Baldur's Gate 3

Baldur's Gate 3

View Stats:
Cloister fight
Which ♥♥♥♥ at Larian thought this was well designed? Utterly ridiculous gank fest. Spam darkness and NPCs and win? Great design...

Edit: I did actually beat it - I just think it's a ♥♥♥♥♥♥♥ awful fight.
Also, funny thing - I killed whatserface, and then she came back from the dead to try and force me to give Shadowheart to her and then it re-triggered the fight that was already over so I got to kill the melodramatic ♥♥♥♥♥ again - which was actually quite cathartic...

/rrreeeeeeee
Last edited by Words And Chaos; Mar 10, 2024 @ 7:13am
< >
Showing 1-10 of 10 comments
Boombastic Mar 10, 2024 @ 6:07am 
ok..
Let it all out :-)
Pyromaiden Mar 10, 2024 @ 6:08am 
skill issue
Morgian Mar 10, 2024 @ 6:23am 
If he was a little more coherent I might understand which fight he lost. I cannot remember a fight with darkness being an issue.
Pyromaiden Mar 10, 2024 @ 6:25am 
Originally posted by Morgian:
If he was a little more coherent I might understand which fight he lost. I cannot remember a fight with darkness being an issue.
the Sharran Cloister in Act 3

multiple casters who cast the Darkness spell on your party

it's a challenge (if you're unprepared) the first time; cakewalk afterwards
Last edited by Pyromaiden; Mar 10, 2024 @ 6:25am
EldritchBlast Mar 10, 2024 @ 6:30am 
I will fire an arrow of many targets into a crowd of people in a self defense situation.
astarion Mar 10, 2024 @ 6:31am 
Originally posted by Pyromania™ (She/Her):
the Sharran Cloister in Act 3

multiple casters who cast the Darkness spell on your party

it's a challenge (if you're unprepared) the first time; cakewalk afterwards
Yea, with the right combo of crowd control spells, and using the stairs as a bottleneck, none of my characters has to even lift a sword in tactician mode.
Fluffykeith Mar 10, 2024 @ 6:32am 
The big problem for me wasn't the Darkness, it was the sheer number of enemies. I just used a lot of summoning scrolls to even the odds a bit, and some AOE spells to thin the herd, and it was fine. Just don't clump your party up, so they can't shut you down with the Darkness spells
Detective Costeau Mar 10, 2024 @ 6:32am 
Yeah, it's actually a very good use of low-level enemies to make a fight hard, which is impressive encounter design.
I still hate the cloister fight, but that's just because fights with that many enemies are a bad idea in a turn-based game because it can leave you waiting 3+ minutes watching enemies act before you get another chance to actually play the game again.
Morgian Mar 10, 2024 @ 6:37am 
I know I was there. I found it by accident, as I missed the contact in Rivington. There was a fight in the cellars before you get to Shadowheart's parents, but I remember nothing special about it.
Maybe the blood of Lathander helped me? That thing was useful in many fights where shadows and darkness played a role. Probably the overall best weapon in the game.
Get your party together on the stairs and cast a bunch of AOE at the bottom of them.

The first time I did this fight I talked to Viconia, but in subsequent playthroughs, I've just sent Astarion to kill one of the dudes on the left or right and left everyone else by the door. Then I have him misty step back to the group. Try wall of flame/stone/ice, if you use Gale have him cast a huge AOE, bring out any summons. Shadowheart can cast guardian of faith and spirit guardians. Let your tank catch the dudes that make it across. Make use of scrolls and potions.

This battle is simply irritating and my least favorite in the entire game. So yeah, this is my method to make it go faster. If you want to bother with the convo, just misty step everyone back to the stairs when the encounter begins and then employ this strategy.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Mar 10, 2024 @ 6:06am
Posts: 10