Baldur's Gate 3

Baldur's Gate 3

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Domson Mar 8, 2024 @ 1:06pm
Spellslot's don't refresh after short rest
Why does spellslots not reset after short rest? I have to Long rest every second fight I'm out of spells. This Sorcerer Build make no sense so?
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Showing 1-13 of 13 comments
Orion Invictus Mar 8, 2024 @ 1:21pm 
Because that's not how the game works. However, if you buy it, you can install a mod that does just that.
Hexoplex Mar 8, 2024 @ 1:27pm 
Need to learn how/when to use your limited resources so you can go for longer between full rests. All caster classes get cantrips that deal damage and you should be using those for the times when a spell is not necessary.
Fabulous Nathan Mar 8, 2024 @ 2:46pm 
this is just the way the rules are .

try to use buffs that last until long rest and save your actual spells for difficult battles, as mentioned above, cantrips work just fine for zapping the weaker enemies , eldritch blast and firebolt come to mind .

it can get frustrating for paladin with such limited smites , but you usually keep them for the crits and dont just blaze smites on goblins .

i would say practice makes perfect and you dont always know at start which battles require that x factor .
Mike Garrison Mar 8, 2024 @ 3:05pm 
There is effectively no limit on the number of long rests you can take, so you can just keep spamming them if you want. You can even lower the amount of food required to take them if you play with custom difficulty.

However, the "you only have a limited number of spells you can cast" thing has been part of D&D since the very beginning.
アンジェル Mar 8, 2024 @ 3:05pm 
Originally posted by Domson:
Spellslot's don't refresh after short rest
Why does spellslots not reset after short rest? I have to Long rest every second fight I'm out of spells. This Sorcerer Build make no sense so?

A sorcerer is no warlock.
Dekisugi Mar 8, 2024 @ 3:17pm 
Originally posted by Torpon:
this is just the way the rules are .

try to use buffs that last until long rest and save your actual spells for difficult battles, as mentioned above, cantrips work just fine for zapping the weaker enemies , eldritch blast and firebolt come to mind .

it can get frustrating for paladin with such limited smites , but you usually keep them for the crits and dont just blaze smites on goblins .

i would say practice makes perfect and you dont always know at start which battles require that x factor .

Yep. I'd also like to add that the Spell Sniper feat allows you to use Eldritch Blast (or other cantrip) which utilizes that character's main spellcasting stat. It's a pretty nifty feat on spellcasters.
DeMasked Mar 8, 2024 @ 3:34pm 
Originally posted by アンジェル:
Originally posted by Domson:
Spellslot's don't refresh after short rest
Why does spellslots not reset after short rest? I have to Long rest every second fight I'm out of spells. This Sorcerer Build make no sense so?

A sorcerer is no warlock.

Unless you multiclass into Sorlock or Warcerer (lol).
Dick Dawg Mar 8, 2024 @ 3:47pm 
Originally posted by Domson:
Why does spellslots not reset after short rest? I have to Long rest every second fight I'm out of spells. This Sorcerer Build make no sense so?
then youre not fighting right. use cantrips more often
jonnin Mar 8, 2024 @ 3:58pm 
Sorcerer will get more and more spells as time goes on. Around 4th level spells you have over 12 spells (4x3, 4x2, 4x1) which is enough for 4-5 fights and it just gets better and better after that.

D&D was designed around the gandalf/merlin/etc paradigm wizard who tags along giving history lessons and advice: in combat watching quietly while the guys with swords and bows take care of minor problems and busting out the big guns only when the balrog type encounters come along. For all the hype, in 5 or 6 books gandalf only uses magic a total of maybe 10 times, if that. Its not THAT rare for a D&D caster, but its close to that than the gauntlet arcade game wizard who casts 1000000000000 fireballs every screen.
JayPAC Mar 9, 2024 @ 1:03am 
Since spells can be extremely powerful, they are supposed to be a limited resource for game balance purposes. Even warlocks who regain their spell slots every short rest, don't get that many spell slots. Early paladin is the most annoying with that as they don't get many and can't use them much. At least Sorcs, Wizards and Clerics have good damaging ranged cantrips.

Cantrips are supposed to be your replacement for the attack action so you don't have to use spells to deal damage every fight.
Husz Mar 9, 2024 @ 1:51am 
Originally posted by jonnin:
Sorcerer will get more and more spells as time goes on. Around 4th level spells you have over 12 spells (4x3, 4x2, 4x1) which is enough for 4-5 fights and it just gets better and better after that.

D&D was designed around the gandalf/merlin/etc paradigm wizard who tags along giving history lessons and advice: in combat watching quietly while the guys with swords and bows take care of minor problems and busting out the big guns only when the balrog type encounters come along. For all the hype, in 5 or 6 books gandalf only uses magic a total of maybe 10 times, if that. Its not THAT rare for a D&D caster, but its close to that than the gauntlet arcade game wizard who casts 1000000000000 fireballs every screen.
You kinda get to cast 1000000000000 fireballs at the end of the game... But early in the game it's always bed time if you play as a wizard :D
Fluffykeith Mar 9, 2024 @ 2:03am 
Warlocks get their very limited spell slots back after a short rest, other casters get theirs after a long rest. Early on your casters need a ranged weapon and ranged damage cantrips and you need to be careful when you cast your proper spells.

After about level 5 your casters have a good bunch of spell slots and you’ll have found a fair number of scrolls and Arcane Cultivation Elixers
kingonads Mar 9, 2024 @ 2:14am 
Originally posted by Domson:
Why does spellslots not reset after short rest? I have to Long rest every second fight I'm out of spells. This Sorcerer Build make no sense so?

First thing as a Sorcerer or Wizard, learn to use your cantrips more often. Second you have meta magic points to recover or create spell slots. Wizards have Arcane Recovery to do the same.

I have beat BG3 on Tactician with a Wizard level 12 Conjuration, on 20 long rests TOTAL through the WHOLE campaign. Dont get me wrong it was hard as hell but it can be done.
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Date Posted: Mar 8, 2024 @ 1:06pm
Posts: 13