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回報翻譯問題
It's not your place to "see the problem." Dude asked about mods, OP didn't ask for your judgemental bs. People can play the game the way they want, and a lot of us want to recreate our tabletop characters. Since Larian uses mostly the PHB for character creation, that is impossible to do for a lot of us.
OP: there is a mod that adds a bunch of 5e feats, *including* Fey touched.
https://www.nexusmods.com/baldursgate3/mods/167
Check that mod out on the Nexus, it's also great since it expands the feat least by quite a lot. There's also an optional file to alphabetize the feat list when you go to pick one.
Also note since BG3 is supposedly releasing a patch this week, you may want to get it now and see if it still works after the patch, OR wait until the mod is updated after this weeks supposed patch.
Fair enough. I removed the "...see the problem." part of the post.
Now it is just a statement that the same effect can be achieved without modding the game to get the feat.
Although I do question the wisdom of using Mods in BG3 if one is serious about progression in the game. Given that Larian Studios does not currently support modding nor take mods into account when updating the game.
That's up to the modder to contend with tbh. It's the risk to modding, especially with a patch coming this week. Sometimes a patch will break a mod, sometimes it won't. More often than not it does, especially if there are dependency mods too.
But as someone who's been modding games since Fallout 2, it's something you will get used to doing. Even when modding officially is supported, stuff going wonky when an update releases is just part for the course.
Only time it really irks me is when someone claims the "game" broke their mods. Bethesda steam forums are notorious for this. At least if you only have 1 or 2 mods though, you can just disable them until the mod author updates it.
Absolutely correct on all points. :)
I'm not surprised GoA wasn't added because it's a super obscure spell from an obscure sourcebook
Oh true. I actually haven't taken fey touched from that feat list, but I do use it so I didn't know it was lacking GoA. I don't think the 5e spells mod adds that either. That particular spell might not have a mod that adds it in, since it's so obscure. Still, you get the feat which gives most of the flavor of Fey Touched, so there's that.
I imagine the game would handle it differently since it doesn't use a d20 for Initiative. Maybe instead of adding a d8 to Initiative it would add another d4 or a flat +4 bonus? And it would last until aong rest?
I have that one, and it's awesome. For many classes and situations, the existing feat selection is often ... not desirable. When you add those additional feats, many of them seem particularly worthwhile - especially for spellcasters who seem to have been shafted by the game's built in feats.
Of course, I'm using ULC, and never opt for ASIs, so I'm often picking more feats for my chars than others.
BTW: the 5E Spells addon has the spell Far Step, which if I can just say, is WAY better than Misty Step or Dimension Door.
The sourcebook it comes from costs $30 and adds very little. As opposed to the PHB, Tasha's, and Xanathars which add the most content and are the most well-known.
BG3 mostly draws from PHB obviously, a little bit from Tasha's, and I can't remember if it's Volo's or MotM it pulls monster rules from.