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Use Highest Modifier in dialogue
https://www.nexusmods.com/baldursgate3/mods/2171
So, though dialogue may default to Tav, this mod will let Tav use the highest dialogue modifiers found in the entire party.
Granted, if you're a "f it and just don't care" type person, of course there are all kinds of mods out there that will simply give you all kinds of "cheaty" boosts to Persuasion and other dialogue skill checks. Or heck, of course, artificially increase CHA or Persuasion etc. skill too.
If I would want someone else to trigger the chat then I would just take control of this character.
Because I remember being annoyed when conversations would automatically start immediately after the battle and everyone is talking to Karlach rather than my Tav.
And as someone who's only played as a Bard/Warlock/Sorcerer so far... My Tav is the one that I want dialogue forced on. But it doesn't always happen.
However, before Patch 6, sometimes when dialogue starts spontaneously because of a script trigger, the NPC starting dialogue would begin it with the nearest character, whoever that happened to be. So if it just so happened SH was standing closest, she's suddenly handling the dialogue.
The Patch 6 change now makes all "spontaneous"/"script triggered" dialogue go to Tav by default, regardless of which party member was standing closest. This is preferred by most folks, but still has the downside the OP noted. Which is why I posted the mod that can counteract the downside.
My character at the moment is a warlock multiclass with +18 to deception rolls but this change is just wrongheaded.
Oh, are we blaming this on wokeness too?
Not as big an issue as you'd think. I resolved all of those encounters with dialogue checks on Tactician on a druid with 12 Cha and no dialogue proficiencies. Guidance and Enhance Ability carry extremely hard in conversations.
Same.