Baldur's Gate 3

Baldur's Gate 3

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Hunger of Hadar (Bard)
My Bard is Lvl 11 and I have yet to see Hunger Of Hadar listed. I don't know how to get to Magical Secrets?? Also, where in BG City is there a Vendor that has any health potions for sale?
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Origineel geplaatst door trijjicon:
My Bard is Lvl 11 and I have yet to see Hunger Of Hadar listed. I don't know how to get to Magical Secrets?? Also, where in BG City is there a Vendor that has any health potions for sale?

Just re-spec with Withers.

Hunger of Hadar is a Warlock spell, so you won't get access to it via normal level up spell selection.

At L3 Bard, you choose a subclass. It's a choice, but the game somewhat awkwardly chooses a default one for you -- I'm guessing you may have missed this? (why does the game do this here, but not with spells, battlemaster moves, etc. -- why not leave it empty to force you to see it and choose?)

If you choose College of Swords or College of Valor, you get a special unlock at L10 called Magical Secrets -- this lets you obtain selected spells from other casting classes that you get to obtain and cast using your CHA modifier. Hunger of Hadar is one of the spells you can pick.

If you went with College of Lore, you get Magical Secrets twice -- once at L6 and another time at L10. Either of these windows will get you Hunger of Hadar if you want it.

Hope that helps.

- A
Laatst bewerkt door ahsanford; 23 jan 2024 om 5:58
Personally, I'd recommend against HoH in a Bard unless you are at L10 and have all your other bases covered. Because some other spells on that Magical Secrets list are not just nice-to-haves. Some truly transform your playthrough.

Fireball is a meat and potatoes big hitter kind of spell that Bards typically can't get.

Counterspell is absolutely brilliant. Shuts down so many AOE/attack/control attempts.

Spirit Guardians is a shockingly effective spell vs. undead or large packs of low HP creatures -- it's like an enemy-only weed wacker / string trimmer. Just engage Dash and run around and puree everything, even if your party is in the vicinity. It's amazing.

HoH is nice, don't get me wrong, but I wouldn't even pick it in the top 5 for my Lore Bard. But you do you -- it may uniquely sing with your build. And re-spec is cheap, so go nuts.

- A
Laatst bewerkt door ahsanford; 23 jan 2024 om 6:26
I often wonder about sitting at that table when all the devs get together.... I'd probably just get up and walk out! I'd be thinking...and u guys think this is a good idea. But honestly, it's a good game but some things just leave me scratching my head. I like to see other's viewpoints though, so thnx for sharing.
Origineel geplaatst door trijjicon:
I often wonder about sitting at that table when all the devs get together.... I'd probably just get up and walk out! I'd be thinking...and u guys think this is a good idea. But honestly, it's a good game but some things just leave me scratching my head. I like to see other's viewpoints though, so thnx for sharing.


What part has you scratching your head?

The 5e rules?

How Larian implemented them into BG3? Perhaps the level up screen could have been clearer about the Lore / Magical Secrets stuff?

- A
Laatst bewerkt door ahsanford; 23 jan 2024 om 9:45
I'm not exactly a turn-based gamer fan. That's abit ole school. The camera angles are limiting. Movement, in general, is limited. There r only 4 of us in a party, yet the enemies we face r often 5 plus times as many. Without Internet help, it would takes days of trial-and-error, to figure out just one Instance. Still and yet, I like a challenge and I try to push on. And yes the level up screen was not clear to me. I see it now though. It was then I only truly realized what depth of development went into creating BG3. Props to them all. No dev group could possibly know all outcomes. Thumbs up to the BG crew.
Origineel geplaatst door trijjicon:
I'm not exactly a turn-based gamer fan. That's abit ole school. The camera angles are limiting. Movement, in general, is limited. There r only 4 of us in a party, yet the enemies we face r often 5 plus times as many. Without Internet help, it would takes days of trial-and-error, to figure out just one Instance. Still and yet, I like a challenge and I try to push on. And yes the level up screen was not clear to me. I see it now though. It was then I only truly realized what depth of development went into creating BG3. Props to them all. No dev group could possibly know all outcomes. Thumbs up to the BG crew.


I'd just spend the 100g with Withers and overcome what wasn't clear in level up the first time.

Seriously, once you re-spec and see how easy/simple it is:

1) You just don't stress about your build. You just make it better. In a game FULL of permanent choices, it's nice to have an 'undo' button with your character's abilities/stats/etc.

2) Re-spec becomes a basic oil change for your build. It lets you trade out spells you never use, take a different subclass, etc.

3) Re-spec becomes a laboratory for experimentation. Didn't like College of X? Try College of Y. Could a Bard be a vicious AOE attack superstar with Magical Secrets? Let's try that. Etc. etc.

- A
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