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No to all.
There are a small number of non orange border quest books/slates/docs that might be worth reading once because they ALSO might affect quest progression.
90% of texts/slates/tablets/etc. are just flavor or lore info at best (sometimes that info can help you solve a puzzle).
If in doubt, read them first, make sure nothing pops up or affects a quest, THEN sell them or get rid of them. There is never a reason to hoard them permanently.
None of those are relevant any longer and can be discarded or sold.
This, hoarded everything from the start to finish on my 1st playthrough just in-case.
but the molds for the forge only work AT the forge and they weigh like 2 hobbits each, so no, I wouldn't keep that.
Not on your list, but the 2 brain jars from the ship can be kept until you reach the mind flayer colony. You can use them in a player of sorts and they basically act as easter eggs, showing random things, but none of it important to the story. There are 6 other jars at the colony so if you didn't find or keep them, you aren't missing much.
I get that they had to make some choices and stuff like meaningful crafting, that's first on the chopping block, but I did feel some pretty deep disappointment that they put that in at all.
The annoying thing is that they left a TON of stuff in the game that doesn't ever do anything, tho they sound useful. Brass ingots? Tongs? Lab equipment? Empty potion bottles? All useless garbage, but they sound like they'll come in handy at some point (unlike, say, a wooden cup or a pot lid. Or a crate that looks like all the other crates but you pick it up instead of opening it, thereby adding 40lbs to your encumberance).
Larian's inventory system is a joke, and they should have fixed it after D:OS1. It wasn't as egregious in D:OS games, but they didn't have near as much random crap to sort thru.
The Grymforge moulds become trash loot after making 2 adamantine items (and not very good trash loot either, those things are HEAVY!).
Anything that is 'readable' like the illithid tablets, the Githyanki slates, the books/scrolls/notes/broadleaves/etc., you always want to read once, whenever they are collected. You don't need to keep them after they've been read, and they sell for 7g a pop with a modest weight.
I've kept some of the books and slates, but mostly for RP purposes (giving SHeart the Selunite/Sharran texts, giving Lae'Zel the githyanki slates - particularly the ones on Orpheus or the ones etched by those close to Orpheus, that sort of stuff). The rest I pawn off. As for the moulds, they just get dropped. That's 10lbs of weight I cannot be arsed to carry.
I even group the books separately by subject material. Those touching on Withers are separate to Wild Tales 1-6, are separate to trashy novels, A Pleasurable Deal together with The Shocking Truth etc. 😮
In Wrath, literally every piece of useless "junk" is already auto tagged that way, and so you know if it will have a use or not. And there's a single button to sell it all, that's even configurable to sell everything from just junk to basic magic weapons and armor. And let's not even discuss how much easier it is to collect stuff after fights. Once click to grab all the loot in an area, versus a terrible time looting every single thing one a time and pixel hunting to actually click on that silver goblet and not talk to my idiot companions by mistake because they just walked randomly in the way.
Versus the garbage system we have in BG3 where you have manually tag everything, have no clue it things have a "hidden" usage or not, aren't really sure if you will need something 40 hours of game later (the brains from the prologue can actually be used for some flavor - 2 acts later at the very end of act 2; wow, thanks Larian, glad I kept those in my inventory this whole time because I cannot even go back to camp when I need them at that point to get them from storage even if I did keep them).
I hate BG3's inventory system with the burning passion of a 1000 dying stars. Every interaction with it is a painfully annoying and tediously frustrating experience.
You forgot one thing that may or may not add another 1000 dying stars to your routine: Shared inventory system.