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If anything, this might be the best time they could pick to try something new if they wanted to. After all of the awards BG3 won, "From the creators of Baldur's Gate 3" is a pretty good way to try to get people's interest for whatever new IP you're doing.
Now, I have no idea if they'd actually do that. It's very possible they'll go back to the Divinity series just because it's their world they made and they like it.
We probably won't know for a few years anyway, but after the D:OS games and BG3, they'll certainly have my interest in whatever they do next.
This would also be a good idea, however, Paizo has the same annoying DEI crap as WotC.
It's a very good rule set that would translate well into a videogame, I think. For that matter the three-action economy isn't that far off dow the action points in D:OS2 already worked.
As fun as Owlcat's adaptations of pre-existing material were, it'd genuinely be neat to see someone do an original story in the same setting instead of adapting a Paizo adventure path.
I have no idea if Paizo is even considering more videogames at this point, though.
Whatever they are coming up with, I would prefer if they just reconsidered and at least had some of the BG3 team to work on another game using the same engine and make something like a BG4, Waterdeep, or a BG3 world builder.
Any of those projects could be turned around in significantly less time as there is a lot of existing code they could just build on. Some new VA lines and captures, some new maps, and a new story is all they would need to focus on. The hard part of building the interface and the main libraries of code is all there right now. BG3 isn't perfect, but it has remarkably few bugs for how complex it is.
Why throw it all away? Larian has stumbled upon a winning combination and to do something unrelated, just because, that will take 5-6 years to complete is a big mistake.
Divinity original sin 2's action economy was already rather similar to what pathfinder 2e uses with their 3 action economy.
Age of Ashes (mystery and cult hunting), Abomination Vaults (mega dungeon), Strength of Thousands (think harry potter magic academy), & Iron Gods (crashed space alien ship in a conan like setting) are all really good adventure paths from the setting (bunch of others as well)
But there is also plenty of space for them to create something fresh.
The Golarion setting from pathfinder has everything from Conan inspired settings, to vikings, to egypt like settings, to far eastern themed stuff to, fantasy Ireland themed stuff to even places where Alien ships have crash landed and caused tech inspired kingdoms to arise.
My biggest hope is a Pathfinder game.
A sequel to BG3 would also be nice.
Although I think they said they are doing a smaller game after BG3.
Sure, but at least they try to incorporate it into the lore rather than push it in without concern.
Example: when they made goblins playable they created an in-lore event where goblin clans started working with civilized races for their own survival and found out the benefit, but only some clans while others remained murderhobo chaotic gremlins.
WotC just went "this previous lore was problematic according to our sensitivity readers so it's changed now. Ignore how it affects our most popular setting and character's entire history."
You might get alternate scenarios or new companions as DLC for BG3 but there's not going to be any expansion content. They just don't have the XP budget for it and if they were going to just let people cap out, they would have done that in act 3 rather than making it a horrible grind.