Baldur's Gate 3

Baldur's Gate 3

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Mr Fiala May 28, 2024 @ 5:42pm
Elixir of Hill Giants constantly dropping off are they bugged?
Were EoHG's patched??

When i drink my potion i find it falling off constantly - no reason for it. The description says until long rest and its quite literally disappearing all of the time at the start of battle, during battle. It seems like randomly any condition will overwrite it which i know shouldn't be a think you can have multiple conditions so what gives!?
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Showing 1-5 of 5 comments
Mr Fiala May 28, 2024 @ 5:45pm 
I'd provide and image but i don't think that's possible here but like for example right when I free'd near it says i lose my HillGiant condition and gained fire resistant condition from my "Creations Echo" Staff.

I suspected this was happening with lightning charges as well and now i might remove this to confirm. Like is this known that item procced conditions are removing elixir conditions???
LordNibbler May 28, 2024 @ 5:56pm 
Regarding the elixirs I can say that I used them all the time (Hill and Cloud Giants) and they always stayed until long rest, just like they should.

But I never used that staff - as you describe it it seems the buff that the staff gives works as a temporary resistance elixir and that overwrites the "real" one?
Ye, sounds like they reused the effect from the fire resistance elixir for the staff hence it acting as one.
Most likely an oversight/bug, I'd say and might be worth reporting via their website, as it's very conditional not to many ppl might have ran into it...
Mr Fiala May 29, 2024 @ 12:38am 
I definitely confirmed it was the staff doing it. I'll report it in hopes of it being resolved, but hopefully someone else finds this thread if its happening to them lol. I was going crazy!
gab093llight Aug 27, 2024 @ 8:43pm 
Sames happened to my on my current run, was wondering why every time I attack with it my elixir disapeared and also whouldn't let me re-apply during combat
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Showing 1-5 of 5 comments
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Date Posted: May 28, 2024 @ 5:42pm
Posts: 5