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Oh, Linux. I missed that part. I should have read through your previous comment. I can't help with that. I assume you've read through the ProtonDB link.
https://www.protondb.com/app/1086940
I THINK the bug I hit could also hit Windows users, it's just harder to diagnose on Linux
If so, then I was having that exact same issue. My laptop is 10 yrs old with a GTX 980M. It also has a HDD. It only stopped crashing when I rolled back my graphics driver and unselected the HDD setting for the game. I also capped the fps to 60. The
It runs fine with Alienware's 2019 driver for my R2 (The last one they bothered uploading on their website for my PC).
I'm getting 60 fps stable on medium-low settings.
Glad it seemingly worked, but... that's not the ideal way to do things.
1) run MEMTEST86 (free) off a USB stick to validate your DDR5
https://www.memtest86.com/download.htm
I'd try to stick to the default XMP/DOCP ram profile.
2) CPU? If it's one of the modern Intel's that have power profile problems you need to investigate further as there are BIOS updates and other tips to avoid crashing.
https://www.theverge.com/2024/6/14/24178751/intel-raptor-lake-crash-fix-etvb-not-yet
There's a lot more info out there.
3) Run CPU diagnostics (CPU-Z, Cinebench... I pick at least two) to stress the CPU and ensure it's not crashing. Not 100% guarantee.
WRITE DOWN THE CPU SCORES (so you can compare later if things change)
4) Run GPU benchmark/diagnostics. (i.e. Furmark 2)
WRITE DOWN the scores...
5) GPU undervolt?
Asus for example has their GPU Tweak III tool. You can run Furmark, get a score, then LOWER the power/voltage target and have the "OC Scanner" train the GPU (it tests at various voltage/frequency targets). Looking for minimal drop in performance but with lower power.
SUMMARY:
You want to be VALIDATING one component at a time in this order->
1) DDR5 (Memtest)
2) CPU (CPU-Z, Cinebench etc)
3) GPU (Furmark etc)
If you can stress and test this way the odds of this sort of problem showing up in a game are greatly reduced. Meaning it's probably a SOFTWARE issue.
i9 14900k and a super 4080 here and I kept crashing all the time. What solved the problem for me was limiting the fps to 60 . I don't really care, since it's not fps. 60 is more than enough for this type of game.
BUT... limiting to 60FPS is probably just a specific "fix" for this scenario by reducing the load on the CPU and GPU.
However, you're likely to get CRASHING in other stress scenarios. Other games or applications.
I highly recommend you follow my above GUIDE on how to validate the system memory, CPU and GPU are working properly.
It's PROBABLY a CPU issue. Again, for 14th gen Intel it gets complicated. There's a bunch of BIOS updates for specific motherboards and some guidelines floating around for how to adjust motherboard CPU settings for stability.
(you can go to YOUR exact motherboard website to see if your BIOS/UEFI is the latest)
At the very least, run these tests:
DDR4/5-> https://www.memtest86.com/download.htm
(boot to USB stick (may need to manually select it in BIOS) then do a FULL PASS), then
CPU-> https://www.cpuid.com/softwares/cpu-z.html (all-core for at least 10 minutes)
If anybody cares, there's a recent link to Steve and Wendell talking about 13th and 14th gen CPU crashing. It's still a major problem, and some of the CPU's will continue to get WORSE over time.
I just love how people are talking about the game not running at all when the original post was in regards to the game crashing constantly. Not trying to be rude, just pointing out what I'm noticing as a trend here with these comments. Not going to bash anybody or drop names but doing this causes these kinds of issues to go unresolved for even longer due to too many conflicting issues being brought up and worked on. Please try to keep to the original topic of the post, if you have a suggestion then post it but please don't come to these posts to drop your separate issues in the comments and sidetrack people. I have been having this same issue as the original poster to a somewhat lesser extent since I can play for around 15 minutes to an hour before my game crashes. Usually it crashes in the character creator after the 15 minutes but if I can get through that then it crashes around the half hour to hour mark and it drives my friend and I insane because he doesn't get the same issue.
My specs for reference.
CPU: Ryzen 9 5900x
GPU: RTX 3060 12gb
RAM: 32gb DDR4 G.Skill Trident
Storage Drive: 1tb Samsung 970 EVO NVME SSD
Motherboard: ASUS ROG Strix B550-F
In case you didn't notice the last post is July 2024.
Anyway, there have been issues related to more recent NVidia drivers for months that cause some games to CRASH.
It seems to be worse with multi-monitor setups and/or using Frame Gen.
Shadow of the Tomb Raider tends to crashes with Ultra RT shadows (with recent NVidia drivers).
Anyway, ignore if this doesn't apply but I ended up doing a clean uninstall using DDU (in Safe Mode with Internet off) then going back to driver 566.36, then turning Internet back on.
My system:
W11
R7-5700X3D
RTX4070