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Cleric cuz Nunchucks has Nun in it.
Also, he's orange.
However, no nunchuks, no shuriken, no sai, ... hard to equip your ninja. whether it is a turtle or not, in this game ... not even any blowguns with poison darts. No kusarigama, no ninja-tos.
However, I did find a nice equipment pack Mod that had katanas and wazikashi in it, though of course they are coded as longswords and shortswords.
Nexus does have a Samurai class mod at it. Actually, two. One is a standalone class (seems riffed from FF14) but the other is a fighter subclass. Didn't find either of them all that appealing or interesting. There's also no Samurai style armor.
That would fit even more with the David Attenborough narration that I'm going to try out.
Flail could work yeah, but he wouldn't be a Nun, but a Monk XD
Also....my brain sometimes doesn't work proper -.-
The value of compassion: "The merits of a great leader are these, but only when tempered with compassion and humility".
The fear of the unknown: "It will be all right, my son. People fear what they do not understand".
The importance of unity: "Keep the team unified, and you shall always succeed".
Michelangelo similarly doesn't use his nunchaku correctly. Again like Raphael this is a subtle way of portraying his undisciplined nature. Nunchaku ironically are a more combat oriented disarming weapon. The goal other then bludgeoning the opponent upside the head is to get the chain wrapped around the opposing weapon, grab the currently free swinging nunchaku, pull, and release one nunchaku. The result is the enemy disarmed, and their weapon is now behind you putting them in a very compromising position unless they have a backup. Flail is most appropriate to how he fights, but that would cost a feat. I say make him a blond shield dwarf, and give him a warhammer.
Personally I am against multiclassing monks however I will just move on. Monks are a melee class that use dex or str + wis. As it isn't a spell benefit they have bad synergy with cha, and int dependent classes. That leaves Barbarian, Cleric, Druid, Fighter, Ranger, and Rogue. Raphael is definitely a Berserker Barbarian. Knowledge Cleric fits Donatello very well, but he could also be a Land Druid. Leonardo as the leader best fits Battle Master Fighter with Beast Master Ranger as a runner up (name the pet Splinter). This leaves Michelangelo as ether a Rogue, or a Moon Druid. Michelangelo could be the ranger, but tracking is definitely Leonardo's job in the group.
The cool thing is there is now an 'official' Ninja subclass for Rogues, as well as some Ninja flavor mods for Shadow Monks and Assassin Rogues.
Darn it, still no nunchaku, shuriken, etc. though there are some katanas and ninja-tos.
There is a new version of kensei (blademaster) monk at mod.io.
Guess I've gotta install BG3 again and do give it a go.
Just wondering what race would suit them best though.
If you're going to name one of your chars Raphael, it would be interesting to have him fight Raphael (the cambion).
Darts are in the game files. I've seen mods that put darts back into the game. C'mon modders, make shuriken, they're BASICALLY darts. Or you could make them an adaptation of throwing knives.
I guess Githyanki would fit them most of the BG3 races.