Baldur's Gate 3

Baldur's Gate 3

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Too many magic items
There seems alot of magic items 2-3 every major encounter and most are junk
Are these items just to feed Gale?
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Showing 31-45 of 48 comments
ahsanford Feb 5, 2024 @ 8:16am 
Originally posted by EricHVela:
I was also shocked I never thought of using Greater Restoration on the garden of statues in the Underdark. Not much to say for them, but it made the following fight much more interesting than when the Spectator appeared. (They are very loyal to Dhourne, almost to a fanatical level.)

Stone to Flesh works as well, I believe. Never would have though to try Greater Resto, huh.

- A
Last edited by ahsanford; Feb 5, 2024 @ 8:16am
mike_hanna211 Feb 5, 2024 @ 8:17am 
Originally posted by Pyromania™:
Originally posted by mike_hanna211:
After the chapel in Act 1, I have 5 Protection from Good or Evil scrolls. That's a concentration spell when cast. Why would I need 5 of them?

Auntie Ethel & her lair
Raphael & the House of Hope
Any of the several undead encounters in Act 2, as well as the ones outside of Act 2

Et cetera.

And using them prevents the use of other concentration spells that are more useful.

So let non-casters who don't have concentration spells use them.

Arrows, I use all the time, but I find them quicker than I use them. Also, I don't use arrows like fire, ice, or lightning when the enemy is engaged with your melee. Unless you want those effects to hit your own party.

Good because you're not supposed to use ranged in melee anyway. Kinda why you suffer Disadvantage for trying.

Admittedly, I don't use Arrows of Darkness, because it doesn't make sense to me. The enemy will just run out of the darkness effect.

Obscure an area so you can steal something
Cloak an ally to help them escape an enemy without having to disengage
Provide cover for a sneaking ally
Protect an ally from ranged attacks
Block visibility in a choke point to force ranged opponents into melee

Also, why do I need 10 Potions of Feather Fall? I found one place that Feather Fall is useful (to get into the Underdark from the spider lair). And even then, there's other ways to get to the Underdark.

Quicker way to get down from rooftops than climbing ladders and stairs.

Potions of Animal Speaking too... it's like OK, I don't think my Fighter gives a damn about talking to every squirrel, mouse, rat, etc.

Then you're missing out on quite a fews quests, rewards, and other details in the process.

It's sad that you're so tactically crippled that you really had to come onto this forum and outsource your thinking to other people. Maybe instead of trying to write off any of the number of items you can can find in the game as "useless" you can try and actually find a use for them by thinking of scenarios where they might be useful? It's called "strategy" which is kind of a big part of playing turn-based games like BG3.

I find it hilarious that you think I was implying I needed help at all. I'm playing the game just fine. Beside the fact you go some points wrong in your long-winded reply. I don't use ranged weapons IN melee. I don't use arrows of fire, lightning or ice when my OTHER melee characters are in melee. Non-casters shouldn't be able to use scrolls, period. Why Larian deviated from this is beyond me. Regardless, it situational at best, and at worst is wasted when you can cast something else that requires concentration. I beat Auntie Ethel, and Raphael fairly easily. Why bother wasting/using scrolls of protection when you can do something more meaningful in the combat?

I think it's funnier you have to resort to all these things just to play the game. I don't know... who's the better player? The one that succeeds without using all these "helpful" items? Or, the player that relies on them? Maybe adjust your tactics so you don't have to waste actions using useless magic items.
ahsanford Feb 5, 2024 @ 8:18am 
Originally posted by Exarch_Alpha:
Heh Monty Haul. Ages since I read that term

BG 1 and 2 suffered from it. BG2 expansion is particular was hilarious because you could find +4 items in barrels...


BG2's expansion was the wrong kind of fan service, IMHO. Never liked it.

If you disliked the initial Pathfinder game from Owlcat, never play Throne of Bhaal. Buffing teams 5-7 spells deep before each battle, having to peel back umpteen layers of magical defense to win battles, etc. That expansion was such a grind.

- A
Last edited by ahsanford; Feb 5, 2024 @ 8:18am
mike_hanna211 Feb 5, 2024 @ 8:22am 
Originally posted by darkbird1000:
Originally posted by northernwater:
Play how you like. If you can't find a use for something - sell it. Everything has a use. Just because you don't know what it is or choose not to use it does not mean is of no use.

Saying the game has multiple ways to solve a problem is not an answer. Or saying some things are more useful than others is not an answer.

If you don't want the stuff don't pick it up or craft - lol.

I not saying anything about problem solving or the usefulness of magic items it's just that there are so many not including potions and scrolls every orc seems to have a item that has some obscure action/effect and the vendors 50% of there stock is green or blue and mainly just do obscure very situation things like you have to keep changing your load out for every encounter etc

This, 100%. Why do Goblin Trackers (a level 1 creature) using magical arrows? The plethora of magical items reduces the excitement of finding actual magical items, IMO.

"Oh wow, another Armor of..... and Sword of....."
darkbird1000 Feb 5, 2024 @ 8:29am 
Originally posted by mike_hanna211:
Originally posted by darkbird1000:

I not saying anything about problem solving or the usefulness of magic items it's just that there are so many not including potions and scrolls every orc seems to have a item that has some obscure action/effect and the vendors 50% of there stock is green or blue and mainly just do obscure very situation things like you have to keep changing your load out for every encounter etc

This, 100%. Why do Goblin Trackers (a level 1 creature) using magical arrows? The plethora of magical items reduces the excitement of finding actual magical items, IMO.

"Oh wow, another Armor of..... and Sword of....."
Also there should be cursed items or a price to pay
The greater the benefit the more the cost
And who or what is creating all these items why enchant a ring to be invisible only if you are in total darkness
ahsanford Feb 5, 2024 @ 8:32am 
Originally posted by mike_hanna211:
I find it hilarious that you think I was implying I needed help at all.

Um, you literally asked us what to do with some items that you amass a lot of... and someone answered your question.

Originally posted by mike_hanna211:
I think it's funnier you have to resort to all these things just to play the game. I don't know... who's the better player? The one that succeeds without using all these "helpful" items? Or, the player that relies on them? Maybe adjust your tactics so you don't have to waste actions using useless magic items.

Yep, because *you* don't use certain items they must be useless for everyone.

Then someone says, 'Well I actually use those things and find them helpful.'

Then you belittle them for not playing the game the way that you do?

Really?

- A
darkbird1000 Feb 5, 2024 @ 8:36am 
Originally posted by ahsanford:
Originally posted by mike_hanna211:
I find it hilarious that you think I was implying I needed help at all.

Um, you literally asked us what to do with some items that you amass a lot of... and someone answered your question.

Originally posted by mike_hanna211:
I think it's funnier you have to resort to all these things just to play the game. I don't know... who's the better player? The one that succeeds without using all these "helpful" items? Or, the player that relies on them? Maybe adjust your tactics so you don't have to waste actions using useless magic items.

Yep, because *you* don't use certain items they must be useless for everyone.

Then someone says, 'Well I actually use those things and find them helpful.'

Then you belittle them for not playing the game the way that you do?

Really?

- A
I am not saying all the junk magic items are useless in all situations what I am saying is that there are TOO many magic items and most of them are very situational and not useful in everyday game play
northernwater Feb 5, 2024 @ 8:36am 
Originally posted by ahsanford:
Originally posted by mike_hanna211:
Potions of Animal Speaking too...

Literally the first thing I do each day in camp is casting Animal Speaking and chat with the pets in camp.

Why your main should always have animal speaking up:

* Animals in BG3 are hysterical and surprising
* Animals can reveal key area/quest details and even participate in finding loot
* Being able to speak to animals unlocks being able to use all your social skills on them -- super helpful for recruiting camp pets, convincing a Rothe to trample his master, etc.

So: I sell all my animal speaking pots, but if I didn't have that 'ritual' free-slot cast of that spell, I'd be drinking that pot with my main daily.

- A
I nee to start talking to animals more.
Brian_the_Brute Feb 5, 2024 @ 8:38am 
BG3 lacks balance with magic items in several ways.

There are way too many generic/duplicate +1 items lying around everywhere but (almost) no +3, +4, +5 items that drop from bosses and mini-bosses. It makes defeating bosses lackluster as they often don't have any loot that is worth keeping, or at best they just have a unique feature that has very little utility.

The best magic items in the game are obtained instead via exploits such as the deva mace or finding them in hiding places such as the sorcerer's sundries that don't require any real test or combat to get.

Non-magic user classes being able to read magic scrolls is broken as well...they should at least need a read magic feat and pass a INT or WIS check to use them.
northernwater Feb 5, 2024 @ 8:38am 
Originally posted by mike_hanna211:
Originally posted by darkbird1000:
Non Casters should not be able to use scrolls that is one change from 5e

BINGO! Why would a fighter be able to use/read a divine or arcane scroll?
He learned to read while in school?
darkbird1000 Feb 5, 2024 @ 8:41am 
Originally posted by northernwater:
Originally posted by mike_hanna211:

BINGO! Why would a fighter be able to use/read a divine or arcane scroll?
He learned to read while in school?
he should have to take the eldritch knight class so can use magic
ahsanford Feb 5, 2024 @ 8:53am 
Originally posted by Brian_the_Brute:
BG3 lacks balance with magic items in several ways.

There are way too many generic/duplicate +1 items lying around everywhere but (almost) no +3, +4, +5 items that drop from bosses and mini-bosses.

The highest number of the gear goes to has very little to do with balance, IMHO. You just want higher plus gear, which is a natural thing to want.

I think either WOTC or LarIan themselves made an internal call that the highest benefit item in the game will be +3 and then the cool things gear brings are the side powers / abilities / feats that these items unlock.

(heck, items that gives you guaranteed advantage in combat are effectively +5 to hit, more or less. So transformational items are absolutely out there — they just may not be called the ‘+5 thing of thinging’ that you had in mind.)

Older D&D games were all about just getting the highest plus in the highest AC in the most vanilla basic brute force advantage to every small repetitive attack you make. I love that Larian *didn’t* go in that direction with this game.

I love the gear that breaks the rules of the game and it’s orthodoxy down so that absolutes are no longer absolute: medium armor that requires no proficiency to wear, items that unlock feats/spells that your build would never have access to, etc.

- A
Last edited by ahsanford; Feb 5, 2024 @ 9:08am
Simbolic Feb 5, 2024 @ 8:58am 
Yeah can agree after beating game I have tons of left over items that are pretty much useless to me or my builds. Necklaces are the worse barely find any that benefit any other class beside spell casters.
Mojo Feb 5, 2024 @ 8:59am 
Can never have too many magic items lol

Seriously lots of them are there just for you to sell to have some extra gold I think.
ahsanford Feb 5, 2024 @ 9:11am 
Originally posted by Simbolic:
Yeah can agree after beating game I have tons of left over items that are pretty much useless to me or my builds. Necklaces are the worse barely find any that benefit any other class beside spell casters.

The guidance one is great. I give that to a regular melee party member so I don’t have to burn that myself in dialogue checks — then I can stack it with bardic, thaumaturgy, friends, 2nd level cleric stat bumps, etc.
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Date Posted: Feb 5, 2024 @ 6:25am
Posts: 48