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The op is basiclly find a really unimportant thing just to bash the game over BG1/2.
I don't get why people compared BG3 with BG1/2. It maybe the same title but 2 different type of gate made by 2 different studio. I don't see valid criticism here.
Also i have my own problem with this game. Forexample unplayable races or subclass.
That's way more important then a stupid wizard headwear. (Not mention those are in the game base of the other commenter.)
"the person i responded to comes along the forum and deflects every piece of valid criticism"
I don't get this one. what kind of valid criticism you talk about? The "woke" criticism against this game? Or what?
That's sounds more strawman
then he runs out of things to say, so he starts picking apart your grammar. thats hillarious.
I just started to wear whatever i find cool looking and great if it matches some good stats
usually rpg's make you look like idiots with their gearing, instead of focus more on base weapon/gear function - again, PoE was good at that for a good bit of the game
I get it that 5e basically made most armor stats into semi nonsense without real difference
In BG3 i find a lack of mage hoods, shield designs, bucklers etc and maybe bow designs, basically color/texture variations. don't get me wrong it has loads of great looking stuff
just feel like simple hoods/cloaks are iconic in fantasy settings, even for rogues, mages, priests, later with cool runic inscriptions, it's easy make variants using blend textures
in bg3 you go from nothing to assassins creed level looks,
gief worn hoods > plain hoods > then the top shelf stuff
having to play past 1-2 acts to get some rare unique hood and not look magey for first 70% of the game is meh - just want to look like novice hooded mage at lvl 1-3 x)
now someone can scream mods :p
Atleast we can recolor any clothing if we want and have item for it.
yes, it is a plus, just i think the implementation is not great.. this game already has a lot of reloading, and the rarity of dyes means you try and try and try then reload :S
later you have tons, but end of act 2 and i use the same 2-3 dyes that are not horrible
It's system from divinity, so yeah, but honestly, just making a color picker would be fine - and also adding some better dyes earlier, and maybe weapon dies and actual shield dies (not just backside)
But they could make variations like bronze shield, rusty shield, engraved shield etc
I don't need to defend the game. It's awards and ratings do that without me.
If you're going to be a critic and "call out" a game for it's flaws, the least you could do is use proper grammar and spelling.
*that's
*hilarious