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Then either 5 gloom stalker ranger or 5 paladin.
(10 cleric + 2 paladin also works if you want the higher level spells and smite to compliment them but are ok giving up extra attack)
Gloom stalker gives you wisdom to initiative, an extra attack and an additional additional attack first round of combat.
Paladin gives you extra attack and smite as well as a few nice oath abilities.
Either way go dex/wisdom and grab a couple hand cross bows and a 1h weapon + shield.
with the concentration spells you get from light or storm cleric you can passively output a good chunk of damage while sniping stuff with several shots per turn.
Strength/wisdom can also work but your ranged potential will be greatly reduced and you will have to grab heavy armor which means getting storm cleric or going ranger/paladin first then cleric.
Virgin multiclass fan vs Chad Lv 6 spell enjoyer
I have played Shadowheart as Trickery cleric / Arcane trickster in basically the same type of party you have now. My aim with this build was utility, skills and consistent damage and battlefield control.
I usually go only 4 levels of Cleric because this build with how I play uses bows and I don't need the 3rd level Cleric spells (like Spirit guardians).
I respec her stats to be: STR 12 / DEX 16 / CON 13 / INT 10 / WIS 16 / CHA 8. I start her as Rogue to get her more skills and go 4 levels of Rogue, pick Arcane trickster and at 4th level take Resilient CON to get 14 CON and saving throw proficiency. Then take as many Cleric levels as you like. I have done Rogue 4 / Cleric 4 / Rogue 4, maxing out WIS to 20 (though I did increase both DEX and WIS to 18 and it was fine too). Because your INT is only 10, only take spells that don't need INT. Shield and Longstrider are good picks and any other utility you might like. Use the Cleric spells for offense and CC. I really like Command, Hold person and Spiritual weapon. The Rogue levels give you a little bit of sneak attack damage (around the same amount that you would do with 1st level Guiding bolt if you go 8 levels of Rogue) so that's cool.
For gear, late-game you can use the Band of mystic scoundrel. With that you can on your turn shoot someone with bow for sneak attack damage and then bonus action command / hold person enemies. Upcast to target multiple enemies. Really fun and effective.
For other gear, I tend to give her the shortswords that give advantage on Stealth and Perception, the gloves that give advantage on Sleight of Hand. You can have Expertise on all these so you will rarely if ever fail the checks.
This isn't the most OP MAX DAMAGE BEST BUILD EVER, but it's fun. And I think that it fits her very well.