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So for that, run the Heat Build on Karlach and take advantage of her Soul Coins with Helldusk Gloves. A casual +17 to +23 flat damage modifier with a +3d4 on throw damage on someone who resists fire and can wear Adamantine Splint means she only ever takes singular points of damage (if any at all).
Not sure what the problem is here. The Heat Status you are talking about is actually a Buff that allows you to take 1D4 damage per turn, then pass it on using Heat Convergence.
Sculpt does not apply as it is not a direct spell, it is a status effect. Elemental Adept probably is in play, but Heat Status is a 1D4 and not a fixed amount.
So, what's the issue? I don't see anything here that needs to be 'fixed'.
Elemental Adept: Fire make it so Heat ignores your very own fire resistance while also setting minimal damage Heat will deal to you to to 2. Instead of 1-2 damage you will take 2-4. Stupid anti-synergy.
Actually, it says that a '1' is not allowed. Don't know how they do that, but simply adding +1 would not seem to be reasonable. I would have assumed a re-roll, or just setting the roll to be (in this case) 2-4. Don't know for sure, though.
Where does the 1-2 damage come from?
Still don't see the problem. Everything seems to be working exactly as intended and described. Am I missing something here?
Not trolling you, I am trying to understand.
* Yes, there may be Fire Resistance on target (whatever that is)
* Elemental Adept removes that Fire Resistance such that it is no longer in play at all.
* There is NO reduction (or should be no reduction) of damage down to '1-2'.
* Full 1D4 Damage modified to 2-4 should be in play (1 is not allowed).
So, damage should from Heat Status should be 2-4 per turn until dispersed.
Am I not understanding this correctly?
Except for the word "adept". Taking the skill makes you so "adept" at handling fire magic that you end up hurting yourself more with it than am amateur would. That's the problem.
Heat Status is a 'Buff'. It is actually BETTER that it is 2-4 instead of 1-4. More chance to build a stronger damage dump.
No, it isn't. You don't get more stacks of heat from huring yourself more. There is no item that gives you stacks of heat equal to the amount of fire damage you take.
It's fine. I think the whole Heat Status and Convergence mechanic is confusing.
But that was not really the discussion. It was about what Heat Status does when under the affects of Fire Resistance and Elemental Adept: Fire.