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Other than that Sorcadin is fun for conversation, though not as fun in combat until later levels. And barbadin is entertaining - it's really fun throwing enemies around and using them to attack other enemies and the barbarian speech options are amusing
One class I always like having in my party, but I haven't had as main character because I only main face characters is the light cleric - Fireball and Spirit Guardians is just a fun combo
Tavern brawler monk is another fun party member - strength based open hand monk/thief with the tavern brawler feat and giant strength potions. Just one-hitting people with a punch or kick to the face
And charisma is better stat then intelligence. Charisma improves dialogue skills and synergies with a lot of other classes. Intelligence does not synergies with anything cause wizard is the only intelligence based class.
Also, a lot of wizard subclasses are either boring or bad. As a Conjuration wizard you are no better at casting conjuration spells or summoning creatures with conjuration then anyone else.
I know how to run Warlocks, I’ve played them enough. I was just saying that I find their tiny number of spell slots to be off putting.
That’s why I like pairing them with paladin.
Mind you I also don’t like how Eldritch Blast has been designed as the default “you must take this otherwise you’re gimped”
Paladins can do a lot of damage. WIth limited charges, but sure.
They are still not worthy.
A class of defenders of the letter of their oath, instead of their spirit.
I found clerics that much more tolerable, and I detested clerics before (from a roleplaying standpoint), because they have a literal god peering down from their shoulder.
(Half Orc) War Cleric of Tempus will always be more sufferable than any oath of conquest paladin, imo.
Druid > oath of the ancient.
Yeah if you wanna utllilize the healing aspect druid, bard, cleric over ancient. I did find it's ability to cast that heal useful a few times but very situational. Like it's 11 hp twice standing near someone that is downed can revive them twice once on proc then again if they go down before the 2nd, of not they have 22hp. But quite limited honestly in that utility, I like to take a few points then cross class into a caster class for better smites overall though.
Or just play another class whatsoever.
There isn't a lack of combination for damage/ tankiness in bg3 (gith/sorcerer for example).
There are also, ofc, worse choices (eldritch knight), but my main gripe with paladin remains how the class performs thematically.
As I said, an immense disappointment.