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Paladins are supposed to be more than just fighters with a bunch of magical smites. Really RPing one well can be difficult.
Yes. Yes, that was a lie. Maybe a white lie, a fib even. But at its core, an untruth.
Kind of a bit petty though, don't you think?
"Honesty. Don't lie or cheat. Let your word be your promise.", as the PHB puts it.
Mea culpa. Fair enough to break the oath.
It's just such a big penalty for a small dialogue option, where I'm fairly certain there are probably other places/times where you could lie and it wouldnt have given you an oath break.
Honesty. Don't lie or cheat. Let your word be your promise.
Guess having my own code in life makes playing paladins easy for me if not a bit dull. But paladins are pretty straight forward imho
Have a good one and god bless folks
So yes, there's none of that "being careful" with them, if you promise to find them, and you find them, you report what you saw.
True, and again, while paladins are trustworthy and reliable, that are also never represented as tactful. Blunt and direct is what they are, kinda surprised people still use the "holy crusade paladin" as a template for DnD inspired games.
Comes back to just how life is in the modern world more shades of grey so easier for folks to get behind something like that rather then feeling deep down what is truly wholesome and such, the world does not reward true empathy anymore largely so some oaths are harder for folks to get imho
Sorry for typos and errors
I think I might have selected the 'Paladin of Devotion - I'll find your parents' dialogue line with Arabella. Game appears to record that and enforce strictly.
If you wanna go as a rogue paladin, go oath of vengance, only way to break it is by not avenging someone, which is hard because nearly everyone that has been harmed is on your baase target list.
Otherwise, either settle in the RP, or go oathbreaker.
Some TT dev explained rogues and paladins occupy special niches in D&D. Rogue for the player who wants more freedom from boundaries, and paladin player wanting more justice. Down to perspective of individual player.