem.

That is exactly what happens when you put an item on the wrong plinth. I just saw this 15 minutes ago.

The interface is fine. Either the scripting is glitched somehow, or you are targeting the wrong plinth.

Test something for us. Take the weapon that starts on a plinth, and then put it right back. What happens?

I suppose you could upload your save to Dropbox or some such, and we could all have a crack at it.
Última alteração por alanc9; 4 abr. 2024 às 12:15
Necrosian 4 abr. 2024 às 12:14 
Originalmente postado por BionicDance:
Originalmente postado por Necrosian:
Nah puzzle is easy, putting or throwing weapons onto plinth is easy. It seems you are just doing it wrong.

Then what's the right way, genius?

Do you have something to contribute or are you just here to be a wankstain?
It seems you have anger issues.
You most likely are just doing something wrong. So i suggest explain exact steps you are doing, maybe then you will get explanation.
BionicDance 4 abr. 2024 às 12:14 
Originalmente postado por alanc9:
Originalmente postado por BionicDance:
It doesn't necessarily have to be a bug; it could be a design flaw. You know...like when you buy a product that was made by an engineer who didn't stop to think what non-engineers might try to do with it, never took it into account.
Even something as simple as, "The plinth rejects your offering," would help...if that's what's happening.

And I honestly can't tell whether the weapon gets thrown back at me. It seems like it, but the game doesn't really show it. My character makes throwing motions, falls on her ass, takes a strangely high amount of damage, and now the weapon is on the ground. But if the weapon itself has a bouncing-off-the-plinth animation, it's either hard to see or doesn't happen.
That's part of why this is so frustrating: I can't diagnose the problem.

That is exactly what happens when you put an item on the wrong plinth.

No, it doesn't happen at all.
When I try to put an object on the plinth, it shows me that I can't. It absolutely won't let me.

The interface is fine. Either the scripting is glitched somehow, or you are targeting the wrong plinth.

It's not the wrong plinth; I looked up spoilers.

Test something for us. Take the weapon that starts on a plinth, and then put it right back. What happens?

I did that, actually, and it goes right back to normal, the way it was before I picked it up.
But I've tried every other ceremonial weapon on every other plinth with the same no-results (or me getting hurt).
Última alteração por BionicDance; 4 abr. 2024 às 12:17
BionicDance 4 abr. 2024 às 12:16 
Originalmente postado por Necrosian:
Originalmente postado por BionicDance:

Then what's the right way, genius?

Do you have something to contribute or are you just here to be a wankstain?
It seems you have anger issues.

Forgive me for not taking it well when someone comes in hot and obnoxious, offering nothing but thinly veiled insults.

But sure... I'm the problem. :negative1:

You most likely are just doing something wrong.

Which is all you've managed to say so far.
Even after I've asked you the right thing to do.

So do you have anything useful to say, little doggie, or are you just going to yap all day?
Pusha Man 4 abr. 2024 às 12:20 
Originalmente postado por BionicDance:
Originalmente postado por Pusha Man:
Either your game is bugged or there's like, a key detail being left out that makes this make sense, and that's not a knock at you or anything. I've just ran through this puzzle like 5 times times without a problem.
Just to be clear, when you take the ceremonial warhammer and walk over to Dawnmaster Seed's pedestal, either throwing the weapon or clicking and dragging it out of your inventory so it rests on top of the plinth does nothing? or you cannot drag or thrown the weapon on the pedestal?
Literally nothing. I've tried dragging-and-dropping. I've tried right-clicking the weapon. I've tried right-clicking the plinth. I'd tried the "Drop" command, both standing in front of and even on top of the plinth (I'd have to try it again, but I believe dropping the weapon hurt me the same way throwing did).

I can't do a darned thing without wounding myself.
There is a bug where you cannot drop anything from your inventory. You may have to close and relaunch or reload.

As for the game design, the pedestal tosses wrong/not matching weapons back at you. I don't know why some people in the thread are like, not clear on that. It's the cause and affect the game lines up. When you walk in the room, there should be a sword already on its matching pedestal glowing. Is it there for you and doing that?

Also, sometimes the placement is funky. Was reading another thread somewhere else about the right weapons being rejected until they got rotated the right way or something.
Última alteração por Pusha Man; 4 abr. 2024 às 12:28
alanc9 4 abr. 2024 às 12:20 
Originalmente postado por BionicDance:
Originalmente postado por alanc9:

That is exactly what happens when you put an item on the wrong plinth.

No, it doesn't happen at all.
When I try to put an object on the plinth, it shows me that I can't. It absolutely won't let me.

You're just wrong about this part. What happens is that when you succeed in placing an object on a plinth, but it's the wrong object, the plinth throws the object back at you. If you weren't getting the weapon onto the plinth, nothing would have happened at all.

The reason you're getting that result is that the interface worked fine. Maybe not the scripting, though.
Necrosian 4 abr. 2024 às 12:22 
Originalmente postado por BionicDance:
Originalmente postado por Necrosian:
It seems you have anger issues.

Forgive me for not taking it well when someone comes in hot and obnoxious, offering nothing but thinly veiled insults.

But sure... I'm the problem. :negative1:

You most likely are just doing something wrong.

Which is all you've managed to say so far.
Even after I've asked you the right thing to do.

So do you have anything useful to say, little doggie, or are you just going to yap all day?
Here you go child:


Here's how to solve the stained glass window puzzle:

Warhammer: Northeast
Longsword: Northwest (already placed)
Battleaxe: southwest (broken piece)
Mace: southeast

If it helps, you can use the tactical view (press O) to help orient yourself: the minimap has the compass markers on it too. I used the Throw command to place the weapons, as I couldn't find a more elegant option.

full walkthrough

https://www.pcgamer.com/baldurs-gate-3-rosymorn-monastery-puzzle/#section-how-to-solve-the-rosymorn-monastery-puzzle
BionicDance 4 abr. 2024 às 12:26 
Originalmente postado por alanc9:
Originalmente postado por BionicDance:

No, it doesn't happen at all.
When I try to put an object on the plinth, it shows me that I can't. It absolutely won't let me.

You're just wrong about this part. What happens is that when you succeed in placing an object on a plinth, but it's the wrong object, the plinth throws the object back at you.

No, that's not what's happening.
It may be what happened in your game, it may even be what's supposed to happen, but it's not what's happening to me.

I get hurt when I throw the weapon.
And I can't place it. I try...the game absolutely won't let me.

If you weren't getting the weapon onto the plinth, nothing would have happened at all.

The only way I can make the weapon and the plinth interact at all is by throwing it. I can't even attempt to place the weapon on board. The game clearly indicates that it's not possible.

The reason you're getting that result is that the interface worked fine. Maybe not the scripting, though.

If the interface is working fine, why is throwing to only method of getting the weapon to interact with the plinth that seems to work on my end?

I think part of the problem here is that some of you just refuse to believe me when I tell you what I'm seeing on the screen. I'm telling you that what has been described to me as What's Supposed To Happen™ does not work as advertised.
BionicDance 4 abr. 2024 às 12:27 
Originalmente postado por Necrosian:
[snip]

Okay, blocking you.
You're too full of yourself to listen, you're snide and obnoxious, and you're not even giving relevant advice.

Byeeee...!
BionicDance 4 abr. 2024 às 12:37 
Ah-ha! I think I may have tracked down the problem: one of my save files is bugged or corrupted.

Loaded it, got the same error.
Loaded an earlier one and didn't.

I don't know why that happened--I'd love to be able to prevent it in the future--but at least it's working now.
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Postado a: 4 abr. 2024 às 5:39
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