Baldur's Gate 3

Baldur's Gate 3

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Amplifier Mar 25, 2024 @ 7:10am
How do people think Warlock is good? Isnt it the worst class in the game??
I've had Wyll in my party plenty of times and he does wreck enemies, but he just doesnt really stand out to me. Like there's literally nothing this warlock can do my other party members can't.

People like to say Eldritch blast is what defines the Warlock but isnt that spell also available to other classes eventually anyway?? Warlocks also have the bad limitation of having only useful spell slot. And I know Warlocks can regain that slot after a short rest but whats the point in that when I can have way more spell slots from other classes and that isnt merely limited to one measly level 4 spell? In the same span of time before a long rest, I can cast multiple times more spells from other classes like Wizards and Clerics. A sorcerer can also regain spell slots without needing to force a short rest that also be wasted on the rest of the party which may have high health

Another beneift people say is the CHAR damage multiplier. But if I wanna deal high damage, it's better to just invest in a martial based class like Fighter and Paladin instead

Lastly there arent even any unique Warlocks have other classes cant get. Gale as my wizard man can already use all of Wyll's same spells from levelling up or reading scrolls. Someone please tell me what I'm missing here.
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Showing 1-15 of 41 comments
Amplifier Mar 25, 2024 @ 7:15am 
Originally posted by Lord Adorable:
My Pact of the Blade Warlock who oneshot basically everything whenever it was his turn says otherwise.

One-shot what exactly and using what? Eldritch Blast doesn't do the most damage. It does get better once I equipped Wyll with that poison cloak clothing but without it, Wyll doesnt exactly smash.
Mojo Mar 25, 2024 @ 7:15am 
Originally posted by OK:
People like to say Eldritch blast is what defines the Warlock but isnt that spell also available to other classes eventually anyway??

Warlocks hit harder with it.

Warlock just gets more skill repetitive than other classes.
It is a good class, boring after a while, but still a good class.
Finical Mar 25, 2024 @ 7:16am 
The many perks a Warlock can get for their eldritch blast outpaces every other class. Wyll is devastating at higher levels because of it. If you build your character right, compared to other casters who eventually run dry of useful spells, a Warlock can be your most reliable spellcaster. They can even learn a few high-level spells like fireball which can come in handy.

Mind you it's not the *best* damage-dealer. But it is more reliable. I think that's what makes it so good. Compared to my Sorcerer who runs out of Sorcerer Points and has no spells left to use, whose turn coming up is a waste of time at that point, Wyll always deals some decent damage and turns a rough situation around.
Last edited by Finical; Mar 25, 2024 @ 7:17am
Fluffykeith Mar 25, 2024 @ 7:18am 
Warlocks have 1 slot at lvl 1, 2 slots up to lvl 10 and 3 at lvl 11 and 12

They regain those slots on SHORT tests, unlike other casters that regain theirs on long rests

They always cast their spells at the highest level they can, so they’re always casting their spells at full power

With Agonizing blast, Eldritch Blast is one of the most reliably powerful damage cantrips in the game, and at lvl 5 you can target multiple enemies with it.

Eldritch Invocations allow a lot of flexibility in the class, you can gain better darkvision than most races, you can gain extra spells and so on.

Larian have implemented Pact of The Blade so it uses Charisma as its base stat rather than Str, so you can run around wielding big melee weapons effectively without having to gimp your casting.
Last edited by Fluffykeith; Mar 25, 2024 @ 7:19am
Amplifier Mar 25, 2024 @ 7:19am 
Originally posted by Mojo:
Originally posted by OK:
People like to say Eldritch blast is what defines the Warlock but isnt that spell also available to other classes eventually anyway??

Warlocks hit harder with it.

Warlock just gets more skill repetitive than other classes.
It is a good class, boring after a while, but still a good class.

Idk, it's too limiting. Take any enemy with force resistance and your warlock is essentially useless. Sucks at melee. Sucks at bows. Cant learn any better spells that doesnt expend that one precious lvl 4 slot...
Amplifier Mar 25, 2024 @ 7:22am 
Originally posted by Fluffykeith:
Warlocks have 1 slot at lvl 1, 2 slots up to lvl 10 and 3 at lvl 11 and 12

They regain those slots on SHORT tests, unlike other casters that regain theirs on long rests

I mentioned on this. I just dont think this is a benefit. A short rest is only helpful if your whole party is really down on health. Otherwise to take a short rest merely to recharge your warlock just seems super wasteful.

They always cast their spells at the highest level they can, so they’re always casting their spells at full power

With Agonizing blast, Eldritch Blast is one of the most reliably powerful damage cantrips in the game, and at lvl 5 you can target multiple enemies with it.

Doesnt Agonizing Blast merely push enemies away? I never invested into it since I wanna loot all enemies and not push them off cliffs.

Eldritch Invocations allow a lot of flexibility in the class, you can gain better darkvision than most races, you can gain extra spells and so on.

The extra warlock spells all compete for that same lvl 4 spell slot though.

Larian have implemented Pactcif The Blade don’t uses Charisma as its base stat rather than Str, so you can run around wielding big melee weapons effectively without having to gimp your casting.

Then that defeats the purpose of the Warlock. Might as well use a melee class then
Last edited by Amplifier; Mar 25, 2024 @ 7:23am
RoboSauce Mar 25, 2024 @ 7:24am 
EB RAW has a 120' range, 300' with Eldritch Spear invocation. In normal play DMs may allow short rests but not frequent long rests, so Warlocks are balanced so they can cast their known spells at their highest level without worrying about managing slots. They get some extra spells via invocations, plus some other cool abilities like Devil's Sight. They aren't a munchkin class like pallies but as a multiclass people seem to find value in them in BG3. Obviously Larian's wonderful and well thought out house rules and mechanics changes takes away from the Warlock's appeal.
Last edited by RoboSauce; Mar 25, 2024 @ 7:33am
Fluffykeith Mar 25, 2024 @ 7:33am 
Originally posted by OK:
Originally posted by Fluffykeith:
Warlocks have 1 slot at lvl 1, 2 slots up to lvl 10 and 3 at lvl 11 and 12

They regain those slots on SHORT tests, unlike other casters that regain theirs on long rests

I mentioned on this. I just dont think this is a benefit. A short rest is only helpful if your whole party is really down on health. Otherwise to take a short rest merely to recharge your warlock just seems super wasteful.

They always cast their spells at the highest level they can, so they’re always casting their spells at full power

With Agonizing blast, Eldritch Blast is one of the most reliably powerful damage cantrips in the game, and at lvl 5 you can target multiple enemies with it.

Doesnt Agonizing Blast merely push enemies away? I never invested into it since I wanna loot all enemies and not push them off cliffs.

Eldritch Invocations allow a lot of flexibility in the class, you can gain better darkvision than most races, you can gain extra spells and so on.

The extra warlock spells all compete for that same lvl 4 spell slot though.

Larian have implemented Pactcif The Blade don’t uses Charisma as its base stat rather than Str, so you can run around wielding big melee weapons effectively without having to gimp your casting.

Then that defeats the purpose of the Warlock. Might as well use a melee class then

You’re focused on their spell slots as if they’re the warlocks prime method of damage, they’re not. They’re for powerful situational usage.

Repelling Blast pushes enemies away. Aginizing Blast adds the Warlocks charisma modifier to the Eldritch Blast damage, and there are very very few ways for other classes to be able to do that. That’s huge. The Warlock is walking around with a cantrip that’s dealing 1D10 plus likely 3 or 4, and at higher levels can fire multiple shots with it.

As for Pact Of The Blade…it’s not useless at all. You essentially have a flexible spellcaster able to fight effectively at spell range AND melee. Because they’re using charisma as their base stat for their spells AND melee.

Oh, and there’s almost no enemies at all that are resistant to Force damage.
Last edited by Fluffykeith; Mar 25, 2024 @ 7:45am
Atech Mar 25, 2024 @ 6:57pm 
Eldritch blast is pretty weak compared to damage of what Fire Dragon sorcerers or any Lightning or Cold damage casters with wet condition can put up.
lefty1117 Mar 25, 2024 @ 7:12pm 
It's one of the few disappointments I have in the game that they didn't put in the Hexblade subclass
Nategore Mar 25, 2024 @ 7:35pm 
If you want, personally, the way I run my Wyll is I give him Agonizing Blast and Devil's Sight at level 2, pick up Darkness, then Pact of the Blade, then GWM (Great Weapon Master, a feat).

Basic idea is, you put Darkness down where you wanna fight, use All In from GWM to kill everything in the Darkness, and then when you do, you stay in the Darkness, spamming out Eldritch Blasts or throwing out the odd Fireball here and there.

And even then, this is only if you need to - I think what your problem with Warlock here is, you're looking at it like all the other spellcasters that are defined by their spells, because, indeed, there are many strong spells that all casters get access to. The beauty of Warlock is, you don't need to rely on your spells as much as other casters - Eldritch Blast hits pretty dang hard for a cantrip you pick up when you start off, especially with Agonizing Blast, and certain spells, like Hex, let you debuff an enemy while buffing your damage a smidge basically permanently, assuming your Concentration isn't broken. But, when a fight gets tough, and you NEED power, Warlocks are your go-tos, because unlike other casters, their spell slots level up, and they always upcast their spells at a higher level, and they recover them more easily than other casters. And until you need that extra firepower, just keep your Warlock as a consistent damage dealer with their Blasts and (assuming Pact of the Blade), their melee capabilities.
Last edited by Nategore; Mar 25, 2024 @ 7:50pm
Nauct Mar 25, 2024 @ 8:01pm 
Eldritch Blast and Hex is the best sustained damage in the game. If you have 20CHA at level 10 you're doing 6-16x3 with Hex 1-6x3, there are also lots of items in the game that make each individual hit do more. You could multiclass with sorc and fire a bunch in one turn.
If you run pact of the blade, except in Honour mode, you can multiclass with a martial class, like paladin, and get 3 attacks per action with a greatsword.
You can play it like a controller, start the first round fearing everything, they drop their weapons and scatter. Cast Darkness on yourself and enemies more or less ignore you.

If you play like tabletop DnD and take very sparing short rests you get to use 2 spells each fight, higher level spells than the other casters. You can maintain concentration on hex and be able to recast it with 2 spells after a short rest, if you got an extra slot before rest throw on an Armor of Agathys. Warlock is the most powerful class because no other class can afford to cast such high level spells each fight
TaKo Mar 25, 2024 @ 8:18pm 
only other class besides fighter that can get 3 normal weapons attacks without using up resources or bonus actions via pact of the blade, this also makes them an incredibly SAD(single ability dependency) class as both weapon attacks as well as spell attacks/save scale off the same ability(Charisma). Pact of the Chain and Tome are pretty meh tho

spell slots that fully replenish on short rests instead of long ones, even if they only get very few spell slots

best ranged offensive cantrip and extra buffs for it(more dmg and pushing or doubled range), also it's level-based cantrip boosts come in the former of extra projectiles rather than more dmg die, which means more flexible targetting, better benefitting from boosts to each instance of cantrip dmg(like it's own agonizing blast) as those apply to each ray), also force is a rarely resisted element

devil's sight shenanigans

Originally posted by Atech:
Eldritch blast is pretty weak compared to damage of what Fire Dragon sorcerers or any Lightning or Cold damage casters with wet condition can put up.
EB is a cantrip

also wet giving vulnerability is one of the dumber homebrews larian did(personally play modded and wet is changed to disadvantage against lightning saves/advantage for lightning attacks against wet people)

Originally posted by lefty1117:
It's one of the few disappointments I have in the game that they didn't put in the Hexblade subclass
not that modders should be the one's implementing but hey, at least it exists and it works well: https://www.nexusmods.com/baldursgate3/mods/1100
Quillithe Mar 25, 2024 @ 8:32pm 
Originally posted by Fluffykeith:
Oh, and there’s almost no enemies at all that are resistant to Force damage.
Yeah I was curious so I checked the wiki and it looks like the only enemies are the golem Grym who is also at least resistant to every other damage type except bludgeoning at all times, and Gortash with a buff who gets force immune

So basically there's one enemy in the game where this is an issue.
NukacolaBottleCap Mar 27, 2024 @ 9:03pm 
Warlock is an underwhelming class. I've been experimenting with different builds suggested on various forums and none of them are amazing. I frankly don't understand why anyone thinks this is a good class. If you were looking to build a character that is solid in combat and can act as the face of the group, you're better off going Sword Bard. If you want a magic user who can dominate the battlefield, then you're better off with a Sorcerer.
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Date Posted: Mar 25, 2024 @ 7:10am
Posts: 41