Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd start with the 3 levels in Warlock first and then put the last 9 into bard- you need level 3 and the blade pact to use Cha on your weapon attacks. Also that'll get you Eldritch Blast and Agonizing Blast, which will give you very solid ranged damage all game. Combined with Pact of the Blade at level 3, you'll have solid ranged and melee atttacks.
You'll want CHA as high as you can get it (16 or 17) to start- the only other stats that you actually need after that are some Dex for AC and some Con for hp.
Also, fun fact: warlocks are automatically proficient with bound weapons, so you have some options that aren't immediately obvious in addition to dual wielding or sword and shield- you can bind a greatsword and use it just fine for melee damage if you want to.
I'm torn between a swashbuckler type char (dual swords) or an off tank - is there anything i should shy away from with this build?
And what should my stats look later in the game (what stats should be I be focused on as I level more than an exact number late game)? I didn't think about Dex for AC, so should I be scaling that if I want to make an off-tank? And then if I'm doing that, am I spreading my stats too thin haha.
So much to think about, I'm loving this game before I've even started lol
I get the idea of going Warlock 3 so u can use CHA as your main spell and attack stat, but what you end up with is a very mediocre bard/warlock in the end that cant do either classes right.
Either go pure Sword Bard and Max out Dex first then Cha if you want that "swordmage" playstyle. But be warned, sword bards dont do damage. They're very gimmicky. You'll want to use a rapier and no shield.
Or be a Bard 1/Blade Warlock X, which is the stronger option. Aim for 20 Cha/14 Dex. Get the Warlock's passive Mage Armor invocation and Agonizing blast. Grab a shield.
At this point you're basically a mage that can survive in close combat, without sacrificing damage for gimmicks like Valor bard does. the downside is, you're basically a mage. You'll be casting eldritch blast for most of your damage and wont be using your melee weapon, which from your post, is what youre going for.
anyways hope that helps. Pure sword bard for the "swordmage/swashbuckler" feel and gimmick. Or Bard1/Warlock X if you want a mage on the frontlines.
If you want to do a tankier version of the build, you could consider playing either a Githyanki or Shield Dwarf for the extra armor proficiency, or a human/half elf for shield proficiency (dueling combat style works with shields if you didn't know).
As for where you want to put stats- get your Charisma to 20 as soon as possible as you use it for basically everything with a build like this. I can't think of any specific feats you might want instead of increasing your ability scores, but I'm sure someone else can suggest some.
Also, as a more general tip- if you're going to be playing on Balanced difficulty, don't stress too much about getting the build exactly right. If you just go with what seems cool and effective, you'll be fine, and it's pretty cheap to re-spec your character if you do make a mistake anyhow.
So why not Swords Bard? DEX 20+ with one of the full-DEX medium armors is pretty durable. Decent casting too, which turns awesome with a particular couple of items.
Whoops my mistake. i meant the sword bard. Dex 20 with full light armor.
OP feel free to ask for clarification if any of this is confusing. Hope i helped.
And I definitely was wondering whether pumping Cha and Dex as I went, plus some HP, might be a bit much to keep up with.
I'd love to add some utility to help my team, so assuming I went the Dex Bard route, what stats do i pump for more spell/skill slot/uses, and tankiness/dmg?
Even if I don't end up going this route, I'd love to know the thinking and builds in doing so, which shoudl help me planning as new equipment presents itself!
Thanks again to everyone :)
Theres some really important factors here some are missing.
1.First a pure class whether bard or warlock will beat any mult iclass with like 2 exceptions in power until level 7-8 minimum. lockadin or fighter/warlock (these are traditional multi class lock builds) don't really start hammering until level 10
2. In order to get your second attack with weapon bond (warlock) you need level 5 or level 6 for bard. This is a HUGE dps spike you cannot do without it
Bards by themselves (even swords bards) make decent hybrid mellee/casters but mellee will always be superior in damage.
A better caster mellee hybrid would be as I said warlock 5, paldin 7, or 6/6 depending on your spell preference
OR warlock 5 with devils sight and either battle master fighter or champion fighter. You could go eldritch knight but all you'll really get is the sheild and some utility spells like jump or disguse self as your intellect will be to low to do any damage and eldritch knight unfortunately sucks with spell levels (max level 3 spells at character level 12)
on tactician and below, level 5 pact of the blade extra attack stacks with the extra attack marshal classes also get at level 5. So you'll get 3 attacks per round at level 10
The strength of the warlock multi class is that charisma is used as youre dmg modifier so you become single attribute dependent and can dump strength in favor of CON or DEX and still land spells with the same modifier
I found the warlock fighter build fun as ♥♥♥♥. You open casting darkness and you fight using it as often as possible
You typically swap at level 5 when the warlock gets its second attack, but you may want more levels for specific spells (?). HOH can clear a room of baddies for example..
after you max out CHA you want dex to make your armor class a little better and then you can do whatever... even them out to all 12 or focus on like one or two things for the skills you picked. Your skills should at least include 1 of the talking ones, if not several. If you missed it, bard grants an extra short rest so more spell uses for the warlock, so you want at least a couple of 3rd level spells, if not 4th, which means a 6/6 split may be better than 5/7 ... look at the bard school and see where a good 'got what I wanted from this class' break is
Don't you mean especially swords bards? Flourishes strike me as being pretty close to broken.
Yeah, I'd definitely go shield in the off hand.
depends on how min max(y) you want to play
I have several hundred hours in the game..lmao so to answer your question..No, swords bard are not even close the the strongest mellee class.
They ARE the strongest ranged class when paired with rogue though because there ranged flourish just attacks twice. No conditions (like they need to be almost standing on top of each other), just 2 attacks. period.
Take 2 weapon fighting in fighting style and archery in fighter and theif in rogue.Dual weild hand crossbows with sharpshooter feat
The damage is beyond broken. I think its 12 attacks first round with mind sanctuary or haste from another source
Nothing can beat a Paladin level 4 smites, lockadin triple attack smite or a fighters triple attacks with sword of baulderan in terms of mellee damage
pure bard is damage/support imho and VERY good at that
Pact of the blade only works with one weapon so it won't work with duel wielding.
You want to either grab a 2 handed melee weapon or a 2 handed range weapon with it unless you plan on using a shield.