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BUT, the fight isn't that bad if you know how to manage it. Fire walls, fire balls, cleric Spirit Guardians and Turn Undead. Warding Rune at the base of the portal helps too. All come together to pretty much trivialize that fight. Hardest part becomes waiting for all the enemy turns. XD
The consequences would be not lifting the Shadow Curse and having Halsin Dead.
Works every time!
Actually, it was quite easy to fail it at a blindrun. Mainly due to the archers (did not think of a darkness spell).
For the record, due to a minimum reload policy, I did finish the game with Halsin dead and the curse not lifted. There are no other consequences
They failed at a day/night cycle, too *sigh*