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>Not sure what you mean by "entombed warriors"
I had this particular guy in mind and from what I understang he only appears once in the entire game which seems crazy
https://baldursgate3.wiki.fextralife.com/Entombed+Warrior
> say again, quit looking at 2nd and 3rd sources. Play the game and find out for yourself before complaining here about it.
will do just that, hopefully it indeed wont lack fighting tho
Firstly, we have no control over the battle, it is completely manipulated by a boring dice roll.
Ok, the game is board-based, but this dice rolling was a very unnecessary and annoying mechanic that only serves to make us angry by missing countless attacks on enemies.
The game's customization is very basic, if you don't use a MOD, the game leaves a lot to be desired in this regard.
The world is tiny, in just a few steps you can walk around it entirely, tons of rubbish in the form of jars and empty boxes that are completely unnecessary and spread across the streets and dungeons, making your processor and video card melt, making the journey tedious.
Combat is slow and tedious, during the machine's turn, the game does not provide a "Skip" option to speed up combat. You are forced to wait hours in combat looking at 10 or more NPCs controlled by a stupid AI that takes time to make decisions. Very frustrating.
The game's story starts off interesting and ends stupidly. You are presented with a quest to remove a parasite from your mind, but the game encourages you to keep it in your head, to have stupid powers, with a stupid Alien Octopus appearance. Removing the parasite is no longer the objective and the game becomes lost in its own narrative. The party and NPCs characters are boring and unmotivating, with a lot of LGBT and WOke culture in large portions as if they wanted to forcefully make the player engage with these cultures.
When you arrive in the final city of Baldurs Gate, everything becomes chaos. Lots of messy quests, little action, and a lot of boring and demotivating conversations between soulless NPCS and poor AI. A real never-ending bore in the city of Baldurs Gate.
Anyway, this game is very boring, and dull, and if it weren't for the "litle cut scenes" to save it, I don't think anyone would be interested in this tasteless work.
That Entombed Warrior is just your standard new-player skeleton mob. There are much, much tougher ones in the game. And in some cases Boss level. And also large numbers of them. :)
If you are worried about challenging content, just play on Tactician (although I would not advise it on your first play through). Even Balanced is not necessarily easy for new players; especially in Act 3.
I think the combat in BG3 might surprise you. In the frequency, the number of enemies, and the tactics needed to defeat them. :)
Good Luck
Have Fun!
Man I wish that were true. But the average WoW dungeon has more diversity in a single wing than the entirety of BG3. Apart from maybe Grym, the Hag, Ansur, and the Brain, pretty much every other fight was just stand'n'delete.
As to the OP, if you're looking for good combat, this is not the game for you.
I once heard an idiot who said that a game was better because it had more combat and they were more difficult combats (as if Baldurs didn't have difficult combats and that you can only beat some of them with the environment), and many fanboys who come to criticize baldurs is for that reason, and every damn fight I've ever seen is in one way or another (whether soundtrack, story moment) makes it incredibly good. Don't think I'm attacking you, I just remembered that there were people who complained about the fighting haha
The game has certainly more to offer than just combat encounters and that makes also a good portion of the game time. Plus, playing it yourself is really different than looking at maps. (really!)
But yes, if only expect fights then this is not the right one.
Quantity over quality every day of the week for me personally, I don't mind repetitiveness at all if it's done well, like for example in xcom 2 (got 500 hours, some fights are very basic and thats ok) darkest dungeon, same thing but 100 hours etc so I'd be very happy if BG had that, but from what I learned so far there should be plenty of fighting if I just make evil guy playthrough and attack everything that moves
WotR did a lot of that, and was one feature I didn't like (which didn't keep me from playing it anyway, of course). I mean, seriously, fighting the exact same pack of lesser demons 30 times on random encounter maps - that to ME gets BORING.
And if Baldurs Gate 3 is not your game or it is not the game you are looking for, that's fine, play it as something new that you haven't played and don't play it because of what you are trying to search for, since, if you want what you are mentioning, it is not there. And if you play for what you're looking for, you'll get bored because you can't find it. Just an advice
thats a shame, moar needless combat is always nice imo
BG3 not being a diablo 4 is a great news to me, because as much as I like fighting I had to refund that one, but yea my question is answered, there is clearly enough fighting despite severe lack of cool grindy copy paste basic skeleton fights that I'm sure I'd love, thanks for tips and tricks.
If the game had random encounters, and put them on a toggle, we could both be happy, and I would be fine with that.
But yeah, no random encounters, and I, personally, like that.
WotR used random encounters as a way of forcing you only to rest in safer areas and basically present a constant danger for exploration. The former was their main rest limiting mechanic. The latter ... well, just annoying, though you could take steps to minimize the ones you ran into.
fact: I just came from putting 12 hours into the game XD.