Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Keep and eye out for BIS rare items on vendors before you engage in combat. The prices are up there, but they are worth it.
So, yes. It is one way to gather Gold and thus if that is how you like to do it, certainly worth doing. :)
For myself, I only gather items that are worth 10g or more. I leave the low-rent items behind. That's still a lot of loots to sell!
You can probably leave the 1 gold stuff behind, though.
... at some point you're gonna need to send them to camp chest, OR drop them, you just can't carry around everything you find once it starts to encumber you. This of course also goes for barrels, which people love for barrelmancy. Well, yeah, and barrels weigh a lot. As do human bodies and corpses.
'Send to Camp' is exactly what I do. Then, when it is time to sell, I just park at the vendor, travel to camp, load up, exit back. Sell, buy, sell some more. Then move on to the next vendor if necessary. Easy. :)
I also send and store ALL my Foods and Alchemy mats at Camp and that keeps the carry weight down significantly.
Your natural tendency is to have Tav tote all the Camp Supplies. Resist it, spread those around other party members. It's why they all have Camp Supplies sacks, too.
Act I: Gold in the first two acts isn't hard to come by, but you have a lot of inventory slot mouths to feed across all your companions. Getting everyone the best AC armor for their class + proficiencies + DEX and maximum damage weapons for their 'best proficient' weapon type greatly helps your playthrough, and there isn't all that much of that dropping out in the wild from levels 1-3 or so. You'll find plenty of gear *eventually*, but waiting until L4 to finally find a specific type of +1 great weapon out there could just have been bought at L2 or L3.
Act II: You're pretty well geared at this point, but some 'playthrough transformational' magic items are sold in stores. While they aren't cheap, they are totally worth it. You can steal them I guess, but hoarding gold for the *six* different Act II stores is a wise call. Since folks tend to go nuts and spend right when finding each store (3 fairly early, 3 maybe mid-way), you tend to go from 6-7k gold to 1-2k gold in a jiffy, and then playing the rest of Act II you steamroll back up to 6-10k by the end.
Act III: You're rich to start the act and it only grows. I generally stop hoarding and only keep heavier/pricier armor and magical items/weapons for sale. Even with only that, my gold hit astronomical 5 figure levels and I never really thought about gold again. (Relax and explore without any major imperative to hoard.)
- A
This is the way. Must do this. It's been like this for 7-8 (EA + release) playthroughs for me.
But 'easy' isn't what I'd call it, lol. It's death by a billion clicks. Huge QoL improvement opportunity for Larian here with future updates:
Send content of entire container to camp (rather than one at a time)
Sell directly from camp storage in the vendor screen
Etc. Etc.
- A
I'm wondering how much ultra rare stuff is pickpocketable? Like, have all the files of all the items been pooled to see what the absolute best stuff is? I wonder if Larian are the type to just sneak new items in
Due to this, I'd say don't bother except in early game when cash is low.
Stores are absolutely pickpocketable, and in Acts II and III some of that loot is devastatingly good -- on par with endgame best items.
- A
Absolutely not.
You can already effectively do this with shift-click and ctrl-click.
There is also no reason whatsoever to keep camp supplies on your person since you can use them straight from camp storage while resting, even prior to Hotfix 16.
Works for emptying chests, yes, but a single button that dumps all to camp is simply more efficient.
Shift/ctrl-click is also futzy to do with camp inventory because you can't maximize containers with lots of stuff in them. Yet another QoL thing to add to the list.
- A
A group stuff on ground 'area-grab-all' would be VERY nice, especially for dinner tables -- it's death by a billion clicks, people.
(I ask you: Does Mario have to click on all the coins while he's exploring, people?)
- A