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Psi Warrior .... it's meh for me ....
or better...
The Mystic class, which is entirely psionically/psychically based.
Also: if you get the 5E Spells Add on, it adds a lot of psychic damaging spells like Psychic Lance, etc., etc., and BTW one class that then gets many of those on its spell lists are Bards.
Vicious Mockery (1d4 - 3d4 on a WIS save)
Dissonant Whispers (3d6 + 1d6 per upcast on a WIS save)
Wrathful Smite (adds 1d6 damge to the triggering attack)
Phantasmal Force (persistent 1d6 damage but changes type based on what hurt the target last)
Phantamal Killer (persistent 4d10 damage on a WIS save)
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Other than that, you'll mainly be looking at Githyanki weapons, the Shadow Blade Ring, and Strange Conduit. Since most of the effects that key saves key WIS, you'll want to use Braindrain Gloves and the Mental Inhibition Ring to augment those effects, since both stack Mental Fatigue which debuffs mental saves the same way Reverb debuffs physical saves.
An early Act III build would be something close to a Lore/Valor Bard or a GOO-Lock, with Githyanki as your race. You'll be using Soulbreaker Greatsword, Braindrain Gloves (which will proc automatically on the greatsword since it has psychic damage innately), and Ring of Mental Inhibition + Band of the Mystic Scoundrel to stack up Mental Fatigue before blasting a target with a damaging spell, or using Phantasmal Killer or Phantasmal Force with Strange Conduit to keep a target affected by persistent damage. From there, the item selection is dealer's choice.
Might be a decent setup for Lae'Zel if she went Swords Bard.
I respect that, but I'm just letting you know sometimes the way to improve vanilla is to start adding a little cinnamon spice, nutmeg, or cardamom.
The game itself has very few psychic spells in it, and no real psychic classes. But ...well, I said my piece.
I will admit I rather enjoy what I can do with Telekinesis, entirely vanilla, at least when enemies don't save against it. And of course, how can I not love an Illithid Mind Blast, because I do.
I will add having Vicious Mockery (and Cutting Words) is a big part of why I love playing a bard.
If Phantasmal Killer started damage on the turn it was cast, rather than the following turn, I think I would like it better.
I totally forgot about these two sub-classes.