Baldur's Gate 3

Baldur's Gate 3

View Stats:
berniemckean Feb 11, 2024 @ 5:37am
Do you keep these things?
So I'm currently in mid-Act3

Would you still keep the moulds from the Gryforge?
What about
- those mind flayer tablets
- rune tablets
- githyanki slates
< >
Showing 1-15 of 19 comments
GriffinPilgrim Feb 11, 2024 @ 5:38am 
Oh, I'm a total pack rat. I love the idea of my character after the adventure putting these up on the walls of me and Shadowheart's house.
アンジェル Feb 11, 2024 @ 5:56am 
Originally posted by berniemckean:
Do you keep these things?
So I'm currently in mid-Act3

Would you still keep the moulds from the Gryforge?
What about
- those mind flayer tablets
- rune tablets
- githyanki slates

No to all.
seeker1 Feb 11, 2024 @ 6:24am 
The moulds? Toss 'em. Won't need them after you leave.

There are a small number of non orange border quest books/slates/docs that might be worth reading once because they ALSO might affect quest progression.

90% of texts/slates/tablets/etc. are just flavor or lore info at best (sometimes that info can help you solve a puzzle).

If in doubt, read them first, make sure nothing pops up or affects a quest, THEN sell them or get rid of them. There is never a reason to hoard them permanently.
Ironwu Feb 11, 2024 @ 7:20am 
Originally posted by berniemckean:
So I'm currently in mid-Act3

Would you still keep the moulds from the Gryforge?
What about
- those mind flayer tablets
- rune tablets
- githyanki slates

None of those are relevant any longer and can be discarded or sold.
-=GHS=-Kewlpersin Feb 11, 2024 @ 9:14am 
Originally posted by Ironwu:
Originally posted by berniemckean:
So I'm currently in mid-Act3

Would you still keep the moulds from the Gryforge?
What about
- those mind flayer tablets
- rune tablets
- githyanki slates

None of those are relevant any longer and can be discarded or sold.

This, hoarded everything from the start to finish on my 1st playthrough just in-case.
Scheneighnay Feb 11, 2024 @ 9:28am 
I have a crate full of things like that in my camp chest
jonnin Feb 11, 2024 @ 10:07am 
I can't find a comprehensive journal place for important documents that you have read, so I keep those, like the gith slates, in case something comes up and I need to refresh. I keep a lot of backpacks and pouches, and try to find ones with different icons, to store various stuff like books/slates or all my potions go in one, all my scrolls in another, all the other consumables (arrows, thowing bombs, etc) in a third... enabling the windows bulk select and move keys was one of the best UI moves they did; sort by type and bulk move to the container is so easy in this game.

but the molds for the forge only work AT the forge and they weigh like 2 hobbits each, so no, I wouldn't keep that.
Brian_the_Brute Feb 11, 2024 @ 10:53am 
There are 3 of the githyanki slates you should show to Lae'zel so she knows the truth. Once you do that, you can send to camp/discard. Leave moulds at the forge and rune slates are just for the prologue.
Not on your list, but the 2 brain jars from the ship can be kept until you reach the mind flayer colony. You can use them in a player of sorts and they basically act as easter eggs, showing random things, but none of it important to the story. There are 6 other jars at the colony so if you didn't find or keep them, you aren't missing much.
iTemperence Feb 11, 2024 @ 11:17am 
The molds are just junk. It kind of irks me that they went through the trouble of adding the ability to forge things, only to use it a grand total of twice in the entire game and only for very specific things.

I get that they had to make some choices and stuff like meaningful crafting, that's first on the chopping block, but I did feel some pretty deep disappointment that they put that in at all.
harken23 Feb 11, 2024 @ 12:19pm 
"Send to Camp" is your friend.
harken23 Feb 11, 2024 @ 12:25pm 
Originally posted by iTemperence:
The molds are just junk. It kind of irks me that they went through the trouble of adding the ability to forge things, only to use it a grand total of twice in the entire game and only for very specific things.

I get that they had to make some choices and stuff like meaningful crafting, that's first on the chopping block, but I did feel some pretty deep disappointment that they put that in at all.

The annoying thing is that they left a TON of stuff in the game that doesn't ever do anything, tho they sound useful. Brass ingots? Tongs? Lab equipment? Empty potion bottles? All useless garbage, but they sound like they'll come in handy at some point (unlike, say, a wooden cup or a pot lid. Or a crate that looks like all the other crates but you pick it up instead of opening it, thereby adding 40lbs to your encumberance).

Larian's inventory system is a joke, and they should have fixed it after D:OS1. It wasn't as egregious in D:OS games, but they didn't have near as much random crap to sort thru.
AokiYakumo Feb 11, 2024 @ 12:26pm 
Originally posted by berniemckean:
So I'm currently in mid-Act3

Would you still keep the moulds from the Gryforge?
What about
- those mind flayer tablets
- rune tablets
- githyanki slates

The Grymforge moulds become trash loot after making 2 adamantine items (and not very good trash loot either, those things are HEAVY!).

Anything that is 'readable' like the illithid tablets, the Githyanki slates, the books/scrolls/notes/broadleaves/etc., you always want to read once, whenever they are collected. You don't need to keep them after they've been read, and they sell for 7g a pop with a modest weight.

I've kept some of the books and slates, but mostly for RP purposes (giving SHeart the Selunite/Sharran texts, giving Lae'Zel the githyanki slates - particularly the ones on Orpheus or the ones etched by those close to Orpheus, that sort of stuff). The rest I pawn off. As for the moulds, they just get dropped. That's 10lbs of weight I cannot be arsed to carry.
emreyigit1967 Feb 11, 2024 @ 12:27pm 
I keep everything. My apparently infinitely large traveller's chest has everything neatly categorised.

I even group the books separately by subject material. Those touching on Withers are separate to Wild Tales 1-6, are separate to trashy novels, A Pleasurable Deal together with The Shocking Truth etc. 😮
Ericus1 Feb 11, 2024 @ 12:46pm 
This is a quintessential example of how much better a system Owlcat made for WotR than Larian has over 3 iterations of games now.

In Wrath, literally every piece of useless "junk" is already auto tagged that way, and so you know if it will have a use or not. And there's a single button to sell it all, that's even configurable to sell everything from just junk to basic magic weapons and armor. And let's not even discuss how much easier it is to collect stuff after fights. Once click to grab all the loot in an area, versus a terrible time looting every single thing one a time and pixel hunting to actually click on that silver goblet and not talk to my idiot companions by mistake because they just walked randomly in the way.

Versus the garbage system we have in BG3 where you have manually tag everything, have no clue it things have a "hidden" usage or not, aren't really sure if you will need something 40 hours of game later (the brains from the prologue can actually be used for some flavor - 2 acts later at the very end of act 2; wow, thanks Larian, glad I kept those in my inventory this whole time because I cannot even go back to camp when I need them at that point to get them from storage even if I did keep them).

I hate BG3's inventory system with the burning passion of a 1000 dying stars. Every interaction with it is a painfully annoying and tediously frustrating experience.
Last edited by Ericus1; Feb 11, 2024 @ 12:52pm
Metrod125 Feb 11, 2024 @ 1:13pm 
Originally posted by Ericus1:
This is a quintessential example of how much better a system Owlcat made for WotR than Larian has over 3 iterations of games now.

In Wrath, literally every piece of useless "junk" is already auto tagged that way, and so you know if it will have a use or not. And there's a single button to sell it all, that's even configurable to sell everything from just junk to basic magic weapons and armor. And let's not even discuss how much easier it is to collect stuff after fights. Once click to grab all the loot in an area, versus a terrible time looting every single thing one a time and pixel hunting to actually click on that silver goblet and not talk to my idiot companions by mistake because they just walked randomly in the way.

Versus the garbage system we have in BG3 where you have manually tag everything, have no clue it things have a "hidden" usage or not, aren't really sure if you will need something 40 hours of game later (the brains from the prologue can actually be used for some flavor - 2 acts later at the very end of act 2; wow, thanks Larian, glad I kept those in my inventory this whole time because I cannot even go back to camp when I need them at that point to get them from storage even if I did keep them).

I hate BG3's inventory system with the burning passion of a 1000 dying stars. Every interaction with it is a painfully annoying and tediously frustrating experience.

You forgot one thing that may or may not add another 1000 dying stars to your routine: Shared inventory system.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Feb 11, 2024 @ 5:37am
Posts: 19