Baldur's Gate 3

Baldur's Gate 3

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♰FTZ♰ Feb 2, 2024 @ 11:44am
Barely any combat?
Bought the game but didn't play yet, just opened the wilderness map on mapgenie and it has mere 50 encounters, are there really only 50 fights in the game?
Last edited by ♰FTZ♰; Feb 2, 2024 @ 11:44am
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Showing 16-30 of 35 comments
♰FTZ♰ Feb 2, 2024 @ 3:49pm 
Originally posted by Ironwu:
Originally posted by ♰FTZ♰魔界復興:
I'd want entombed warriors to be present in more than one fight and according to wiki they appear just once, very weird

Not sure what you mean by "entombed warriors", but if you mean enemies rising from the grave (dirt, coffins, sarcophagus, etc), I can think of four encounters without even spending any time on the question. I am sure there are more.

I say again, quit looking at 2nd and 3rd sources. Play the game and find out for yourself before complaining here about it. :)


>Not sure what you mean by "entombed warriors"
I had this particular guy in mind and from what I understang he only appears once in the entire game which seems crazy
https://baldursgate3.wiki.fextralife.com/Entombed+Warrior

> say again, quit looking at 2nd and 3rd sources. Play the game and find out for yourself before complaining here about it.

will do just that, hopefully it indeed wont lack fighting tho
Last edited by ♰FTZ♰; Feb 2, 2024 @ 3:50pm
XGear Feb 2, 2024 @ 3:56pm 
This game is very frustrating.
Firstly, we have no control over the battle, it is completely manipulated by a boring dice roll.

Ok, the game is board-based, but this dice rolling was a very unnecessary and annoying mechanic that only serves to make us angry by missing countless attacks on enemies.
The game's customization is very basic, if you don't use a MOD, the game leaves a lot to be desired in this regard.
The world is tiny, in just a few steps you can walk around it entirely, tons of rubbish in the form of jars and empty boxes that are completely unnecessary and spread across the streets and dungeons, making your processor and video card melt, making the journey tedious.

Combat is slow and tedious, during the machine's turn, the game does not provide a "Skip" option to speed up combat. You are forced to wait hours in combat looking at 10 or more NPCs controlled by a stupid AI that takes time to make decisions. Very frustrating.

The game's story starts off interesting and ends stupidly. You are presented with a quest to remove a parasite from your mind, but the game encourages you to keep it in your head, to have stupid powers, with a stupid Alien Octopus appearance. Removing the parasite is no longer the objective and the game becomes lost in its own narrative. The party and NPCs characters are boring and unmotivating, with a lot of LGBT and WOke culture in large portions as if they wanted to forcefully make the player engage with these cultures.

When you arrive in the final city of Baldurs Gate, everything becomes chaos. Lots of messy quests, little action, and a lot of boring and demotivating conversations between soulless NPCS and poor AI. A real never-ending bore in the city of Baldurs Gate.
Anyway, this game is very boring, and dull, and if it weren't for the "litle cut scenes" to save it, I don't think anyone would be interested in this tasteless work.
Last edited by XGear; Feb 2, 2024 @ 3:58pm
Ironwu Feb 2, 2024 @ 4:02pm 
Originally posted by ♰FTZ♰魔界復興:
Originally posted by Ironwu:

Not sure what you mean by "entombed warriors", but if you mean enemies rising from the grave (dirt, coffins, sarcophagus, etc), I can think of four encounters without even spending any time on the question. I am sure there are more.

I say again, quit looking at 2nd and 3rd sources. Play the game and find out for yourself before complaining here about it. :)


>Not sure what you mean by "entombed warriors"
I had this particular guy in mind and from what I understang he only appears once in the entire game which seems crazy
https://baldursgate3.wiki.fextralife.com/Entombed+Warrior

> say again, quit looking at 2nd and 3rd sources. Play the game and find out for yourself before complaining here about it.

will do just that, hopefully it indeed wont lack fighting tho

That Entombed Warrior is just your standard new-player skeleton mob. There are much, much tougher ones in the game. And in some cases Boss level. And also large numbers of them. :)

If you are worried about challenging content, just play on Tactician (although I would not advise it on your first play through). Even Balanced is not necessarily easy for new players; especially in Act 3.

I think the combat in BG3 might surprise you. In the frequency, the number of enemies, and the tactics needed to defeat them. :)

Good Luck
Have Fun!
shi-foo Feb 2, 2024 @ 4:11pm 
Originally posted by Metallicus:
Originally posted by Hellsteeth30:
You have many hours of running through empty space ahead at athsmatic ant speeds.

Enjoy Jogging Simulator.

Another angry Starfield player? Doesn’t even own the game.
I have bought Starfield and naming it or even comparing it in any aspect against this game is an act of crime
Kaisha Feb 2, 2024 @ 4:13pm 
Originally posted by ahsanford:
BG3 is about less battles, but battles of higher quality (less rinse and repeat).

Man I wish that were true. But the average WoW dungeon has more diversity in a single wing than the entirety of BG3. Apart from maybe Grym, the Hag, Ansur, and the Brain, pretty much every other fight was just stand'n'delete.

As to the OP, if you're looking for good combat, this is not the game for you.
Capt.Luke Feb 2, 2024 @ 4:14pm 
Originally posted by ♰FTZ♰魔界復興:
Bought the game but didn't play yet, just opened the wilderness map on mapgenie and it has mere 50 encounters, are there really only 50 fights in the game?
yeah but you can engage in none scripted / planed combat like you can literaly kill every one in the game that make it 1000000 encounters
Last edited by Capt.Luke; Feb 2, 2024 @ 4:15pm
shi-foo Feb 2, 2024 @ 4:17pm 
OP, I will rephrase your question, do you prefer Quantity(filler)>Quality or Quality>Quantity(filler), imagine a game in which you fight every 10 minutes full of filler combats, the combats in this game are unique and engaging, and What it seeks is to make you remember the vast majority of them. Easily if you show me a video with all the meetings fights I will remember them all.

I once heard an idiot who said that a game was better because it had more combat and they were more difficult combats (as if Baldurs didn't have difficult combats and that you can only beat some of them with the environment), and many fanboys who come to criticize baldurs is for that reason, and every damn fight I've ever seen is in one way or another (whether soundtrack, story moment) makes it incredibly good. Don't think I'm attacking you, I just remembered that there were people who complained about the fighting haha
Last edited by shi-foo; Feb 2, 2024 @ 4:21pm
LordNibbler Feb 2, 2024 @ 4:20pm 
I have a really crazy idea - how about you play it instead of "looking at a map on the internet"?

The game has certainly more to offer than just combat encounters and that makes also a good portion of the game time. Plus, playing it yourself is really different than looking at maps. (really!)

But yes, if only expect fights then this is not the right one.
♰FTZ♰ Feb 2, 2024 @ 4:23pm 
Originally posted by .Shiifuu:
OP, I will rephrase your question, do you prefer Quantity(filler)>Quality or Quality>Quantity(filler), imagine a game in which you fight every 10 minutes full of filler combats, the combats in this game are unique and engaging, and What it seeks is to make you remember the vast majority of them. Easily if you show me a video with all the meetings fights I will remember them all.

Quantity over quality every day of the week for me personally, I don't mind repetitiveness at all if it's done well, like for example in xcom 2 (got 500 hours, some fights are very basic and thats ok) darkest dungeon, same thing but 100 hours etc so I'd be very happy if BG had that, but from what I learned so far there should be plenty of fighting if I just make evil guy playthrough and attack everything that moves :steamthumbsup:
Dr.Abscondus Feb 2, 2024 @ 4:29pm 
There are more than enough fights. I talk my way out of as many of them as I can. If you really like to fight then you can start as many unnecessary ones as you want. There may be 50 mandatory fights but there plenty more you can start yourself, especially if you get tired of the guards constantly accusing you of breaking the law when you totally didn't. Really, it wasn't me! Then there's the nosy civilians that rat you out to the guards just because you looted a body. Didn't even kill the guy myself. You naturally do what you did in Red Dead Redemption and take care of them before they reach the guards. Then someone sees you murdering the witness and there's more trouble. You can fight constantly if you want to. Play Dark Urge if you're going to do that though, it fits the character.
seeker1 Feb 2, 2024 @ 4:29pm 
If by "Moar Combat," you mean the game throws tons of random encounters, trash mobs, and "filler mobs" that seem only there for "lots of fights" than plot reasons at you ... this one doesn't, Thank Helm.

WotR did a lot of that, and was one feature I didn't like (which didn't keep me from playing it anyway, of course). I mean, seriously, fighting the exact same pack of lesser demons 30 times on random encounter maps - that to ME gets BORING.
Last edited by seeker1; Feb 2, 2024 @ 4:29pm
shi-foo Feb 2, 2024 @ 4:29pm 
Originally posted by ♰FTZ♰魔界復興:
Originally posted by .Shiifuu:
OP, I will rephrase your question, do you prefer Quantity(filler)>Quality or Quality>Quantity(filler), imagine a game in which you fight every 10 minutes full of filler combats, the combats in this game are unique and engaging, and What it seeks is to make you remember the vast majority of them. Easily if you show me a video with all the meetings fights I will remember them all.

Quantity over quality every day of the week for me personally, I don't mind repetitiveness at all if it's done well, like for example in xcom 2 (got 500 hours, some fights are very basic and thats ok) darkest dungeon, same thing but 100 hours etc so I'd be very happy if BG had that, but from what I learned so far there should be plenty of fighting if I just make evil guy playthrough and attack everything that moves :steamthumbsup:
Well, you're right, but for some reason in this game there are short and long rests, they wouldn't give you the spells to fight all the time, and believe me, every ♥♥♥♥♥♥♥ moment in which you don't fight is because you are doing something else, you are never still, You are always doing something interesting, Baldurs Gate 3 is not a frenetic game nor is it characterized by that, Baldurs Gate is not a Diablo , and I would tell you that you chose the wrong game, but I would be wrong. Bg3 adapts to any type of player. just bring him a chance.

And if Baldurs Gate 3 is not your game or it is not the game you are looking for, that's fine, play it as something new that you haven't played and don't play it because of what you are trying to search for, since, if you want what you are mentioning, it is not there. And if you play for what you're looking for, you'll get bored because you can't find it. Just an advice
Last edited by shi-foo; Feb 2, 2024 @ 4:34pm
♰FTZ♰ Feb 2, 2024 @ 4:38pm 
Originally posted by Dr.Abscondus:
There are more than enough fights. I talk my way out of as many of them as I can. If you really like to fight then you can start as many unnecessary ones as you want. There may be 50 mandatory fights but there plenty more you can start yourself, especially if you get tired of the guards constantly accusing you of breaking the law when you totally didn't. Really, it wasn't me! Then there's the nosy civilians that rat you out to the guards just because you looted a body. Didn't even kill the guy myself. You naturally do what you did in Red Dead Redemption and take care of them before they reach the guards. Then someone sees you murdering the witness and there's more trouble. You can fight constantly if you want to. Play Dark Urge if you're going to do that though, it fits the character.
Dark Urge is a companion? couldn't rly figure it out from quick search and id rather not dwell into things to avoid spoilers but if he can be recruited in game then might as well

Originally posted by seeker1:
If by "Moar Combat," you mean the game throws tons of random encounters, trash mobs, and "filler mobs" that seem only there for "lots of fights" than plot reasons at you ... this one doesn't, Thank Helm.

WotR did a lot of that, and was one feature I didn't like (which didn't keep me from playing it anyway, of course). I mean, seriously, fighting the exact same pack of lesser demons 30 times on random encounter maps - that to ME gets BORING.
thats a shame, moar needless combat is always nice imo

Originally posted by .Shiifuu:
Originally posted by ♰FTZ♰魔界復興:

Quantity over quality every day of the week for me personally, I don't mind repetitiveness at all if it's done well, like for example in xcom 2 (got 500 hours, some fights are very basic and thats ok) darkest dungeon, same thing but 100 hours etc so I'd be very happy if BG had that, but from what I learned so far there should be plenty of fighting if I just make evil guy playthrough and attack everything that moves :steamthumbsup:
Well, you're right, but for some reason in this game there are short and long rests, they wouldn't give you the spells to fight all the time, and believe me, every ♥♥♥♥♥♥♥ moment in which you don't fight is because you are doing something else, you are never still, You are always doing something interesting, Baldurs Gate 3 is not a frenetic game nor is it characterized by that, Baldurs Gate is not a Diablo 4, and I would tell you that you chose the wrong game, but I would be wrong. Bg3 adapts to any type of player. just bring him a chance.
BG3 not being a diablo 4 is a great news to me, because as much as I like fighting I had to refund that one, but yea my question is answered, there is clearly enough fighting despite severe lack of cool grindy copy paste basic skeleton fights that I'm sure I'd love, thanks for tips and tricks.
seeker1 Feb 2, 2024 @ 4:43pm 
Originally posted by ♰FTZ♰魔界復興:
thats a shame, moar needless combat is always nice imo

If the game had random encounters, and put them on a toggle, we could both be happy, and I would be fine with that.

But yeah, no random encounters, and I, personally, like that.

WotR used random encounters as a way of forcing you only to rest in safer areas and basically present a constant danger for exploration. The former was their main rest limiting mechanic. The latter ... well, just annoying, though you could take steps to minimize the ones you ran into.
Last edited by seeker1; Feb 2, 2024 @ 4:45pm
shi-foo Feb 2, 2024 @ 4:44pm 
Originally posted by ♰FTZ♰魔界復興:
Originally posted by Dr.Abscondus:
There are more than enough fights. I talk my way out of as many of them as I can. If you really like to fight then you can start as many unnecessary ones as you want. There may be 50 mandatory fights but there plenty more you can start yourself, especially if you get tired of the guards constantly accusing you of breaking the law when you totally didn't. Really, it wasn't me! Then there's the nosy civilians that rat you out to the guards just because you looted a body. Didn't even kill the guy myself. You naturally do what you did in Red Dead Redemption and take care of them before they reach the guards. Then someone sees you murdering the witness and there's more trouble. You can fight constantly if you want to. Play Dark Urge if you're going to do that though, it fits the character.
Dark Urge is a companion? couldn't rly figure it out from quick search and id rather not dwell into things to avoid spoilers but if he can be recruited in game then might as well

Originally posted by seeker1:
If by "Moar Combat," you mean the game throws tons of random encounters, trash mobs, and "filler mobs" that seem only there for "lots of fights" than plot reasons at you ... this one doesn't, Thank Helm.

WotR did a lot of that, and was one feature I didn't like (which didn't keep me from playing it anyway, of course). I mean, seriously, fighting the exact same pack of lesser demons 30 times on random encounter maps - that to ME gets BORING.
thats a shame, moar needless combat is always nice imo

Originally posted by .Shiifuu:
Well, you're right, but for some reason in this game there are short and long rests, they wouldn't give you the spells to fight all the time, and believe me, every ♥♥♥♥♥♥♥ moment in which you don't fight is because you are doing something else, you are never still, You are always doing something interesting, Baldurs Gate 3 is not a frenetic game nor is it characterized by that, Baldurs Gate is not a Diablo 4, and I would tell you that you chose the wrong game, but I would be wrong. Bg3 adapts to any type of player. just bring him a chance.
BG3 not being a diablo 4 is a great news to me, because as much as I like fighting I had to refund that one, but yea my question is answered, there is clearly enough fighting despite severe lack of cool grindy copy paste basic skeleton fights that I'm sure I'd love, thanks for tips and tricks.
Enjoy, you won't know what the game is until you play it and stay hooked for hours, these gems of games dont came out once every year. They are one of those things that will never be forgotten. Try to play it slowly enough so that you realize that what you are playing is seen once every ten years.

fact: I just came from putting 12 hours into the game XD.
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Date Posted: Feb 2, 2024 @ 11:44am
Posts: 35