Baldur's Gate 3

Baldur's Gate 3

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zynexis Feb 3, 2024 @ 2:34am
Are there seriously no mage hoods in this game?
Cool looking mages has cowls and hoods not fobby wizbang gandalf style hats
Rogues get a drow hood (with mouth cover, light armor, useless for mage armor mages)
Monks get a odd monk cloth cowl that look silly and not magey at all

Why have so many dnd games completely stopped making real mage cowls?
Look at BG1/2, they all have mage cowls, it's part of a mage robe
hooded robes are the embodyment of what it means to be mage, it's unforgivable to not have mage hoods in dnd game, not silly harry potter pointy hats

And also coifs never seem to exists either (only PoE1 had this right)
If lucky something shows up later in game, but end of act 2 and still no hooded robes, i feel like a clergyman rather than mysterious mage - meh!
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Showing 16-22 of 22 comments
John Titor Feb 3, 2024 @ 6:45am 
Originally posted by Dr. Sinclair:
Originally posted by John Titor:
People get triggered for lot of stupid reasons.
aaaah i see how it is. this person seems to have a history of getting triggered by other people having valid criticism towards a game he intends to fully white knight until his dying breath as part of his oath of devotion.

basically:
HOW DARE YOU MUH BG3 is 11/10 GAME THERE IS NOTHING WRONG WITH IT AND EVERYTHING IS PERFECT

The op is basiclly find a really unimportant thing just to bash the game over BG1/2.
I don't get why people compared BG3 with BG1/2. It maybe the same title but 2 different type of gate made by 2 different studio. I don't see valid criticism here.

Also i have my own problem with this game. Forexample unplayable races or subclass.
That's way more important then a stupid wizard headwear. (Not mention those are in the game base of the other commenter.)

"the person i responded to comes along the forum and deflects every piece of valid criticism"

I don't get this one. what kind of valid criticism you talk about? The "woke" criticism against this game? Or what?

That's sounds more strawman
Dr. Sinclair Feb 3, 2024 @ 6:53am 
Originally posted by yahboi1988:
Originally posted by Dr. Sinclair:
hahaha good one.
there are very little hoods in the game compared to the ammount of helmets
and the person i responded to comes along the forum and deflects every piece of valid criticism they come across. that is a fact, by the way, that you can simply verify trough post history.

there is a difference between what you said, supposedly telling people to "not love a game because it has a bug", and telling people to accept that the game isnt 11/10 perfect with absolutely no issues. but hey, nice strawman you created there.

Still looking pretty petty there bud. You seem triggered that some people can consider it a 10/10 even with it's flaws. Get over it. You can't control other people's opinions.

btw.
*Amount
*isn't
*straw-man

4/10 reply.
and you seem triggered that some people are not okay with people straight up deflecting valid criticism. thats funny

then he runs out of things to say, so he starts picking apart your grammar. thats hillarious.
zynexis Feb 3, 2024 @ 7:47am 
the more 'optimal' stats and gear is the easier it gets and less of a challenge. have to force spending spell slots more frivolously so i don't miss out of the camping dialogues xD

I just started to wear whatever i find cool looking and great if it matches some good stats
usually rpg's make you look like idiots with their gearing, instead of focus more on base weapon/gear function - again, PoE was good at that for a good bit of the game

I get it that 5e basically made most armor stats into semi nonsense without real difference

In BG3 i find a lack of mage hoods, shield designs, bucklers etc and maybe bow designs, basically color/texture variations. don't get me wrong it has loads of great looking stuff

just feel like simple hoods/cloaks are iconic in fantasy settings, even for rogues, mages, priests, later with cool runic inscriptions, it's easy make variants using blend textures
in bg3 you go from nothing to assassins creed level looks,
gief worn hoods > plain hoods > then the top shelf stuff

having to play past 1-2 acts to get some rare unique hood and not look magey for first 70% of the game is meh - just want to look like novice hooded mage at lvl 1-3 x)

now someone can scream mods :p
John Titor Feb 3, 2024 @ 7:53am 
Originally posted by zynexis:
the more 'optimal' stats and gear is the easier it gets and less of a challenge. have to force spending spell slots more frivolously so i don't miss out of the camping dialogues xD

I just started to wear whatever i find cool looking and great if it matches some good stats
usually rpg's make you look like idiots with their gearing, instead of focus more on base weapon/gear function - again, PoE was good at that for a good bit of the game

I get it that 5e basically made most armor stats into semi nonsense without real difference

In BG3 i find a lack of mage hoods, shield designs, bucklers etc and maybe bow designs, basically color/texture variations. don't get me wrong it has loads of great looking stuff

just feel like simple hoods/cloaks are iconic in fantasy settings, even for rogues, mages, priests, later with cool runic inscriptions, it's easy make variants using blend textures
in bg3 you go from nothing to assassins creed level looks,
gief worn hoods > plain hoods > then the top shelf stuff

having to play past 1-2 acts to get some rare unique hood and not look magey for first 70% of the game is meh - just want to look like novice hooded mage at lvl 1-3 x)

now someone can scream mods :p

Atleast we can recolor any clothing if we want and have item for it.
zynexis Feb 3, 2024 @ 8:00am 
Originally posted by John Titor:
Originally posted by zynexis:
the more 'optimal' stats and gear is the easier it gets and less of a challenge. have to force spending spell slots more frivolously so i don't miss out of the camping dialogues xD

I just started to wear whatever i find cool looking and great if it matches some good stats
usually rpg's make you look like idiots with their gearing, instead of focus more on base weapon/gear function - again, PoE was good at that for a good bit of the game

I get it that 5e basically made most armor stats into semi nonsense without real difference

In BG3 i find a lack of mage hoods, shield designs, bucklers etc and maybe bow designs, basically color/texture variations. don't get me wrong it has loads of great looking stuff

just feel like simple hoods/cloaks are iconic in fantasy settings, even for rogues, mages, priests, later with cool runic inscriptions, it's easy make variants using blend textures
in bg3 you go from nothing to assassins creed level looks,
gief worn hoods > plain hoods > then the top shelf stuff

having to play past 1-2 acts to get some rare unique hood and not look magey for first 70% of the game is meh - just want to look like novice hooded mage at lvl 1-3 x)

now someone can scream mods :p

Atleast we can recolor any clothing if we want and have item for it.

yes, it is a plus, just i think the implementation is not great.. this game already has a lot of reloading, and the rarity of dyes means you try and try and try then reload :S
later you have tons, but end of act 2 and i use the same 2-3 dyes that are not horrible

It's system from divinity, so yeah, but honestly, just making a color picker would be fine - and also adding some better dyes earlier, and maybe weapon dies and actual shield dies (not just backside)

But they could make variations like bronze shield, rusty shield, engraved shield etc
northernwater Feb 3, 2024 @ 8:29am 
Originally posted by John Titor:
Originally posted by zynexis:
the more 'optimal' stats and gear is the easier it gets and less of a challenge. have to force spending spell slots more frivolously so i don't miss out of the camping dialogues xD

I just started to wear whatever i find cool looking and great if it matches some good stats
usually rpg's make you look like idiots with their gearing, instead of focus more on base weapon/gear function - again, PoE was good at that for a good bit of the game

I get it that 5e basically made most armor stats into semi nonsense without real difference

In BG3 i find a lack of mage hoods, shield designs, bucklers etc and maybe bow designs, basically color/texture variations. don't get me wrong it has loads of great looking stuff

just feel like simple hoods/cloaks are iconic in fantasy settings, even for rogues, mages, priests, later with cool runic inscriptions, it's easy make variants using blend textures
in bg3 you go from nothing to assassins creed level looks,
gief worn hoods > plain hoods > then the top shelf stuff

having to play past 1-2 acts to get some rare unique hood and not look magey for first 70% of the game is meh - just want to look like novice hooded mage at lvl 1-3 x)

now someone can scream mods :p

Atleast we can recolor any clothing if we want and have item for it.
... and String underwear. Sure there are more string underwear than Cowls in the game.
yahboi1988 Feb 3, 2024 @ 8:41am 
Originally posted by Dr. Sinclair:
Originally posted by yahboi1988:

Still looking pretty petty there bud. You seem triggered that some people can consider it a 10/10 even with it's flaws. Get over it. You can't control other people's opinions.

btw.
*Amount
*isn't
*straw-man

4/10 reply.
and you seem triggered that some people are not okay with people straight up deflecting valid criticism. thats funny

then he runs out of things to say, so he starts picking apart your grammar. thats hillarious.

I don't need to defend the game. It's awards and ratings do that without me.

If you're going to be a critic and "call out" a game for it's flaws, the least you could do is use proper grammar and spelling.

*that's
*hilarious
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Date Posted: Feb 3, 2024 @ 2:34am
Posts: 22