Baldur's Gate 3

Baldur's Gate 3

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SlicerDicer Mar 10, 2024 @ 11:36am
ugh can't use hand crossbow and torch
somehow you can use and reload dual equipped hand crossbows but you can't seem to use one with a torch.

in fact the lameness increases. you can't use any light source with anything but a melee weapon. all the myriad of ways we used to light our our way in ttrpg.

i guess that is one way BG3 falls way short as a crpg.
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Showing 1-8 of 8 comments
Calculus Mar 10, 2024 @ 12:00pm 
It's pretty usual in games, where you can also use torch as a weapon.
It's a pretty standard limitation because of usage of ranged and melee weapon slots
SlicerDicer Mar 10, 2024 @ 9:23pm 
Originally posted by Calculus:
It's pretty usual in games, where you can also use torch as a weapon.
It's a pretty standard limitation because of usage of ranged and melee weapon slots

no. it's a design limitation of this game. the missile weapon slot and melee weapon slots are considered separate. why? not sure.
i have played many that they are the same slots. you literally swap weapons, however not for free action like bg3. well skyrim does not count since its an fps type.
though what is true is there are not many fantasy crpg with 1-hand missile weapons. so to have a torch out means its either a shield or melee weapon. Also its odd that torch can do so much damage.
Sentient_Toaster Mar 10, 2024 @ 9:25pm 
You shouldn't be able to dual-wield hand crossbows, anyway (or, more precisely, you shouldn't be able to take a second shot with either, because you shouldn't be able to reload them).
Angel Mar 10, 2024 @ 10:35pm 
Originally posted by Sentient_Toaster:
You shouldn't be able to dual-wield hand crossbows, anyway (or, more precisely, you shouldn't be able to take a second shot with either, because you shouldn't be able to reload them).

that's not how it works in this game, all crossbows don't need reloading
dulany67 Mar 10, 2024 @ 10:41pm 
Originally posted by Angel:
Originally posted by Sentient_Toaster:
You shouldn't be able to dual-wield hand crossbows, anyway (or, more precisely, you shouldn't be able to take a second shot with either, because you shouldn't be able to reload them).

that's not how it works in this game, all crossbows don't need reloading
Which is kind of silly.

I tend to agree on this one, though. But then I don't think it's that important either.
Wokelander Mar 10, 2024 @ 11:23pm 
People use torches??
NorthernDavid Mar 10, 2024 @ 11:52pm 
Light cantrip on a ranged weapon, there ya go light source on a ranged weapon. And a superior one to a torch at that. Interesting that the complaint was focused on only ranged weapons specifically hand crossbows when there are in fact a larger number of melee weapons that also cannot by default be used while holding a torch. Without the Dual wielder feat one cannot use any of the one handed or versitile melee weapons with a torch if they do not also have the light property. No rapier and torch, no hammer and torch, no spear and torch, a much much longer list.
Callirgos Mar 10, 2024 @ 11:56pm 
Thats a fun use case to solve for.
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Date Posted: Mar 10, 2024 @ 11:36am
Posts: 8