Baldur's Gate 3

Baldur's Gate 3

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Callirgos Feb 24, 2024 @ 3:51pm
Forcing Dialogue to Tav is not great
A lot of great interactions get boiled out by forcing the talk to Tav.

Sometimes I actually want a different character to talk to an NPC.
Reasons -
* Social Skills
* Class
* Story

As it is I'm forced to have my ranger Tav with 8 Cha and no social skills to talk to 3 ogres.
It's not great.
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Showing 46-60 of 69 comments
Quillithe Mar 18, 2024 @ 4:51pm 
Originally posted by DeMasked:
Originally posted by Edward Kenway:

Meanwhile now, even if i take control of Wyll to initiate Dialog (act 2, the thorms) it still forces my 8 charisma Tav to make the DC 21 skillchecks. I had to send the remaining party away, so i could get Wyll to be alone for him to actually talk. That is way more annoying than just making sure my speaker is positioned closest to the conversation trigger.

Slight necro but I still agree that the change was stupid. Should be an option to click on and off for those who want their TAV to always be in the limelight while people who know a stat called CHARISMA would choose that character for the talking instead.

This isn't Solasta where the entire party is in on the discussion and whoever is best with certain rolls is chosen for said rolls.
Yeah I get the idea for this as a solution but it not providing an option for a change like this was definitely a mistake
Callirgos Mar 18, 2024 @ 11:18pm 
Original behavior was better. Please revert
Frenker Mar 19, 2024 @ 6:34am 
If some one would listen to suggestion during EA this wouldn't be a problem....

First the made the problem by making a stupid system they used and then they made a new problem by trying to fix that system.


Where all along they could have just used a system that was in Rpgs since dawn of rpgs... bUt Noooo they think they know better lol.

Just like with controls and camera - chains... Ah
Exarch_Alpha Mar 19, 2024 @ 6:42am 
OP what game has the stuff you asked?
Callirgos Mar 19, 2024 @ 1:32pm 
Originally posted by Exarch_Alpha:
OP what game has the stuff you asked?

Baldurs Gate 1
Gaius Mar 19, 2024 @ 1:36pm 
Originally posted by seeker1:
...
The Patch 6 change now makes all "spontaneous"/"script triggered" dialogue go to Tav by default, regardless of which party member was standing closest. This is preferred by most folks, but still has the downside the OP noted. Which is why I posted the mod that can counteract the downside.

This would be a great fix if you could opt to pass the "learder crown" to other character if your Tav is not a CHA class.

TBH the whole CHA as a combat stat is just bad game design, but oh well, this is a 5e game.
Exarch_Alpha Mar 19, 2024 @ 1:36pm 
Gonna need to remind me of ALL those choices and consequences outside te main story.

Stuff BG 3 Doesn´t have.
Callirgos Mar 19, 2024 @ 1:46pm 
Realistically, I'm not playing this game 8-9 times. When we are doing the Wyll quests, I want to talk with Wyll. When we're doing Asterion's quests, I want him to talk.

Isn't that normal?
Quillithe Mar 19, 2024 @ 1:47pm 
Originally posted by Callirgos:
Originally posted by Exarch_Alpha:
OP what game has the stuff you asked?

Baldurs Gate 1
Ah yes, Baldur's Gate 1, the game in which it's relevant which character you have start conversations


...or was it?
WhamyKaBlamy Mar 19, 2024 @ 2:16pm 
That suggestion to allow you to select your character on starting an interaction would be great on multiplayer too.

I've accidentally triggered loads of interactions that I didn't want to when playing co-op with the wife. It would be nice if I could select her incredibly charming sorcerer over my dim-witted ranger with the charm of a wet fart.
RoboSauce Mar 19, 2024 @ 3:01pm 
Originally posted by Frenker:
If some one would listen to suggestion during EA this wouldn't be a problem....

First the made the problem by making a stupid system they used and then they made a new problem by trying to fix that system.


Where all along they could have just used a system that was in Rpgs since dawn of rpgs... bUt Noooo they think they know better lol.

Just like with controls and camera - chains... Ah
And trap finding, and stealth... They took a look at the wheel, reinvented something worse, and then try to fix it with something other than a wheel because they know better? Game engine limitations? GOTY who cares? 20+ years of games things got figured out already.
Last edited by RoboSauce; Mar 19, 2024 @ 3:02pm
KlewlessTV Aug 21, 2024 @ 12:07pm 
Originally posted by Rudal:
I actually like the change. It alwas pissed me off when I aproach an NPC and one of the other characters triggered the dialogue.

If I would want someone else to trigger the chat then I would just take control of this character.

In my experience, this is not how it works. Approaching as your high Charisma party member still forces the conversation onto Tav if they're in the group. For a lot of interactions, the ONLY way you can not have Tav be the one talking is to separate the party and then walk the character that you want into the interaction far enough away.
Axetwin Aug 21, 2024 @ 1:11pm 
You know a simple solution would be to just stop taking control away from us for automatically triggering conversaions. I hate when games feel the need to wrench control away from me out of nowhere.
Callirgos Aug 21, 2024 @ 1:29pm 
I discovered if I disconnect my ranger from the party, and hide. THEN Wyll can have the conversation.
Gustuv Wynd Aug 21, 2024 @ 1:40pm 
After finishing the game a couple times, I have just started cheating in some charisma on my Tav if the build doesn't have it naturally. I mean it doesn't effect the combat capability of a fighter if I just set their charisma to 18. If the game would let me pick the face of the party I wouldn't need to do it. All it does it let me see some extra content and get a little more XP in a few situations (I can talk my way out...then sneak attack them and get the kill XP too).

I kind of just roll it off like i am doing the talking, but the high charisma character in the party is helping me out...because I pretty much always have a high CHA on some character for combat reasons anyway.
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Date Posted: Feb 24, 2024 @ 3:51pm
Posts: 69