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Started my 6th or 7th run right now and decided to try once more the Dark Urge (but current one will try to reject the Urge) however no quality changes so far at the end of Act 1. Previously I thought that bugs and technical issues might be involved... but seems like it's not the case.
I just remember that outside storyline which is ... fine (even though I expected a bit more after what I've seen in general, but it's not an issue) there is no "Urge is a murderer" staff. I mean like... harassing of tiny animals and biting filthy goblin's toes is disgusting and feels like a bit different mental issue. In other words it feels disturbing to role play Dark Urge outside story scenes of Dark Urge...
However, it is a bit weird to me that on like an evil run like you said, where you raid the Grove that she still wants to be a good guy after. I think a lot of the confusion with that is that Larian didn't expect her to be as popular as she was so when they went back in and patched her, they weren't considering all of the different outcomes for her character depending on whether or not you raid the grove (they should keep her evil if you raid it IMO,) Which is a weird over-slight, but nothing that has bugged me too much about my durge playthrough.
As for durge in general, I'm not too far in yet so maybe I don't know but it hasn't been too boring for me but if you have to kill more small animals than people at some point, I definitely probably won't continue to enjoy it lol.
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It's heavily implied that you were a diabolical genius prior to Orin lobotomising you, with the entire Absolute plot having been crafted by you and Gortash. If you read the prequel story to the game, "Blood in Baldur's Gate" it also talks about how you're intelligent enough to cover up all of your murders and are essentially the most prolific serial killer in the history of Baldur's Gate. The elder brain is even willing to go along with your plan and impressed by its cleverness and cruelty, and this is a being of unfathomable intelligence. This is more the kind of murderer you were interested in I assume.
AFTER being lobotomised however, you still have the desire to harm but now also a mangled, dull brain. You're no longer capable of devilry or grand plots, just random acts of violence you can barely regulate.
1. I've played on early access and very hardly cleaned everything on my first play through with custom character.
2. As a second attempt I decided to choose Dark Urge. I'm well aware of lore so the back story wasn't a surprise for me during whole campaign and I thought that I can try to switch "full evil role play mode ON" by making two rules, that "I will embrace my powers" and "I will kill all NPCs and companions but only via dialog or cutscenes options so choices would be justified by characters decisions". Also it was a nice opportunity to check vanilla Minthara hiring and betrayal of druids.
3. I've completed it avoiding some side quests just because after first run memory was fresh and it was boring for me to clear everything.
4. I tried 1st Act couple more times and right now decided to go once again with full completion of everything that I can as Dark Urge but rejecting it's nature cause outcomes are different here and there.
5. I've searched internet last months to check whether anything new was found among Dark Urge scenes and it seems that I didn't trigger only one minor scene on my first tryout.
Summary: if what I've seen so far is really "almost everything" - then it is not good. Problem for me was that on my first durge run I also knew which "bad actions" were available to me regarding of my character choice. Like killing tieflings which captured Laezel at the beginning (minor example to avoid spoilers). So, for those who are not aware what is a part of Dark Urge background and what's available to you no matter what - it feels like yeah. Outside story scenes durge hates tiny animals and goblin's toes. :(
Agreed. I simply felt lacking at least one or couple scenes during the whole campaign to be related to "random act of violence towards non-furry little things". I mean, simply. There are NPCs which are there just for decoration. If player embraces Urge X times - spawn the body of one non-important NPC from visited location somewhere in the corner. Add narrator which tells you that it was murdered last night and you feel like it could've been you. Or even without narrator - use the same bloody texture on the ground as with bard in a camp.
Some dialogs even giving similar feeling like you can do a bo-bo but nothing happens:
A girl in a tiefling camp got a scratch from goblins attack and Dark Urge can stare at her blood. It could've been extended. Yes, it will draw attention and might put you in jail, but with durge you are able to lose Gale by cutting his arm in the very beginning, lose lover, lose Alfira, etc and all of this very impactful so going into jail and even losing reputation among druids doesn't seems to be big of a deal in comparison :)
I liked the DU for the content but exactly what you are supposed to do to be successful as the DU is not entirely clear to me. I think that could be improved.
I found that somehow I failed at being the Dark Urge even though
I killed Orin. I resisted all the murders except the one you can't resist, but Orin seems to be the key to "winning". The butler shows up outside the Bhaal Temple and says kill Orin, and I did. But on the way out the butler seemed to not realize I killed Orin and he cursed me. I killed everyone at the reunion as a result. When I reported this to Larian they asked "how" I killed Orin -- seems odd, but I gather you have to do it in a special way, maybe with a special dialogue and a "duel". I just initiated combat as soon as I could to save Laezel.
I wish it was more clear, but at this point I don't want any more spoilers and will try to figure it out on another DU run.
Note that Durge by default has quite a bit of personality that's implied to carry over from before their memory loss, particularly having always been a bit of a doofus despite their genius. Nothing says you have to pick those options, but it builds up a picture of how Durge differred from both Gorion's Ward and Orin (mostly by walking a path of restrained indulgence).
So, spending dozens of hours on durge for me feels like he is rather a coward and psycho who tends to occasionally rip off butterfly wings and kicking little kitties rather than being a threat to BG or Sword Coast. It could've work if durge would've been 12 years old so birds and squirrels are the only safe targets... but adventurer whos dealing with all that staff from BG3 story showing of his legacy in open world by acts like this? Come on...
Sarevok and yourself though letters claim that Orin doesn’t understand Bhaal, yet the dialogue from your Butler and your inner Urge monologues imply very much that Bhaal isn’t just “Death”, it’s creativity too, or else why would Sceleritas praise your handiwork and certain styles etc