Baldur's Gate 3

Baldur's Gate 3

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Gweihir Feb 4, 2024 @ 2:18pm
Full rest after each fight?
So maybe after I am at 125h / just finished Act 1 (yes, I am a slow player that likes to look at everything), this is a stupid question, but is the food supply balanced for resting after each fight? I tried to do two, sometimes 3 fights on one rest, but I now have 3000 camp supplies stored. That seems to indicate I do not need to be careful with them at all. Is that correct? Thanks for any insight.
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Pyromaiden Feb 4, 2024 @ 2:20pm 
The game is absurdly over-saturated with camp supplies. You can full rest after literally every fight and you'll still have more food than you know what to do with by the end of the game.
Last edited by Pyromaiden; Feb 4, 2024 @ 2:21pm
GriffinPilgrim Feb 4, 2024 @ 2:24pm 
Theoretically you could use up the food in the game...but unless you were trying to you won't.
That said some events in the game (not many, but some) will progress if you long rest after encountering them You'll usually be able to figure out which ones (the burning inn from Act 1 for instance) but still, eyes open.
kbiz Feb 4, 2024 @ 2:24pm 
No. It's balanced for short rest, short rest, long rest.

Personally, I don't like to rest often. I'd rather have elixirs juicing all characters all times.
アンジェル Feb 4, 2024 @ 2:29pm 
Originally posted by Gweihir:
Full rest after each fight?
So maybe after I am at 125h / just finished Act 1 (yes, I am a slow player that likes to look at everything), this is a stupid question, but is the food supply balanced for resting after each fight? I tried to do two, sometimes 3 fights on one rest, but I now have 3000 camp supplies stored. That seems to indicate I do not need to be careful with them at all. Is that correct? Thanks for any insight.

The food supply is not balanced at all... By the end of Act 3 I was sitting in average on 6000 on normal and still 5000 on Tactician / Honour mode.
MR67 Feb 4, 2024 @ 2:32pm 
Alternatively, if you're concerned about conserving camp supplies and you have a ranger or druid in the party, just have them memorize the Goodberry spell and then use all their unused spell slots to cast Goodberry just before resting. Each Goodberry = 1 camp supply and each casting of the spell creates 4 Goodberries!
Food is a meaningless token.
Originally posted by MR67:
Alternatively, if you're concerned about conserving camp supplies and you have a ranger or druid in the party, just have them memorize the Goodberry spell and then use all their unused spell slots to cast Goodberry just before resting. Each Goodberry = 1 camp supply and each casting of the spell creates 4 Goodberries!

That really defeats the point. Also, you'd need to use 10x lvl 1 spell slots for one long rest (on Exploration + Balanced, 20x on Tactician or Honor).

Goodberry was nerfed! #JusticeForGoodberries
Last edited by Pan Darius Cassandra; Feb 4, 2024 @ 2:52pm
Given that they don't really have a good grasp on how to create D&D encounters, it's not really surprising that they don't know how to allocate resources for resting. Limited resources and resting just aren't a thing in their usual games so they have no practice with creating a game that includes those things.
DrZann Feb 4, 2024 @ 2:55pm 
Originally posted by MR67:
Alternatively, if you're concerned about conserving camp supplies and you have a ranger or druid in the party, just have them memorize the Goodberry spell and then use all their unused spell slots to cast Goodberry just before resting. Each Goodberry = 1 camp supply and each casting of the spell creates 4 Goodberries!
The hated of spells in DM circles. Lol
Izuzul Feb 4, 2024 @ 2:58pm 
You can even buy food right from your room in the Elfsong Taavern in act 3. There is a dumbwaiter behind Withers you can interact with.
HoneyDrake Feb 4, 2024 @ 3:00pm 
Originally posted by Pyromania™:
The game is absurdly over-saturated with camp supplies. You can full rest after literally every fight and you'll still have more food than you know what to do with by the end of the game.
The amount of battles we have is quite small, so you can do it exactly as explained above. Should you? In most scenarios it's fine, some missions are time based (like the thorn ritual one)
Originally posted by Cartesian Duelist:
Given that they don't really have a good grasp on how to create D&D encounters, it's not really surprising that they don't know how to allocate resources for resting. Limited resources and resting just aren't a thing in their usual games so they have no practice with creating a game that includes those things.

100% agreed.

Instead of using food, they should have tied 'campsites' to the waypoints and then disabled the ability to instantly use waypoints from anywhere (you have to walk to a waypoint and click on it to use it).

This does several things:

- While you can long rest as much as you want, you have to return to a previous campsite/waypoint to do so. With no teleporting from anywhere, this might mean walking back quite a ways.

- This encourages lazy players to push forward as far as they can rather than backtrack, because a new waypoint/camp could be right around the next corner.

Cut the number of waypoints in half, maybe more.
Callirgos Feb 4, 2024 @ 3:02pm 
Food is unlimited.
Ironwu Feb 4, 2024 @ 3:04pm 
Originally posted by Gweihir:
So maybe after I am at 125h / just finished Act 1 (yes, I am a slow player that likes to look at everything), this is a stupid question, but is the food supply balanced for resting after each fight? I tried to do two, sometimes 3 fights on one rest, but I now have 3000 camp supplies stored. That seems to indicate I do not need to be careful with them at all. Is that correct? Thanks for any insight.

The real issue is not the Camp Supplies limiting your Long Rests.

There are some, not a great many, but some quest lines that will fail if to many Long Rests are taken before they are resolved.

For example, there is a Newspaper line in Act 3. They are going to publish a 'hit' piece about you and your party in the next edition unless you stop it. If you take a Long Rest after you get the quest, it will be the next day. The article will be published, You will fail the quest; no exp.

Just a little heads up to be aware of the Quest descriptions and plan accordingly. :)

Good Luck
Quillithe Feb 4, 2024 @ 3:05pm 
Originally posted by HoneyDrake:
Originally posted by Pyromania™:
The game is absurdly over-saturated with camp supplies. You can full rest after literally every fight and you'll still have more food than you know what to do with by the end of the game.
The amount of battles we have is quite small, so you can do it exactly as explained above. Should you? In most scenarios it's fine, some missions are time based (like the thorn ritual one)
Missions are not time based with a single exception.

The thorn ritual for example will never happen unless you do something to actively progress the quest. You can rest as long as you want and it won't happen
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Date Posted: Feb 4, 2024 @ 2:18pm
Posts: 41