Baldur's Gate 3

Baldur's Gate 3

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Jardenon Mar 1, 2024 @ 6:49am
I miss rolling 3D6 for stats
I don't like Point buy. never have. D&D to me has always been more about stories. point buy makes all characters feel exactly the same. I dunno. I played 1st edition more than any other version.
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Showing 1-15 of 60 comments
Popsicles Mar 1, 2024 @ 6:51am 
Do it in order of attribute. No re-rolling. You'll get something like - 10, 12, 9, 13, 11, 8 for stats.
Scheneighnay Mar 1, 2024 @ 6:52am 
Point buy is my least favorite system.

Normally I go with standard array. Or to make a really ♥♥♥♥♥♥ up character, roll 1d20 per stat
EricHVela Mar 1, 2024 @ 6:53am 
Meh. Point-buy seems to be designed around balance, which is tantamount for most video game (and BG3 is still a video game). Just be happy it's not Standard Array.
Jardenon Mar 1, 2024 @ 7:08am 
Originally posted by EricHVela:
Meh. Point-buy seems to be designed around balance, which is tantamount for most video game (and BG3 is still a video game). Just be happy it's not Standard Array.
Yeah, i know point buy is better for a Video game like this. I just like my character feeling unique.
Jardenon Mar 1, 2024 @ 7:09am 
Originally posted by Popsicles:
Do it in order of attribute. No re-rolling. You'll get something like - 10, 12, 9, 13, 11, 8 for stats.
Yeah, isn't it great?
Dude Mar 1, 2024 @ 7:25am 
This game was not build to attract tabletop veterans. you have to look at older or more indie titles for hardcore rpg feeling.

this is a interactive lgbtq high school comedy with some fighting inbetween (that would be much less of the gametime if the ai would not be so atrociously slow)
harken23 Mar 1, 2024 @ 7:30am 
When I DMed, I had players roll 4d6 and discard the low roll six times, and then place the stats where they wanted them. Good way to be above "average" (this is a game about heroes, after all) without everybody having 18/99 strength.

(also haven't spent much time on any system after AD&D)
Last edited by harken23; Mar 1, 2024 @ 7:32am
Originally posted by Wölki:
This game was not build to attract tabletop veterans.
I am a tabletop veteran and exclusively play systems with point buy rules, because I want everyone to play their character they really want to play. We have enough influence by rng in regular gameplay.
seeker1 Mar 1, 2024 @ 7:39am 
Originally posted by Wölki:
this is a interactive lgbtq high school comedy

No, it's not. And I am a tabletop veteran. I don't know how "hardcore" I was. My D & D group used to homebrew a lot, even back in that ancient antidliluvian era. I also happen to think point buy is better for a video game, even if rolling is better for tabletop.

I will say this - Solasta may be closer to the 5E RAW tabletop rules. If other aspects of the game weren't atrocious, I'd consider it. Because I don't honestly care about that much, I prefer this one.

If you want to roll for stats, there is a mod.
https://www.nexusmods.com/baldursgate3/mods/3367

Doesn't interest me, but might, others.
LordNibbler Mar 1, 2024 @ 7:42am 
Maybe I misunderstand what your problem is... but what keeps you from taking a (real) die, roll that and allocate the numbers accordingly in the game?

(No idea why this should be a good thing, as not a D&D player, but then you have rolled your dice...)
Aerohank Mar 1, 2024 @ 7:42am 
I loved spending 20 minutes in character creator re-rolling the stat dice in bg1 and 2.

/s
Dude Mar 1, 2024 @ 7:42am 
solasta has some very decent communiy content. you should definently get it on sale.

it also has diversity and everything just not to the ludicrous degree bg3 has done it.
Doctor Zalgo Mar 1, 2024 @ 7:45am 
Originally posted by EricHVela:
Meh. Point-buy seems to be designed around balance, which is tantamount for most video game (and BG3 is still a video game). Just be happy it's not Standard Array.

Point buy is meant to be about having you make decisions and trade offs about the kind of character you want to play, rather than just re-rolling sets of dice until you get a set that works for the class you wanted to play (which is how it worked in the 80s).
seeker1 Mar 1, 2024 @ 7:53am 
Re Solasta,

I don't give a "♥♥♥♥" about diversity -- as a buzzword.

The dungeon creator, the community made content: awesome.
I understand it's much more to my liking with the last DLC (Palace of Ice) (all races & classes and levelling to 16) and the Unfinished Business Mod (parties of 6)

Now, what I'm not too crazy about -- going off watching gameplay videos, mind:, never tried it yet:
Very little interactivity with NPCs
Party member quests driven by background and character sheet only (boring)
Lack of real personalities for party members
Potatohead graphics, VA that sounds like they recorded their drunk uncle, and low quality over all.
No full D & D license, so a lot of iconic content is missing.
I only watched playthrough of the original dungeon. (Crown of the Magister). It looked like some of the worst dungeons ever made by hobbyists for NWN2.

OK, if we're gonna be blunt - seemed to me like it sucked. Over to you.
harken23 Mar 1, 2024 @ 7:59am 
Originally posted by seeker1:
Re Solasta,

I don't give a "♥♥♥♥" about diversity -- as a buzzword.

The dungeon creator, the community made content: awesome.
I understand it's much more to my liking with the last DLC (Palace of Ice) (all races & classes and levelling to 16) and the Unfinished Business Mod (parties of 6)

Now, what I'm not too crazy about -- going off watching gameplay videos, mind:, never tried it yet:
Very little interactivity with NPCs
Party member quests driven by background and character sheet only (boring)
Lack of real personalities for party members
Potatohead graphics, VA that sounds like they recorded their drunk uncle, and low quality over all.
No full D & D license, so a lot of iconic content is missing.
I only watched playthrough of the original dungeon. (Crown of the Magister). It looked like some of the worst dungeons ever made by hobbyists for NWN2.

OK, if we're gonna be blunt - seemed to me like it sucked. Over to you.

I'm pretty non-plussed by Solasta. I only got the vanilla game, thinking I'd try that out before buying DLC. The characters are 100% yours to customize, and 100% have no personality. They have a few traits that will make their dialogue options slightly different, but none of that seems to have any effect on game play. I do like the idea of playing/making community content (which requires one of the DLC, fwiw), but I'm just not finding a lot to like in the core game.
Last edited by harken23; Mar 1, 2024 @ 7:59am
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Date Posted: Mar 1, 2024 @ 6:49am
Posts: 60