Baldur's Gate 3

Baldur's Gate 3

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Ashuran Mar 3, 2024 @ 3:30am
Warped headband of Intellect bug? Update: Just a visual bug
Hello everyone. So i made my bard have only 8 int because I know i can get this gear early. But when I equipped it, the ability rolls still gives me -1 on int based skills even though my character sheet now says I have +3. Is this a bug or intended?
Last edited by Ashuran; Mar 3, 2024 @ 10:45am
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Showing 1-15 of 22 comments
Dizzy Ladybug Mar 3, 2024 @ 3:36am 
it's weird but it seems intended

on the dice roll screen, you should have -1 from base INT, +4 from the Headband, giving you the +3 you should have for 17 INT. the +4 makes up for that -1 from base INT
Zsrai Mar 3, 2024 @ 4:55am 
Originally posted by Dizzy Ladybug:
it's weird but it seems intended

on the dice roll screen, you should have -1 from base INT, +4 from the Headband, giving you the +3 you should have for 17 INT. the +4 makes up for that -1 from base INT

17 Int is only +3 bonus. That's also not how bonuses from your stats work in D&D.

OP, try a save and reload? It may not be registering your new stat for some reason. Obligatory "Do you have any mods?" as well.
Dizzy Ladybug Mar 3, 2024 @ 5:02am 
Originally posted by Zsrai:
Originally posted by Dizzy Ladybug:
it's weird but it seems intended

on the dice roll screen, you should have -1 from base INT, +4 from the Headband, giving you the +3 you should have for 17 INT. the +4 makes up for that -1 from base INT

17 Int is only +3 bonus. That's also not how bonuses from your stats work in D&D.

OP, try a save and reload? It may not be registering your new stat for some reason. Obligatory "Do you have any mods?" as well.
you should try it out yourself, it works exactly like that in the game
Burdpal Mar 3, 2024 @ 5:02am 
If your character has 8 on any given stat, even with gear boosting that stat to 17 or 23 or otherwise, your character still suffers the -1 due to the passive element of that starting stat.
Ashuran Mar 3, 2024 @ 5:08am 
Originally posted by Zsrai:
Originally posted by Dizzy Ladybug:
it's weird but it seems intended

on the dice roll screen, you should have -1 from base INT, +4 from the Headband, giving you the +3 you should have for 17 INT. the +4 makes up for that -1 from base INT

17 Int is only +3 bonus. That's also not how bonuses from your stats work in D&D.

OP, try a save and reload? It may not be registering your new stat for some reason. Obligatory "Do you have any mods?" as well.

No mods. I logged out earlier and will log in again now. hope it fixes it.



Originally posted by Burdpal:
If your character has 8 on any given stat, even with gear boosting that stat to 17 or 23 or otherwise, your character still suffers the -1 due to the passive element of that starting stat.

So need to have 10 base int for the +3 from headgear to work?
Dizzy Ladybug Mar 3, 2024 @ 5:10am 
no, if you have 8 INT you'll get a +4 from the Headband during a skill check. that will give you +3 you should normally have

if you have 10 INT, you'll get the normal +3 from the Headband
Ashuran Mar 3, 2024 @ 5:30am 
Originally posted by Dizzy Ladybug:
no, if you have 8 INT you'll get a +4 from the Headband during a skill check. that will give you +3 you should normally have

if you have 10 INT, you'll get the normal +3 from the Headband

Yes it is indeed weird. Even my character sheet now have +3 on their int based skills. Will update once I come across an ability check again. currently running honor mode so moving slowly lol.
Zsrai Mar 3, 2024 @ 5:49am 
Originally posted by Burdpal:
If your character has 8 on any given stat, even with gear boosting that stat to 17 or 23 or otherwise, your character still suffers the -1 due to the passive element of that starting stat.

Man, that is some garbage coding.
Carynara Mar 3, 2024 @ 6:51am 
Originally posted by Dizzy Ladybug:
no, if you have 8 INT you'll get a +4 from the Headband during a skill check. that will give you +3 you should normally have

if you have 10 INT, you'll get the normal +3 from the Headband
This. Check the list of bonuses, it should be -1 from Int and +4 from Headband- They are listed separately.

The other drawback of using items is that you can't increase the skill. So you'll never be able to go above 17 Int, or above 18 Dex with the gloves, since the ability points are added to the base stat and not the total.

I guess for a bard the Headband is fine though, since Int is a secondary stat for them. If you really want to beat some Int check just send Gale ahead, if you have him in the party.
Angel Mar 3, 2024 @ 7:11am 
seems intentional, you have 8 int base which still gives you a -1, but you'll also get the +3 from the headband
Mike Garrison Mar 3, 2024 @ 8:02am 
Originally posted by Zsrai:
Originally posted by Burdpal:
If your character has 8 on any given stat, even with gear boosting that stat to 17 or 23 or otherwise, your character still suffers the -1 due to the passive element of that starting stat.
Man, that is some garbage coding.
Not necessarily.

In BG1/2, if you had an item that set your ability scores to a certain number, that was absolute. If you already had a higher number, it would lower your ability to the target score.

In BG3, the game remembers what your native score is so that it can compare it with the score that the item would give you, and if the score from the item is lower then the item has no effect, rather than actually lowering the score.

This quirky way of accounting for bonuses (applying the natural one and then applying a modifier for the item) is likely related to this.
Chroniver Mar 3, 2024 @ 8:20am 
Originally posted by Zsrai:
Originally posted by Burdpal:
If your character has 8 on any given stat, even with gear boosting that stat to 17 or 23 or otherwise, your character still suffers the -1 due to the passive element of that starting stat.

Man, that is some garbage coding.
Why? From a roleplay perspective the game just remembers that it's only the headband giving you intelligence.

I'm generally not a fan of these items that pump your stats up like that. Feels like you're just cheating or they're a must have to create the most OP build.
Ashuran Mar 3, 2024 @ 8:53am 
Update: I seem to be succeeding more on passive checks buut active checks still applies the -1 int modifier instead of the +3 that I should have for wearing the headband of intellect. Sigh. I wanted to make this honor run really fun by making my bard able to experience a lot of the features of the game thru his skills haha.
Dizzy Ladybug Mar 3, 2024 @ 9:03am 
so what + modifier did you get the Headband itself during a skill check ?

+3 or +4 ?
Chaosolous Mar 3, 2024 @ 9:06am 
This is a weird visual bug that's been happening for some people since launch.
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Date Posted: Mar 3, 2024 @ 3:30am
Posts: 22