Baldur's Gate 3

Baldur's Gate 3

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KalkiKrosah Jun 1, 2024 @ 10:57am
What is the hardest fight in the game?
Probably was asked before but figured I would bring it up again. What fights stand out?
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Showing 1-15 of 83 comments
Slav Mcgopnik Jun 1, 2024 @ 11:01am 
Depends heavily on how well prepared you are, party comp, positioning, use of cheesy tactics, etc.

The harpies are a good example, total nonsense if you come unprepared, but can be stomped if you bring a silence spell, or just outleveled.

Raphael is probably the intended hardest fight, but even he can be cheesed in several ways. If you try to straight up fight him without exploiting barrelmancy or nuking the room with runepowder though, he’s a rough one.
Detective Costeau Jun 1, 2024 @ 11:02am 
Depends how we're defining 'hardest'.
E.g. if we're measuring by 'highest percentage of TPKs' I suspect the fight with the Intellect Devourers on the beach probably has one of the highest kill rates in the game.
Lord Farquad Jun 1, 2024 @ 11:03am 
7
the framerate in act 3
Millenia Jun 1, 2024 @ 11:31am 
There are none. You can cheese pretty much anything and people will do just that. Larian wont fix exploits either for some insane reason.
Metallicus Jun 1, 2024 @ 11:45am 
Originally posted by Millenia:
There are none. You can cheese pretty much anything and people will do just that. Larian wont fix exploits either for some insane reason.

It’s a single player game. Play it how you want. There isn’t anything to be fixed.
Originally posted by Metallicus:
Originally posted by Millenia:
There are none. You can cheese pretty much anything and people will do just that. Larian wont fix exploits either for some insane reason.

It’s a single player game. Play it how you want. There isn’t anything to be fixed.

There is. Nevermind exploits, Larian took 5e systems and spells and made some of them ludicrously broken and overpowered for no reason (I guess gaming journalists needed some help on Explorer difficulty). Globe of Invulnerability, Haste, bonus actions, d4 initiative etc.
Last edited by ♂Warrior of Gachi♂; Jun 1, 2024 @ 11:56am
I think the only fight that can be conditionally hard is Avatar of Myrkul. But only if you don't have a paladin or tavern brawler thrower, or some other broken dps machine.
Metallicus Jun 1, 2024 @ 12:02pm 
Originally posted by ♂PUDGUS♂:
Originally posted by Metallicus:

It’s a single player game. Play it how you want. There isn’t anything to be fixed.

There is. Nevermind exploits, Larian took 5e systems and spells and made some of them ludicrously broken and overpowered for no reason (I guess gaming journalists needed some help on Explorer difficulty). Globe of Invulnerability, Haste, bonus actions, d4 initiative etc.

It isn’t Larian fault the entire 5e system is sub-par. They simply home brewed some aspects.
Paliphany Jun 1, 2024 @ 12:39pm 
Originally posted by KalkiKrosah:
Probably was asked before but figured I would bring it up again. What fights stand out?
Any fight I didn't prepare for
Originally posted by Metallicus:
Originally posted by ♂PUDGUS♂:

There is. Nevermind exploits, Larian took 5e systems and spells and made some of them ludicrously broken and overpowered for no reason (I guess gaming journalists needed some help on Explorer difficulty). Globe of Invulnerability, Haste, bonus actions, d4 initiative etc.

It isn’t Larian fault the entire 5e system is sub-par. They simply home brewed some aspects.

Did they really need to make a 6th level spell give you FULL invulnerability in an AOE for 10 turns? 5e has faults, but that was not one. Neither was Haste. Neither was the initiative.
Slav Mcgopnik Jun 1, 2024 @ 12:50pm 
Originally posted by ♂PUDGUS♂:
Originally posted by Metallicus:

It isn’t Larian fault the entire 5e system is sub-par. They simply home brewed some aspects.

Did they really need to make a 6th level spell give you FULL invulnerability in an AOE for 10 turns? 5e has faults, but that was not one. Neither was Haste. Neither was the initiative.
https://roll20.net/compendium/dnd5e/Globe%20of%20Invulnerability

https://roll20.net/compendium/dnd5e/Haste (Honor mode haste works identically to tabletop haste if you want to bring that up).

Initiative yeah has been changed, that I won’t disagree on.
Originally posted by Slav Mcgopnik:
Originally posted by ♂PUDGUS♂:

Did they really need to make a 6th level spell give you FULL invulnerability in an AOE for 10 turns? 5e has faults, but that was not one. Neither was Haste. Neither was the initiative.
https://roll20.net/compendium/dnd5e/Globe%20of%20Invulnerability

https://roll20.net/compendium/dnd5e/Haste (Honor mode haste works identically to tabletop haste if you want to bring that up).

Initiative yeah has been changed, that I won’t disagree on.

Did... did you read the link you posted? It literally says there in your link that globe does not work like it does in the game.
In 5e it blocks spells under a certain level. In game it makes you invulnerable to e v e r y t h i n g.
Last edited by ♂Warrior of Gachi♂; Jun 1, 2024 @ 1:22pm
Slav Mcgopnik Jun 1, 2024 @ 1:28pm 
Originally posted by ♂PUDGUS♂:
Originally posted by Slav Mcgopnik:
https://roll20.net/compendium/dnd5e/Globe%20of%20Invulnerability

https://roll20.net/compendium/dnd5e/Haste (Honor mode haste works identically to tabletop haste if you want to bring that up).

Initiative yeah has been changed, that I won’t disagree on.

Did... did you read the link you posted? It literally says there in your link that globe does not work like it does in the game.
In 5e it blocks spells under a certain level. In game it makes you invulnerable to e v e r y t h i n g.
You also can’t shove people or otherwise push them around in tabletop 5e, which makes getting some out from under the globe much harder.
Last edited by Slav Mcgopnik; Jun 1, 2024 @ 1:30pm
Kalamir Jun 1, 2024 @ 1:38pm 
Character Creation
KalkiKrosah Jun 1, 2024 @ 1:47pm 
Originally posted by Slav Mcgopnik:
Depends heavily on how well prepared you are, party comp, positioning, use of cheesy tactics, etc.

The harpies are a good example, total nonsense if you come unprepared, but can be stomped if you bring a silence spell, or just outleveled.

Raphael is probably the intended hardest fight, but even he can be cheesed in several ways. If you try to straight up fight him without exploiting barrelmancy or nuking the room with runepowder though, he’s a rough one.

In regards to your spoiler fight, that was the fight I just did. Won it with Warrior Lae'zel, Throwing Barbarian Karlach, Warlock Wyll & my Lore Bard Tav. First instance of the fight was rough. Wyll got nuked before his turn popped up. Then I reloaded, got Wyll to choose Fiendish Fire resistance and drink a universal resistance potion and then threw a fire resistance potion on everyone else (including Hope). The fight went way smoother after that. Just needed fire resistance and it was a simple fight, albeit a longer than usual one. Bards pack a lot of crowd control, but not much damage so I just controlled the crowd and picked off enemies at my leisure... which is how my battle strategy has been most of my time playing as a Bard. Still not the hardest fight I have had yet, but its worth mentioning.
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Date Posted: Jun 1, 2024 @ 10:57am
Posts: 83