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BG3 is a game of actual choices. Unlike most games where choice is meaningless, it does actually affect things in this game. You should actually pay attention to what is happening in the game, what each character is, instead of blindly running forward. Because you're likely going to hit a lot of insta-game over scenarios otherwise. And it's not a dev problem. This game didn't win GoTY, all those awards, sold like hotcakes, because the devs didn't understand what they were doing.
The amnesiac didn't know that would happen. So, it makes sense that the story is not about to warn the player, either.
You can use the hand to meet the tribunal in Act 3, though.
Have you seen his abs?
the man struggles to actually say anything rude to you even when you blatantly deserve it by being a callous psychopath
Or, you know, you can just reload a save if you don't like a consequence? You don't need your hand held for narrative purposes when you can just roll back to choose something else if you didn't like your first choice.
How would he get out of the portal he's stuck in when the only limb he stuck out was brutally cut off? If he doesn't bleed out, he's gonna blow up.