Baldur's Gate 3

Baldur's Gate 3

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Zeero Feb 4, 2024 @ 10:45am
Spidersilk Armour
Hello,
I'm asking here because I'm not a DnD player so I want an opinion from someone more expert than me on this matter.
Straigh to the point.
Does this armour add Advantage on Saving Throws to keep up Concentration?
As its description, it should add Advantage on CON saving throws and If I'm not mistaken most of the throws used to keep up concentration are based on CON savings.
Still I dont see any (Advantage) within the Battle Log, like any other interactions where it's displayed if avaible.

So I'm wondering if this feature is intended for other things or maybe there is an issue with the info not diplayed within the Battle Log or what.
Thank you.
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Showing 1-4 of 4 comments
アンジェル Feb 4, 2024 @ 10:58am 
Originally posted by Zeero:
Spidersilk Armour
Hello,
I'm asking here because I'm not a DnD player so I want an opinion from someone more expert than me on this matter.
Straigh to the point.
Does this armour add Advantage on Saving Throws to keep up Concentration?
As its description, it should add Advantage on CON saving throws and If I'm not mistaken most of the throws used to keep up concentration are based on CON savings.
Still I dont see any (Advantage) within the Battle Log, like any other interactions where it's displayed if avaible.

So I'm wondering if this feature is intended for other things or maybe there is an issue with the info not diplayed within the Battle Log or what.
Thank you.

You are correct. According to the description it should give you an advantage there.

send in your issue with your savegame and screenshots here

via email support@larian.com

or

via online form https://larian.com/support/baldur-s-gate-3#modal

only then it gets tracked and investigated by Larian Studios properly :spacehamster:
Believe Feb 4, 2024 @ 10:58am 
I would expect concentration saves to be included, but haven't looked into it myself, I just assumed. :/ I do know that saves vs poison are 99% CON saves, which the armour definitely helps with.
Tax evasion Feb 4, 2024 @ 10:59am 
Do you have an example from the log ?
It should give you advantage to concentration saving throws (as they are based on constitution). However, there are multiple conditions that do not require a check, and make you lose concentration automatically :
  • Downed
  • Banished
  • Sleeping
  • Incapacitated
  • Prone
  • Rage

In the combat log, I don't even know if concentration saves show up. If they do however, they might only show up with one dice, with the roll having (Advantage) right after it.
Zeero Feb 5, 2024 @ 3:20am 
Originally posted by Tax evasion:
Do you have an example from the log ?
It should give you advantage to concentration saving throws (as they are based on constitution). However, there are multiple conditions that do not require a check, and make you lose concentration automatically :
  • Downed
  • Banished
  • Sleeping
  • Incapacitated
  • Prone
  • Rage

In the combat log, I don't even know if concentration saves show up. If they do however, they might only show up with one dice, with the roll having (Advantage) right after it.

They do.
The player can read that: “Characters resisted/failed a concentration check in x ability.”
By overing on that, it is shown what kind of DC was required, player’s rolls and their result.
Using feat like Battle Mage (the one which gives ADV on concentration savings) it is displayed in fact the (ADVANTAGE) next to the highest roll. (Indeed it shows only the highest roll).
In my case it didn’t.
I was fighting against the three enemies near the sussur tree and I got hit by bleeding and it was that instance of damage that made me loose concentration [roll 6 1d20 DC(10) +1 +2(CON MOD)=9] (the +1 was bc Warding Bound).

Anyways. I’m going to try to replicate this situation and see if it happens again and then submit to Larian Studio.

EDIT:
I've tested two times (because my cat jumped onto the power button of my pc lol), and I got twice the same result (thanks cat).
I dont know if I can post imgs of the log so here the text version.

My Character(M.C.) cast "Hunted Marks"
Target(T.) received Condition: Hunter's Mark Quarry.

T. used Piercing Shot.
M.C. was hit for 6 Piercing Damage.
M.C. succeeded on Saving Throw against Piercing Shot.
M.C. failed a Saving Throw against Piercing Shot.
M.C. succeeded a Concentration Saving Throw. [DC:10/ 13 1d20(Advantage) + 2 (CON MOD)]

T. used Lacerate
M.C. received Condition: Bleeding.
M.C. was hit for 10 Slashing damage.
M.C. was hit for 4 Fire damage.
M.C. failed a Concentration Saving Throw Saving Throw. [DC:10/ 5 1d20 + 2 (CON MOD)].

M.C. broke concentration on Hunter's Mark.
T. lost Condition: Hunter's Mark Quarry.

I got twice this log.
The First time the Armour Passive was applied correctly to the Concentration Saving Throw.
The second time it wasn't.
I can't make an explanation on that.
Last edited by Zeero; Feb 5, 2024 @ 4:32am
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Date Posted: Feb 4, 2024 @ 10:45am
Posts: 4