Baldur's Gate 3

Baldur's Gate 3

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BossSauron Jun 23, 2024 @ 3:21am
The mod tool of BG3 is powerful enough to create something like total conversion mod ?
something like BG1 to BG3 ...
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Showing 1-12 of 12 comments
Razamanaz Jun 23, 2024 @ 3:51am 
Doubtful.
tamtitam Jun 23, 2024 @ 3:59am 
I fear, recreating BG2 would be an unrealistic ammount of work - even if the mods provided the possibility. Like a full time job for over a years.

Not saying it's impossible, fans continue to amaze me with their engagment.
Chroniver Jun 23, 2024 @ 4:00am 
With current info about the tools: no not possible.

It won't be possible to create new lands and quests with the tools as it stands now.
Butcher Jun 23, 2024 @ 4:04am 
Originally posted by Chroniver:
With current info about the tools: no not possible.

It won't be possible to create new lands and quests with the tools as it stands now.
Why not? DoS tools allowed that...
zenebatos1 Jun 23, 2024 @ 8:10am 
Originally posted by Butcher:
Originally posted by Chroniver:
With current info about the tools: no not possible.

It won't be possible to create new lands and quests with the tools as it stands now.
Why not? DoS tools allowed that...

The issue is that BG3 questlines and terrain editing is VASTLY more complex than DoSII.

Swen said that it would require them a year or two to make those tools available to the public, wich would have been like developing a game a 2nd time.

Now, not to say that Modders WILL devise their Own tools after they get their hands of the Modding tools from Larian.

Just like how Skyrim/Oblivion modders developped their own tools and 3rd party programes to run very complicated Mods that Bethesda could never imagine.

But sometimes, somethings are just Not possible.
Chroniver Jun 23, 2024 @ 8:30am 
Third party tools are perhaps possible and the tools are still in beta.

But I suspect it's also a matter of the licensing being much more difficult for BG3 than with their own IP.

Also the fact that they want mods on console.
Butcher Jun 23, 2024 @ 8:52am 
Originally posted by zenebatos1:
Originally posted by Butcher:
Why not? DoS tools allowed that...

The issue is that BG3 questlines and terrain editing is VASTLY more complex than DoSII.

Swen said that it would require them a year or two to make those tools available to the public, wich would have been like developing a game a 2nd time.

Now, not to say that Modders WILL devise their Own tools after they get their hands of the Modding tools from Larian.

Just like how Skyrim/Oblivion modders developped their own tools and 3rd party programes to run very complicated Mods that Bethesda could never imagine.

But sometimes, somethings are just Not possible.
What if Wisards of the Coast simply don't like idea of free content from modders and forbid implementation of new adventures? +if Larians speaks they are in trouble.
Chroniver Jun 23, 2024 @ 9:55am 
Not only WoTC but also because they ended up using a massive amount of tools from other companies themselves to finish the game and do things like cinematics.

So you can't just give the whole thing to players as is.
SpaceWombat Jun 23, 2024 @ 12:22pm 
Originally posted by Butcher:
Originally posted by Chroniver:
With current info about the tools: no not possible.

It won't be possible to create new lands and quests with the tools as it stands now.
Why not? DoS tools allowed that...

BG3 isn't going to get the same tools officially released that DoS2 did. Apparently WotC really don't want people making custom campaigns in order to protect their intellectual property...
[TG] zac Jun 23, 2024 @ 1:12pm 
Originally posted by Butcher:
Originally posted by Chroniver:
With current info about the tools: no not possible.

It won't be possible to create new lands and quests with the tools as it stands now.
Why not? DoS tools allowed that...


They already said in their press release it won't have a level editor, dialog editor, skeleton editor or a bunch of other tools that would be needed.

Larian was already pretty upset with wizards for their greedy actions (they fired all the people Larian worked with despite the game's success, then gave their top brass big bonuses).

And given the way wizards/hasbro handles things they likely were going to demand all kinds of microtransactions be in it if it gave any real modding capabilities because they like to milk their customers for every cent they can.
BossSauron Jun 24, 2024 @ 6:59pm 
Originally posted by SpaceWombat:
Originally posted by Butcher:
Why not? DoS tools allowed that...

BG3 isn't going to get the same tools officially released that DoS2 did. Apparently WotC really don't want people making custom campaigns in order to protect their intellectual property...

so sad... I just think that if we can make a new adventure or something like that this game will never die and this game will be like a really DnD digital game. :steamsad:
[TG] zac Jun 24, 2024 @ 11:21pm 
Originally posted by Paladin Stallion:
How much would mod tools be worth to you? The price of an expansion? If profitable, I think WotC would give the green light for full access. However, for every 1 post like this one, there's 20 BS posts about gender identity politics from both sides of the political spectrum. I don't think enough people care about official modding tools.

Wizards if they ever allowed it to release would likely load it with microtransactions & or make it something you had to pay monthly to use.

They are not happy unless they are milking the customer for every cent they can get.
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Date Posted: Jun 23, 2024 @ 3:21am
Posts: 12